GPUShader: compile error: 0(3) : warning C7547: extension GL_EXT_geometry_shader4 not supported in profile gp5fp 0(152) : warning C7533: global variable gl_ProjectionMatrix is deprecated after version 120 0(1286) : warning C7533: global variable gl_ModelViewMatrix is deprecated after version 120 0(1287) : warning C7533: global variable gl_ModelViewMatrixInverse is deprecated after version 120 0(1383) : error C7531: global function textureQueryLOD requires "#extension GL_ARB_texture_query_lod : enable" before use 0(1383) : error C0000: ... or #extension GL_EXT_gpu_shader4_1 : enable 0(1383) : error C0000: ... or #extension GL_NV_gpu_shader5 : enable 0(1536) : warning C7533: global variable gl_NormalMatrix is deprecated after version 120 0(2045) : warning C7533: global function shadow2DProj is deprecated after version 120 0(2196) : warning C7533: global variable gl_LightSource is deprecated after version 120 0(2196) : warning C7533: global variable position is deprecated after version 120 0(2197) : warning C7533: global variable diffuse is deprecated after version 120 0(2214) : warning C7533: global variable halfVector is deprecated after version 120 0(2216) : warning C7533: global variable specular is deprecated after version 120 0(2293) : warning C7533: global variable gl_ProjectionMatrixInverse is deprecated after version 120 0(2630) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(2631) : warning C7555: 'varying' is deprecated, use 'in/out' instead 0(2717) : warning C7533: global variable gl_FragColor is deprecated after version 120