OpenGL ============================================ renderer: 'PowerVR SGX545' vendor: 'Imagination Technologies' version: '3.0' extensions: 'GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers' 'GL_ARB_fragment_program GL_ARB_fragment_shader' 'GL_ARB_framebuffer_object GL_ARB_half_float_pixel' 'GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture' 'GL_ARB_occlusion_query GL_ARB_pixel_buffer_object' 'GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects' 'GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient' 'GL_ARB_texture_border_clamp GL_ARB_texture_compression' 'GL_ARB_texture_cube_map GL_ARB_texture_env_add' 'GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar' 'GL_ARB_texture_env_dot3 GL_ARB_texture_float' 'GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two' 'GL_ARB_texture_rectangle GL_ARB_transpose_matrix' 'GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object' 'GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos' 'GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color' 'GL_EXT_blend_equation_separate GL_EXT_blend_func_separate' 'GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array' 'GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit' 'GL_EXT_framebuffer_object GL_EXT_framebuffer_multisample' 'GL_EXT_multi_draw_arrays GL_EXT_packed_pixels' 'GL_EXT_packed_depth_stencil GL_EXT_rescale_normal' 'GL_EXT_secondary_color GL_EXT_separate_specular_color' 'GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap' 'GL_EXT_texture3D GL_EXT_texture_compression_s3tc' 'GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp' 'GL_EXT_texture_env_add GL_EXT_texture_env_combine' 'GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object' 'GL_EXT_vertex_array GL_IMG_texture_compression_pvrtc' 'GL_NV_blend_square GL_NV_texgen_reflection GL_S3_s3tc' 'GL_SGIS_generate_mipmap WGL_ARB_extensions_string' 'WGL_EXT_extensions_string WGL_EXT_swap_control '