============================================ = Blender 2.72 (sub 0) System Information = ============================================ Blender: ============================================ version 2.72 (sub 0), branch b'master', commit date b'2014-10-21' b'11:38', hash b'9e963ae', b'Release' build date: b'2014-10-21', b'14:58:12' platform: b'Darwin:64bit' binary path: '/Applications/Blender/blender.app/Contents/MacOS/blender' build cflags: b'-DWITH_FREESTYLE -DWITH_QUICKTIME -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk -mmacosx-version-min=10.6 -arch x86_64 -pipe -funsigned-char -ftemplate-depth=1024 -I/Volumes/Workdata/Blender/Development/lib/darwin-9.x.universal/openmp/include -fopenmp -O2 -msse -msse2 -msse3 -ftree-vectorize -mssse3 -m64 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H' build cxxflags: b'-isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk -mmacosx-version-min=10.6 -arch x86_64 -pipe -funsigned-char -ftemplate-depth=1024 -I/Volumes/Workdata/Blender/Development/lib/darwin-9.x.universal/openmp/include -fopenmp -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk -mmacosx-version-min=10.6 -arch x86_64 -O2 -msse -msse2 -msse3 -ftree-vectorize -mssse3 -m64 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AUDASPACE -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H' build linkflags: b'-mmacosx-version-min=10.6 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk -arch x86_64 -m64 -fexceptions -framework CoreServices -framework Foundation -framework IOKit -framework AppKit -framework Cocoa -framework Carbon -framework AudioUnit -framework AudioToolbox -framework CoreAudio -framework OpenAL -framework QTKit' build system: b'SCons' Python: ============================================ version: 3.4.0 (default, Apr 15 2014, 12:26:10) [GCC 4.2.1 Compatible Apple LLVM 5.1 (clang-503.0.40)] paths: '/Users/stephen/Library/Application Support/Blender/2.72/scripts/addons' '/Applications/Blender/blender.app/Contents/Resources/2.72/scripts/addons' '/Applications/Blender/blender.app/Contents/Resources/2.72/scripts/modules' '/Applications/Blender/blender.app/Contents/Resources/2.72/scripts/startup' '/Applications/Blender/blender.app/Contents/MacOS/../Resources/2.72/scripts/modules' '/Applications/Blender/blender.app/Contents/Resources/2.72/python/lib/python34.zip' '/Applications/Blender/blender.app/Contents/Resources/2.72/python/lib/python3.4' '/Applications/Blender/blender.app/Contents/Resources/2.72/python/lib/python3.4/plat-darwin' '/Applications/Blender/blender.app/Contents/Resources/2.72/python/lib/python3.4/lib-dynload' '/Applications/Blender/blender.app/Contents/Resources/2.72/python/lib/python3.4/site-packages' '/Applications/Blender/blender.app/Contents/MacOS/../Resources/2.72/scripts/freestyle/modules' '/Applications/Blender/blender.app/Contents/Resources/2.72/scripts/addons/modules' '/Users/stephen/Library/Application Support/Blender/2.72/scripts/addons/modules' Directories: ============================================ scripts: ['/Applications/Blender/blender.app/Contents/Resources/2.72/scripts', '/Users/stephen/Library/Application Support/Blender/2.72/scripts'] user scripts: '/Users/stephen/Library/Application Support/Blender/2.72/scripts' pref scripts: None datafiles: '/Users/stephen/Library/Application Support/Blender/2.72/datafiles/' config: '/Users/stephen/Library/Application Support/Blender/2.72/config/' scripts : '/Users/stephen/Library/Application Support/Blender/2.72/scripts/' autosave: '/Users/stephen/Library/Application Support/Blender/2.72/autosave/' tempdir: '/tmp/blender_Fveqxf/' FFmpeg: ============================================ 'avcodec':' ''55, 39, 101' 'avdevice':' ''55, 5, 100' 'avformat':' ''55, 19, 104' 'avutil':' ''52, 48, 101' 'swscale':' '' 2, 5, 101' Other Libraries: ============================================ OpenColorIO: 1, 0, 7 OpenImageIO: 1, 4, 11 OpenShadingLanguage: 1, 5, 10 OpenGL ============================================ renderer: 'Intel HD Graphics 4000 OpenGL Engine' vendor: 'Intel Inc.' version: '2.1 INTEL-10.0.86' extensions: 'GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp' 'GL_ARB_depth_texture GL_ARB_draw_buffers' 'GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced' 'GL_ARB_fragment_program GL_ARB_fragment_program_shadow' 'GL_ARB_fragment_shader GL_ARB_framebuffer_object' 'GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel' 'GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_multisample' 'GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object' 'GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex' 'GL_ARB_seamless_cube_map GL_ARB_shader_objects' 'GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow' 'GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression' 'GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map' 'GL_ARB_texture_env_add GL_ARB_texture_env_combine' 'GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3' 'GL_ARB_texture_float GL_ARB_texture_mirrored_repeat' 'GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle' 'GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra' 'GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program' 'GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra' 'GL_EXT_blend_color GL_EXT_blend_equation_separate' 'GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract' 'GL_EXT_clip_volume_hint GL_EXT_debug_label GL_EXT_debug_marker' 'GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord' 'GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample' 'GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object' 'GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4' 'GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4' 'GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil' 'GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal' 'GL_EXT_secondary_color GL_EXT_separate_specular_color' 'GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap' 'GL_EXT_texture_array GL_EXT_texture_compression_dxt1' 'GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add' 'GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer' 'GL_EXT_texture_lod_bias GL_EXT_texture_rectangle' 'GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB' 'GL_EXT_texture_sRGB_decode GL_EXT_timer_query' 'GL_EXT_transform_feedback GL_EXT_vertex_array_bgra' 'GL_APPLE_aux_depth_stencil GL_APPLE_client_storage' 'GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels' 'GL_APPLE_flush_buffer_range GL_APPLE_flush_render' 'GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer' 'GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector' 'GL_APPLE_texture_range GL_APPLE_transform_hint' 'GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range' 'GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators' 'GL_APPLE_ycbcr_422 GL_ATI_separate_stencil GL_ATI_texture_env_combine3' 'GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip' 'GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp' 'GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection' 'GL_NV_texture_barrier GL_SGIS_generate_mipmap' 'GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod ' Implementation Dependent OpenGL Limits: ============================================ Maximum Fixed Function Texture Units: 8 GLSL: Maximum Varying Floats: 60 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 4096 Maximum Fragment Uniform Components: 4096 Maximum Vertex Image Units: 16 Maximum Fragment Image Units: 16 Maximum Pipeline Image Units: 16