============================================ = Blender 2.72 (sub 2) System Information = ============================================ Blender: ============================================ version 2.72 (sub 2), branch b'master', commit date b'2014-11-25' b'20:09', hash b'f1ea1da', b'Debug' build date: b'2014-11-26', b'08:55:45' platform: b'Linux' binary path: '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/blender' build cflags: b' -Wall -Wcast-align -Werror=declaration-after-statement -Werror=implicit-function-declaration -Werror=return-type -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wnonnull -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wuninitialized -Wredundant-decls -Wno-error=unused-but-set-variable -fopenmp -msse2 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing' build cxxflags: b' -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wuninitialized -Wundef -Wmissing-declarations -fopenmp -msse2 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing' build linkflags: b' -Wl,--version-script=/home/terry/blender-git/source/creator/blender.map' build system: b'CMake' Python: ============================================ version: 3.4.0 (default, Nov 2 2014, 16:30:20) [GCC 4.8.3 20140911 (Red Hat 4.8.3-7)] paths: '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/scripts/addons_contrib' '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/scripts/addons' '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/scripts/startup' '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/scripts/modules' '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/python/lib/python34.zip' '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/python/lib/python3.4' '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/python/lib/python3.4/plat-linux' '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/python/lib/python3.4/lib-dynload' '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/python/lib/python3.4/site-packages' '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/scripts/freestyle/modules' '/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/scripts/addons/modules' '/home/terry/.config/blender/2.72/scripts/addons/modules' Directories: ============================================ scripts: ['/home/terry/BLENDERBINARIES/Blender-2.72-GITf1ea1da-x86_64-GNU-Linux-Debug/2.72/scripts'] user scripts: '/home/terry/.config/blender/2.72/scripts' pref scripts: None datafiles: '/home/terry/.config/blender/2.72/datafiles/' config: '/home/terry/.config/blender/2.72/config/' scripts : '/home/terry/.config/blender/2.72/scripts/' autosave: '/home/terry/.config/blender/2.72/autosave/' tempdir: '/tmp/blender_MI7NDa/' FFmpeg: ============================================ 'avcodec':' ''55, 39, 101' 'avdevice':' ''55, 5, 100' 'avformat':' ''55, 19, 104' 'avutil':' ''52, 48, 101' 'swscale':' '' 2, 5, 101' Other Libraries: ============================================ OpenColorIO: 1, 0, 9 OpenImageIO: 1, 4, 11 OpenShadingLanguage: 1, 5, 10 OpenGL ============================================ renderer: 'Mesa DRI Intel(R) Ivybridge Mobile ' vendor: 'Intel Open Source Technology Center' version: '3.0 Mesa 10.3.3' extensions: 'GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color' 'GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture' 'GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object' 'GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture' 'GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters' 'GL_EXT_draw_range_elements GL_EXT_packed_pixels' 'GL_EXT_point_parameters GL_EXT_rescale_normal' 'GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp' 'GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp' 'GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB' 'GL_ARB_multitexture GL_EXT_framebuffer_sRGB' 'GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat' 'GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map' 'GL_ARB_texture_env_add GL_ARB_transpose_matrix' 'GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays' 'GL_EXT_secondary_color GL_EXT_texture_env_add' 'GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias' 'GL_INGR_blend_func_separate GL_NV_blend_square' 'GL_NV_light_max_exponent GL_NV_texgen_reflection' 'GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays' 'GL_ARB_texture_border_clamp GL_ARB_texture_compression' 'GL_EXT_framebuffer_object GL_EXT_texture_env_combine' 'GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil' 'GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query' 'GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar' 'GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat' 'GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map' 'GL_NV_depth_clamp GL_APPLE_packed_pixels GL_APPLE_vertex_array_object' 'GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader' 'GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader' 'GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float' 'GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert' 'GL_NV_primitive_restart GL_ARB_depth_clamp' 'GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel' 'GL_ARB_occlusion_query2 GL_ARB_point_sprite' 'GL_ARB_shading_language_100 GL_ARB_sync' 'GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object' 'GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate' 'GL_OES_read_format GL_ARB_color_buffer_float' 'GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc' 'GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_packed_float' 'GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1' 'GL_EXT_texture_compression_rgtc GL_EXT_texture_rectangle' 'GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent' 'GL_ARB_framebuffer_object GL_EXT_framebuffer_blit' 'GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil' 'GL_APPLE_object_purgeable GL_ARB_vertex_array_object' 'GL_ATI_separate_stencil GL_EXT_draw_buffers2 GL_EXT_draw_instanced' 'GL_EXT_gpu_program_parameters GL_EXT_texture_array' 'GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query' 'GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer' 'GL_ARB_depth_buffer_float GL_ARB_draw_instanced' 'GL_ARB_half_float_vertex GL_ARB_instanced_arrays' 'GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle' 'GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle' 'GL_EXT_vertex_array_bgra GL_NV_conditional_render' 'GL_AMD_conservative_depth GL_AMD_draw_buffers_blend' 'GL_AMD_seamless_cubemap_per_texture GL_ARB_ES2_compatibility' 'GL_ARB_blend_func_extended GL_ARB_debug_output' 'GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex' 'GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions' 'GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects' 'GL_ARB_seamless_cube_map GL_ARB_shader_texture_lod' 'GL_ARB_texture_cube_map_array GL_ARB_texture_gather' 'GL_ARB_texture_multisample GL_ARB_texture_query_lod' 'GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object' 'GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex' 'GL_EXT_texture_snorm GL_MESA_texture_signed_rgba' 'GL_ARB_get_program_binary GL_ARB_robustness' 'GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding' 'GL_ARB_texture_compression_bptc GL_ARB_timer_query' 'GL_ARB_transform_feedback2 GL_ARB_transform_feedback3' 'GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5' 'GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth' 'GL_ARB_internalformat_query GL_ARB_map_buffer_alignment' 'GL_ARB_shader_atomic_counters GL_ARB_shading_language_420pack' 'GL_ARB_shading_language_packing GL_ARB_texture_storage' 'GL_ARB_transform_feedback_instanced' 'GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback' 'GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility' 'GL_ARB_clear_buffer_object GL_ARB_copy_image' 'GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata' 'GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample' 'GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug' 'GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_multi_bind' 'GL_ARB_seamless_cubemap_per_texture' 'GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev' 'GL_EXT_shader_integer_mix GL_INTEL_performance_query' 'GL_ARB_conditional_render_inverted GL_ARB_derivative_control ' Implementation Dependent OpenGL Limits: ============================================ Maximum Fixed Function Texture Units: 8 GLSL: Maximum Varying Floats: 128 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 16384 Maximum Fragment Uniform Components: 16384 Maximum Vertex Image Units: 16 Maximum Fragment Image Units: 16 Maximum Pipeline Image Units: 48