============================================ = Blender 2.76 (sub 0) System Information = ============================================ Blender: ============================================ version 2.76 (sub 0), branch b'master', commit date b'2015-09-17' b'14:48', hash b'c586e30', b'Release' build date: b'2015-09-17', b'17:09:45' platform: b'Linux:32bit' binary path: '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/blender' build cflags: b'-std=gnu89 -DWITH_FREESTYLE -pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -DNDEBUG -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H' build cxxflags: b'-pipe -fPIC -funsigned-char -fno-strict-aliasing -D_LARGEFILE_SOURCE -D_FILE_OFFSET_BITS=64 -D_LARGEFILE64_SOURCE -fopenmp -fpermissive -D__STDC_CONSTANT_MACROS -DNDEBUG -O2 -msse -msse2 -DWITH_MOD_FLUID -DWITH_MOD_OCEANSIM -D__LITTLE_ENDIAN__ -DWITH_AVI -DWITH_OPENNL -DHAVE_STDBOOL_H' build linkflags: b'-lrt' build system: b'SCons' Python: ============================================ version: 3.4.2 (default, Nov 24 2014, 15:52:30) [GCC 4.7.1] paths: '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/scripts/addons_contrib' '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/scripts/addons' '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/scripts/startup' '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/scripts/modules' '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/python/lib/python34.zip' '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/python/lib/python3.4' '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/python/lib/python3.4/plat-linux' '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/python/lib/python3.4/lib-dynload' '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/python/lib/python3.4/site-packages' '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/scripts/freestyle/modules' '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/scripts/addons/modules' '/home/marco/.config/blender/2.76/scripts/addons/modules' Directories: ============================================ scripts: ['/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/scripts/modules', '/home/marco/Scaricati/blender-2.76-rc1-linux-glibc211-i686/2.76/scripts'] user scripts: '/home/marco/.config/blender/2.76/scripts' pref scripts: None datafiles: '/home/marco/.config/blender/2.76/datafiles/' config: '/home/marco/.config/blender/2.76/config/' scripts : '/home/marco/.config/blender/2.76/scripts/' autosave: '/home/marco/.config/blender/2.76/autosave/' tempdir: '/tmp/blender_H6FbD4/' FFmpeg: ============================================ avcodec: '55, 39, 101' avdevice: '55, 5, 100' avformat: '55, 19, 104' avutil: '52, 48, 101' swscale: ' 2, 5, 101' SDL ============================================ Version: Unknown Loading method: dynamically loaded by Blender (WITH_SDL_DYNLOAD=ON) WARNING: Blender could not load SDL library Other Libraries: ============================================ OpenColorIO: 1, 0, 9 OpenImageIO: 1, 4, 16 OpenShadingLanguage: 1, 5, 11 OpenGL ============================================ renderer: 'Mesa DRI Intel(R) 945GM x86/MMX/SSE2' vendor: 'Tungsten Graphics, Inc' version: '1.4 Mesa 8.0.4' extensions: 'GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color' 'GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture' 'GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object' 'GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture' 'GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters' 'GL_EXT_draw_range_elements GL_EXT_packed_pixels' 'GL_EXT_point_parameters GL_EXT_rescale_normal' 'GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp' 'GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp' 'GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_multitexture' 'GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat' 'GL_3DFX_texture_compression_FXT1 GL_ARB_texture_cube_map' 'GL_ARB_texture_env_add GL_ARB_transpose_matrix' 'GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays' 'GL_EXT_secondary_color GL_EXT_texture_env_add' 'GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias' 'GL_INGR_blend_func_separate GL_NV_blend_square' 'GL_NV_light_max_exponent GL_NV_texgen_reflection' 'GL_NV_texture_env_combine4 GL_SUN_multi_draw_arrays' 'GL_ARB_texture_border_clamp GL_ARB_texture_compression' 'GL_EXT_framebuffer_object GL_EXT_texture_env_combine' 'GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil' 'GL_NV_texture_rectangle GL_NV_vertex_program GL_ARB_depth_texture' 'GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar' 'GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat' 'GL_ARB_window_pos GL_EXT_stencil_two_side GL_EXT_texture_cube_map' 'GL_NV_vertex_program1_1 GL_APPLE_packed_pixels' 'GL_APPLE_vertex_array_object GL_ARB_draw_buffers' 'GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects' 'GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers' 'GL_ATI_texture_env_combine3 GL_EXT_shadow_funcs GL_EXT_stencil_wrap' 'GL_MESA_pack_invert GL_MESA_ycbcr_texture GL_ARB_half_float_pixel' 'GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync' 'GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object' 'GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate' 'GL_OES_read_format GL_ARB_pixel_buffer_object GL_ARB_texture_rectangle' 'GL_EXT_pixel_buffer_object GL_EXT_texture_rectangle' 'GL_ARB_framebuffer_object GL_EXT_framebuffer_blit' 'GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil' 'GL_APPLE_object_purgeable GL_ARB_vertex_array_object' 'GL_ATI_separate_stencil GL_EXT_gpu_program_parameters GL_OES_EGL_image' 'GL_ARB_copy_buffer GL_ARB_map_buffer_range' 'GL_EXT_separate_shader_objects GL_ARB_ES2_compatibility' 'GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location' 'GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_EXT_provoking_vertex' 'GL_ARB_robustness ' Implementation Dependent OpenGL Limits: ============================================ Maximum Fixed Function Texture Units: 8 GLSL: Maximum Varying Floats: 32 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 16384 Maximum Fragment Uniform Components: 16384 Maximum Vertex Image Units: 16 Maximum Fragment Image Units: 8 Maximum Pipeline Image Units: 24 Cycles ============================================ CPU device capabilities: SSE2