$ CYCLES_OPENCL_DEBUG=1 blender --debug-cycles --debug Switching to fully guarded memory allocator. Blender 2.77 (sub 0) Build: 2016-04-08 19:09:13 Linux RelWithDebInfo argv[0] = /usr/lib/blender/blender argv[1] = -P argv[2] = /usr/lib/blender/reset_excepthook.py argv[3] = --debug-cycles argv[4] = --debug connect failed: No such file or directory Note: No (valid) '/home/inferno/.config/blender/2.77/config/startup.blend' found, fall back to built-in default. read file Version 272 sub 2 date unknown hash unknown ordered OBCube OBLamp OBCamera read file /home/inferno/.config/blender/2.77/config/userpref.blend Version 277 sub 0 date 2016-04-05 18:12 hash abf6f08 Read new prefs: /home/inferno/.config/blender/2.77/config/userpref.blend I0714 19:55:01.880733 27761 blender_python.cpp:173] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True OpenCL flags: Device type : ALL Kernel type : DEFAULT Debug : True [Lux 2016-Jul-14 19:55:01] Attempting to import pylux module from "/media/Compressed/data/scenes/classroom/../../../../../opt/lux-v1.6-x86_64-sse2-OpenCL/" [Lux 2016-Jul-14 19:55:02] Pylux module imported successfully [Lux 2016-Jul-14 19:55:02] Using pylux version 1.6.0 Build 0 [Lux 2016-Jul-14 19:55:02] Attempting to import pyluxcore module from "/media/Compressed/data/scenes/classroom/../../../../../opt/lux-v1.6-x86_64-sse2-OpenCL/" [Lux 2016-Jul-14 19:55:02] Pyluxcore module imported successfully [Lux 2016-Jul-14 19:55:02] Using pyluxcore version 1.6 [Lux 2016-Jul-14 19:55:02] Installed scene post-update handler [Mitsuba 2016-Jul-14 19:55:02] Installed scene post-update handler ED_undo_push: Blender Render ED_undo_push: LuxRender I0714 19:55:10.173600 27761 device_cuda.cpp:1206] CUEW initialization failed: Error opening the library I0714 19:55:10.173794 27761 device_opencl.cpp:3259] CLEW initialization succeeded. I0714 19:55:11.051302 27761 device_opencl.cpp:278] Enumerating devices for platform AMD Accelerated Parallel Processing. I0714 19:55:11.051357 27761 device_opencl.cpp:338] Adding new device Pitcairn. I0714 19:55:11.051370 27761 device_opencl.cpp:346] Ignoring device AMD A8-5500 APU with Radeon(tm) HD Graphics, not officially supported yet. ED_undo_push: CPU Evaluate all animation - 1.000000 No Actions, so no animation needs to be evaluated... I0714 19:55:16.727310 27781 device_opencl.cpp:3238] Using split kernel. I0714 19:55:16.727406 27781 device_opencl.cpp:731] Creating new Cycles device for OpenCL platform AMD Accelerated Parallel Processing, device Pitcairn. Device init success I0714 19:55:16.738873 27788 session.cpp:655] Requested features: Experimental features: Off Max closure count: 1 Max nodes group: 0 Nodes features: 0 Use hair: False Use object motion: False Use camera motion: False Use Baking: False I0714 19:55:16.738989 27788 device_opencl.cpp:958] No cached OpenCL kernel. I0714 19:55:16.744038 27788 device_opencl.cpp:1003] Kernel file /home/inferno/.config/blender/2.77/cache/cycles_kernel_90F8C1CB109D11E86DC068F1D1CCE8D8_311C6CB52A88568C18C3DA3897396C20.clbin either doesn't exist or failed to be loaded by driver. Compiling OpenCL kernel ... Build flags: -D__NODES_MAX_GROUP__=0 -D__NODES_FEATURES__=0 -D__MAX_CLOSURE__=1 -D__NO_HAIR__ -D__NO_OBJECT_MOTION__ -D__NO_CAMERA_MOTION__ -D__NO_BAKING__ -D__NO_SUBSURFACE__ -D__NO_BRANCHED_PATH__ Kernel compilation finished in 5.07s. I0714 19:55:22.006256 27788 device_opencl.cpp:3218] Skip storing kernel in cache, not supported by split kernel. I0714 19:55:22.037776 27788 svm.cpp:49] Total 6 shaders. I0714 19:55:22.037914 27788 svm.cpp:84] Compilation summary: Shader name: default_surface Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000068 Bump finalize: 0.000000 Finalize: 0.000068 Surface: 0.000012 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000001 Generate: 0.000014 Total: 0.000084 I0714 19:55:22.037977 27788 svm.cpp:84] Compilation summary: Shader name: default_light Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000014 Bump finalize: 0.000000 Finalize: 0.000014 Surface: 0.000001 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000001 Generate: 0.000002 Total: 0.000017 I0714 19:55:22.038038 27788 svm.cpp:84] Compilation summary: Shader name: default_background Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000005 Bump finalize: 0.000000 Finalize: 0.000005 Surface: 0.000004 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000001 Generate: 0.000005 Total: 0.000011 I0714 19:55:22.038090 27788 svm.cpp:84] Compilation summary: Shader name: default_empty Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000003 Bump finalize: 0.000000 Finalize: 0.000003 Surface: 0.000001 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000000 Generate: 0.000001 Total: 0.000005 I0714 19:55:22.038153 27788 svm.cpp:84] Compilation summary: Shader name: Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000006 Bump finalize: 0.000000 Finalize: 0.000006 Surface: 0.000003 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000001 Generate: 0.000004 Total: 0.000010 I0714 19:55:22.038216 27788 svm.cpp:84] Compilation summary: Shader name: Material Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000007 Bump finalize: 0.000000 Finalize: 0.000007 Surface: 0.000006 Bump: 0.000000 Volume: 0.000000 Displacement: 0.000001 Generate: 0.000007 Total: 0.000015 I0714 19:55:22.038259 27788 device_opencl.cpp:1190] Texture allocate: __svm_nodes, 704 bytes. I0714 19:55:22.043496 27788 device_opencl.cpp:1190] Texture allocate: __shader_flag, 96 bytes. I0714 19:55:22.149956 27788 object.cpp:383] Total 1 objects. I0714 19:55:22.150010 27788 device_opencl.cpp:1190] Texture allocate: __objects, 176 bytes. I0714 19:55:22.150225 27788 mesh.cpp:1205] Total 1 meshes. I0714 19:55:22.150269 27788 device_opencl.cpp:1190] Texture allocate: __tri_shader, 48 bytes. I0714 19:55:22.150342 27788 device_opencl.cpp:1190] Texture allocate: __tri_vnormal, 128 bytes. I0714 19:55:22.150413 27788 device_opencl.cpp:1190] Texture allocate: __tri_verts, 128 bytes. I0714 19:55:22.150483 27788 device_opencl.cpp:1190] Texture allocate: __tri_vindex, 192 bytes. I0714 19:55:22.150570 27788 device_opencl.cpp:1190] Texture allocate: __attributes_map, 32 bytes. I0714 19:55:22.150687 27788 mesh.cpp:1078] Using regular BVH optimization structure I0714 19:55:22.150806 27788 bvh_build.cpp:287] BVH build statistics: Build time: 2.09808e-05 Total number of nodes: 7 Number of inner nodes: 3 Number of leaf nodes: 4 I0714 19:55:22.150857 27788 device_opencl.cpp:1190] Texture allocate: __bvh_nodes, 192 bytes. I0714 19:55:22.150923 27788 device_opencl.cpp:1190] Texture allocate: __bvh_leaf_nodes, 64 bytes. I0714 19:55:22.150984 27788 device_opencl.cpp:1190] Texture allocate: __object_node, 4 bytes. I0714 19:55:22.151046 27788 device_opencl.cpp:1190] Texture allocate: __tri_woop, 576 bytes. I0714 19:55:22.151106 27788 device_opencl.cpp:1190] Texture allocate: __prim_type, 48 bytes. I0714 19:55:22.151165 27788 device_opencl.cpp:1190] Texture allocate: __prim_visibility, 48 bytes. I0714 19:55:22.151226 27788 device_opencl.cpp:1190] Texture allocate: __prim_index, 48 bytes. I0714 19:55:22.151286 27788 device_opencl.cpp:1190] Texture allocate: __prim_object, 48 bytes. I0714 19:55:22.151355 27788 device_opencl.cpp:1190] Texture allocate: __object_flag, 4 bytes. I0714 19:55:22.151448 27788 tables.cpp:40] Total 1 lookup tables. I0714 19:55:22.151456 27788 device_opencl.cpp:1190] Texture allocate: __lookup_table, 262144 bytes. I0714 19:55:22.151753 27788 light.cpp:774] Total 2 lights. I0714 19:55:22.151762 27788 light.cpp:187] Background MIS has been disabled. I0714 19:55:22.151772 27788 light.cpp:764] Number of lights sent to the device: 1 I0714 19:55:22.151778 27788 light.cpp:766] Number of lights without contribution: 1 I0714 19:55:22.151785 27788 device_opencl.cpp:1190] Texture allocate: __light_data, 160 bytes. I0714 19:55:22.151909 27788 device_opencl.cpp:1190] Texture allocate: __light_distribution, 32 bytes. I0714 19:55:22.152022 27788 particles.cpp:96] Total 0 particle systems. I0714 19:55:22.152048 27788 device_opencl.cpp:1190] Texture allocate: __particles, 80 bytes. I0714 19:55:22.152818 27788 device_opencl.cpp:1190] Texture allocate: __sobol_directions, 36352 bytes. I0714 19:55:22.152961 27788 tables.cpp:40] Total 2 lookup tables. I0714 19:55:22.152998 27788 device_opencl.cpp:1190] Texture allocate: __lookup_table, 266240 bytes. I0714 19:55:22.153369 27788 scene.cpp:245] System memory statistics after full device sync: Usage: 571980 Peak: 3189282 I0714 19:55:39.839248 27781 blender_session.cpp:539] Total render time: 23.1119 I0714 19:55:39.839285 27781 blender_session.cpp:540] Render time (without synchronization): 17.8012