============================================ = Blender 2.76 (sub 0) System Information = ============================================ Blender: ============================================ version 2.76 (sub 0), branch b'master', commit date b'2015-10-11' b'06:55', hash b'48f7dd6', b'' build date: b'Sun 10/11/2015', b'10:11 AM' platform: b'Windows' binary path: 'C:\\Program Files\\Blender Foundation\\Blender\\blender-app.exe' build cflags: b'/W3 /w34062 /wd4018 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /we4013 /we4431 /nologo /J /Gd /MP /openmp ' build cxxflags: b'/W3 /w34062 /wd4018 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /we4013 /we4431 /nologo /J /Gd /EHsc /MP /openmp ' build linkflags: b'/MACHINE:X64 /OPT:NOREF /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib' build system: b'CMake' Python: ============================================ version: 3.4.2 (default, Dec 7 2014, 18:21:18) [MSC v.1800 64 bit (AMD64)] paths: 'C:\\Program Files\\Blender Foundation\\Blender\\2.76\\scripts\\addons_contrib' 'C:\\Program Files\\Blender Foundation\\Blender\\2.76\\scripts\\addons' 'C:\\Program Files\\Blender Foundation\\Blender\\2.76\\scripts\\startup' 'C:\\Program Files\\Blender Foundation\\Blender\\2.76\\scripts\\modules' 'C:\\Program Files\\Blender Foundation\\Blender\\python34.zip' 'C:\\Program Files\\Blender Foundation\\Blender\\2.76\\python\\DLLs' 'C:\\Program Files\\Blender Foundation\\Blender\\2.76\\python\\lib' 'C:\\Program Files\\Blender Foundation\\Blender' 'C:\\Program Files\\Blender Foundation\\Blender\\2.76\\python' 'C:\\Program Files\\Blender Foundation\\Blender\\2.76\\python\\lib\\site-packages' 'C:\\Program Files\\Blender Foundation\\Blender\\2.76\\scripts\\freestyle\\modules' 'C:\\Program Files\\Blender Foundation\\Blender\\2.76\\scripts\\addons\\modules' 'C:\\Users\\Tóth Péter\\AppData\\Roaming\\Blender Foundation\\Blender\\2.76\\scripts\\addons\\modules' Directories: ============================================ scripts: ['C:\\Program Files\\Blender Foundation\\Blender\\2.76\\scripts\\modules', 'C:\\Program Files\\Blender Foundation\\Blender\\2.76\\scripts', 'C:\\Users\\Tóth Péter\\AppData\\Roaming\\Blender Foundation\\Blender\\2.76\\scripts'] user scripts: 'C:\\Users\\Tóth Péter\\AppData\\Roaming\\Blender Foundation\\Blender\\2.76\\scripts' pref scripts: None datafiles: 'C:\\Users\\Tóth Péter\\AppData\\Roaming\\Blender Foundation\\Blender\\2.76\\datafiles\\' config: 'C:\\Users\\Tóth Péter\\AppData\\Roaming\\Blender Foundation\\Blender\\2.76\\config\\' scripts : 'C:\\Users\\Tóth Péter\\AppData\\Roaming\\Blender Foundation\\Blender\\2.76\\scripts\\' autosave: 'C:\\Users\\Tóth Péter\\AppData\\Roaming\\Blender Foundation\\Blender\\2.76\\autosave\\' tempdir: 'C:\\Users\\TTHPTE~1\\AppData\\Local\\Temp\\blender_a05828\\' FFmpeg: ============================================ avcodec: '55, 39, 101' avdevice: '55, 5, 100' avformat: '55, 19, 104' avutil: '52, 48, 101' swscale: ' 2, 5, 101' SDL ============================================ Version: 2.0.3 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: ============================================ OpenColorIO: 1, 0, 8 OpenImageIO: 1, 4, 16 OpenShadingLanguage: 1, 5, 11 OpenGL ============================================ renderer: 'GeForce GTX 780 Ti/PCIe/SSE2' vendor: 'NVIDIA Corporation' version: '4.4.0 NVIDIA 344.75' extensions: 'GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture' 'GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture' 'GL_ARB_blend_func_extended GL_ARB_buffer_storage' 'GL_ARB_clear_buffer_object GL_ARB_clear_texture' 'GL_ARB_color_buffer_float GL_ARB_compatibility' 'GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth' 'GL_ARB_compute_shader GL_ARB_compute_variable_group_size' 'GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output' 'GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture' 'GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect' 'GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced' 'GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility' 'GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility' 'GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location' 'GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport' 'GL_ARB_fragment_program GL_ARB_fragment_program_shadow' 'GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments' 'GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB' 'GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5' 'GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel' 'GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters' 'GL_ARB_instanced_arrays GL_ARB_internalformat_query' 'GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata' 'GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind' 'GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture' 'GL_ARB_occlusion_query GL_ARB_occlusion_query2' 'GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite' 'GL_ARB_program_interface_query GL_ARB_provoking_vertex' 'GL_ARB_robust_buffer_access_behavior GL_ARB_robustness' 'GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map' 'GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects' 'GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding' 'GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote' 'GL_ARB_shader_image_load_store GL_ARB_shader_image_size' 'GL_ARB_shader_objects GL_ARB_shader_precision' 'GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object' 'GL_ARB_shader_subroutine GL_ARB_shader_texture_lod' 'GL_ARB_shading_language_100 GL_ARB_shading_language_420pack' 'GL_ARB_shading_language_include GL_ARB_shading_language_packing' 'GL_ARB_shadow GL_ARB_sparse_texture GL_ARB_stencil_texturing' 'GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp' 'GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32' 'GL_ARB_texture_buffer_range GL_ARB_texture_compression' 'GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc' 'GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array' 'GL_ARB_texture_env_add GL_ARB_texture_env_combine' 'GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3' 'GL_ARB_texture_float GL_ARB_texture_gather' 'GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat' 'GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two' 'GL_ARB_texture_query_levels GL_ARB_texture_query_lod' 'GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui' 'GL_ARB_texture_stencil8 GL_ARB_texture_storage' 'GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle' 'GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2' 'GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced' 'GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object' 'GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object' 'GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding' 'GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader' 'GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev' 'GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers' 'GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc' 'GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform' 'GL_EXT_blend_color GL_EXT_blend_equation_separate' 'GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract' 'GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test' 'GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced' 'GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit' 'GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats' 'GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object' 'GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4' 'GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4' 'GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil' 'GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object' 'GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal' 'GL_EXT_secondary_color GL_EXT_separate_shader_objects' 'GL_EXT_separate_specular_color GL_EXT_shader_image_load_store' 'GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side' 'GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array' 'GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1' 'GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc' 'GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map' 'GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine' 'GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic' 'GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias' 'GL_EXT_texture_mirror_clamp GL_EXT_texture_object' 'GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB' 'GL_EXT_texture_sRGB_decode GL_EXT_texture_storage' 'GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2' 'GL_EXT_vertex_array GL_EXT_vertex_array_bgra' 'GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object' 'GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug' 'GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect' 'GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture' 'GL_NV_blend_equation_advanced GL_NV_blend_square' 'GL_NV_compute_program5 GL_NV_conditional_render' 'GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float' 'GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility' 'GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence' 'GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program' 'GL_NV_fragment_program_option GL_NV_fragment_program2' 'GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4' 'GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5' 'GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64' 'GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent' 'GL_NV_multisample_coverage GL_NV_multisample_filter_hint' 'GL_NV_occlusion_query GL_NV_packed_depth_stencil' 'GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2' 'GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite' 'GL_NV_primitive_restart GL_NV_register_combiners' 'GL_NV_register_combiners2 GL_NV_shader_atomic_counters' 'GL_NV_shader_atomic_float GL_NV_shader_atomic_int64' 'GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object' 'GL_NV_texgen_reflection GL_NV_texture_barrier' 'GL_NV_texture_compression_vtc GL_NV_texture_env_combine4' 'GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader' 'GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback' 'GL_NV_transform_feedback2 GL_NV_vertex_array_range' 'GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit' 'GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program' 'GL_NV_vertex_program1_1 GL_NV_vertex_program2' 'GL_NV_vertex_program2_option GL_NV_vertex_program3' 'GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop' 'GL_NV_shader_thread_group GL_NV_shader_thread_shuffle' 'GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap' 'GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow' 'GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control ' Implementation Dependent OpenGL Limits: ============================================ Maximum Fixed Function Texture Units: 4 GLSL: Maximum Varying Floats: 124 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 4096 Maximum Fragment Uniform Components: 2048 Maximum Vertex Image Units: 32 Maximum Fragment Image Units: 32 Maximum Pipeline Image Units: 192 Cycles ============================================ CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2 CUDA device capabilities: GeForce GTX 780 Ti CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK 1024 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X 1024 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y 1024 CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z 64 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X 2147483647 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y 65535 CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z 65535 CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK 49152 CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK 49152 CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY 65536 CU_DEVICE_ATTRIBUTE_WARP_SIZE 32 CU_DEVICE_ATTRIBUTE_MAX_PITCH 2147483647 CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK 65536 CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK 65536 CU_DEVICE_ATTRIBUTE_CLOCK_RATE 928000 CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT 512 CU_DEVICE_ATTRIBUTE_GPU_OVERLAP 1 CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT 15 CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT 1 CU_DEVICE_ATTRIBUTE_INTEGRATED 0 CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY 1 CU_DEVICE_ATTRIBUTE_COMPUTE_MODE 0 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH 4096 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT 4096 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH 4096 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES 2048 CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT 512 CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS 1 CU_DEVICE_ATTRIBUTE_ECC_ENABLED 0 CU_DEVICE_ATTRIBUTE_TCC_DRIVER 0 CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE 3500000 CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH 384 CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE 1572864 CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR 2048 CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT 1 CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING 1 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER 1 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE 16384 CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT 32 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS 2046 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH 65536 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS 2048 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH 32768 CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS 2046 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH 134217728 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH 65000 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT 65000 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH 1048544 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH 16384 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT 16384 CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR 3 CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR 5 CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH 16384 CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED 0 CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED 1 CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED 1 CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR 49152 CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR 65536 CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY 1 CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD 0 CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD_GROUP_ID 0 OpenCL device capabilities: Number of platforms: 1 Platform #0 Platform Name: NVIDIA CUDA Platform Vendor: NVIDIA Corporation Platform Version: OpenCL 1.1 CUDA 6.5.30 Platform Profile: FULL_PROFILE Platform Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll Number of devices: 1 Device: #0 Device Name: GeForce GTX 780 Ti Device Vendor: NVIDIA Corporation Device OpenCL C Version: OpenCL C 1.1 Device Profile: FULL_PROFILE Device Version: OpenCL 1.1 CUDA Device Extensions: cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_d3d9_sharing cl_nv_d3d10_sharing cl_khr_d3d10_sharing cl_nv_d3d11_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64