# Blender 2.74 (sub 4), Commit date: 2015-04-09 08:35, Hash 076946a bpy.context.scene.layers[1] = True # Property bpy.context.scene.layers[0] = True # Property bpy.ops.gpencil.data_unlink() # Operator bpy.context.space_data.viewport_shade = 'MATERIAL' # Property bpy.context.scene.layers[8] = True # Property bpy.context.scene.layers[9] = True # Property bpy.context.scene.layers[1] = True # Property bpy.context.space_data.display_mode = 'SELECTED' # Property bpy.context.space_data.display_mode = 'VISIBLE_LAYERS' # Property bpy.context.scene.layers[9] = True # Property bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(-6.8222, -1.55274, 6.59876), "constraint_axis":(False, False, False), "constraint_orientation":'GLOBAL', "mirror":False, "proportional":'DISABLED', "proportional_edit_falloff":'SMOOTH', "proportional_size":0.350493, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False}) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_linked(limit=True) # Operator bpy.ops.mesh.delete(type='VERT') # Operator bpy.ops.object.editmode_toggle() # Operator bpy.context.scene.layers[0] = True # Property bpy.context.scene.layers[9] = True # Property bpy.context.scene.layers[1] = True # Property bpy.context.scene.layers[8] = True # Property bpy.context.scene.layers[9] = True # Property bpy.ops.object.delete(use_global=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_linked(limit=True) # Operator bpy.context.space_data.context = 'MATERIAL' # Property bpy.context.object.active_material_index = 3 # Property bpy.context.object.active_material_index = 4 # Property bpy.context.object.active_material_index = 5 # Property bpy.ops.object.material_slot_assign() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.context.scene.layers[2] = True # Property bpy.context.scene.layers[0] = True # Property bpy.context.scene.layers[1] = True # Property bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(0, 0, 0), "constraint_axis":(False, False, False), "constraint_orientation":'GLOBAL', "mirror":False, "proportional":'DISABLED', "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False}) # Operator bpy.ops.object.move_to_layer(layers=(False, False, True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False)) # Operator bpy.data.window_managers["WinMan"].(null)[2] = True # Property bpy.context.scene.layers[2] = True # Property bpy.context.scene.layers[9] = True # Property bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_linked(limit=True) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.data.screens["01_Default"].(null) = True # Property bpy.data.screens["01_Default"].(null) = False # Property bpy.data.screens["01_Default"].(null) = True # Property bpy.data.screens["01_Default"].(null) = False # Property bpy.data.screens["01_Default"].(null) = True # Property bpy.data.screens["01_Default"].(null) = 6.8 # Property bpy.data.screens["01_Default"].(null) = 0.48 # Property bpy.data.screens["01_Default"].(null) = 39 # Property bpy.data.screens["01_Default"].(null) = 1 # Property bpy.data.screens["01_Default"].(null) = False # Property bpy.data.screens["01_Default"].(null) = True # Property bpy.data.screens["01_Default"].(null) = False # Property bpy.data.screens["01_Default"].(null) = True # Property bpy.data.screens["01_Default"].(null) = False # Property bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.transform.translate(value=(-5.30423, 0.612925, 4.41256), constraint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='DISABLED', proportional_edit_falloff='SMOOTH', proportional_size=0.350493) # Operator bpy.ops.paint.texture_paint_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.paint.texture_paint_toggle() # Operator bpy.ops.paint.brush_colors_flip() # Operator bpy.ops.paint.brush_colors_flip() # Operator bpy.ops.paint.brush_colors_flip() # Operator bpy.ops.paint.texture_paint_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.paint.texture_paint_toggle() # Operator bpy.ops.paint.brush_colors_flip() # Operator bpy.ops.paint.texture_paint_toggle() # Operator bpy.ops.object.delete(use_global=False) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(5.79568, -7.74036, 0.2667), "constraint_axis":(False, False, False), "constraint_orientation":'GLOBAL', "mirror":False, "proportional":'DISABLED', "proportional_edit_falloff":'SMOOTH', "proportional_size":0.350493, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False}) # Operator bpy.ops.object.duplicate_move(OBJECT_OT_duplicate={"linked":False, "mode":'TRANSLATION'}, TRANSFORM_OT_translate={"value":(-8.64543, 16.4301, -4.96238), "constraint_axis":(False, False, False), "constraint_orientation":'GLOBAL', "mirror":False, "proportional":'DISABLED', "proportional_edit_falloff":'SMOOTH', "proportional_size":0.350493, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False}) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.delete(type='VERT') # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_linked(limit=True) # Operator bpy.ops.transform.translate(value=(-7.86829, -1.75729, 2.5563), constraint_axis=(False, False, False), constraint_orientation='GLOBAL', mirror=False, proportional='CONNECTED', proportional_edit_falloff='SMOOTH', proportional_size=0.350493) # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.context.scene.game_settings.material_mode = 'GLSL' # Property bpy.context.scene.game_settings.material_mode = 'MULTITEXTURE' # Property bpy.data.screens["01_Default"].(null) = True # Property bpy.data.screens["01_Default"].(null) = False # Property bpy.ops.paint.texture_paint_toggle() # Operator # backtrace 9: PyInit_mathutils_noise_types - 0x4000DD90 8: fftw_assertion_failed - 0x3FA127F0 7: fftw_assertion_failed - 0x3FA127F0 6: UnhandledExceptionFilter - 0x7741B7E0 5: MD5Final - 0x775315B0 4: _C_specific_handler - 0x774B852C 3: RtlDecodePointer - 0x774C9C80 2: RtlUnwindEx - 0x774B8610 1: KiUserExceptionDispatcher - 0x774F121A 0: fftw_assertion_failed - 0x3FA127F0