=========================================== = Blender 2.78 (sub 0) System Information = =========================================== Blender: =========================================== version: 2.78 (sub 0), branch: master, commit date: 2016-10-24 12:20, hash: e8299c8, type: Release build date: 2016-10-24, 15:34:13 platform: Linux binary path: '/home/oren/.blender_2.78a_glibc219/blender' build cflags: -Wall -Wcast-align -Werror=implicit-function-declaration -Werror=return-type -Werror=vla -Wstrict-prototypes -Wmissing-prototypes -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wlogical-op -Wundef -Winit-self -Wnonnull -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Wformat-signedness -Wuninitialized -Wredundant-decls -Wshadow -Wno-error=unused-but-set-variable -fuse-ld=gold -std=gnu99 -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -msse2 build cxxflags: -Wredundant-decls -Wall -Wno-invalid-offsetof -Wno-sign-compare -Wlogical-op -Winit-self -Wmissing-include-dirs -Wno-div-by-zero -Wtype-limits -Werror=return-type -Werror=implicit-function-declaration -Wno-char-subscripts -Wno-unknown-pragmas -Wpointer-arith -Wunused-parameter -Wwrite-strings -Wundef -Wformat-signedness -Wuninitialized -Wundef -Wmissing-declarations -fuse-ld=gold -msse -pipe -fPIC -funsigned-char -fno-strict-aliasing -msse2 build linkflags: -Wl,--version-script='/home/sources/blender-release/source/creator/blender.map' build system: CMake Python: =========================================== version: 3.5.1 (default, Apr 12 2016, 13:42:55) [GCC 5.3.1 20160121] paths: '/home/oren/.blender_2.78a_glibc219/2.78/scripts/addons_contrib' '/home/oren/.config/blender/2.78/scripts/addons' '/home/oren/.blender_2.78a_glibc219/2.78/scripts/addons' '/home/oren/.blender_2.78a_glibc219/2.78/scripts/startup' '/home/oren/.blender_2.78a_glibc219/2.78/scripts/modules' '/home/oren/.blender_2.78a_glibc219/2.78/python/lib/python35.zip' '/home/oren/.blender_2.78a_glibc219/2.78/python/lib/python3.5' '/home/oren/.blender_2.78a_glibc219/2.78/python/lib/python3.5/plat-linux' '/home/oren/.blender_2.78a_glibc219/2.78/python/lib/python3.5/lib-dynload' '/home/oren/.blender_2.78a_glibc219/2.78/python/lib/python3.5/site-packages' '/home/oren/.blender_2.78a_glibc219/2.78/scripts/freestyle/modules' '/home/oren/.blender_2.78a_glibc219/2.78/scripts/addons/modules' '/home/oren/.config/blender/2.78/scripts/addons/modules' Python (External Binary): =========================================== binary path: '/home/oren/.blender_2.78a_glibc219/2.78/python/bin/python3.5m' version: Python 3.5.1 Directories: =========================================== scripts: '/home/oren/.blender_2.78a_glibc219/2.78/scripts/modules' '/home/oren/.blender_2.78a_glibc219/2.78/scripts' '/home/oren/.config/blender/2.78/scripts' user scripts: '/home/oren/.config/blender/2.78/scripts' pref scripts: None datafiles: '/home/oren/.config/blender/2.78/datafiles/' config: '/home/oren/.config/blender/2.78/config/' scripts : '/home/oren/.config/blender/2.78/scripts/' autosave: '/home/oren/.config/blender/2.78/autosave/' tempdir: '/tmp/blender_uEQjZi/' FFmpeg: =========================================== avcodec: '56, 60, 100' avdevice: '56, 4, 100' avformat: '56, 40, 101' avutil: '54, 31, 100' swscale: ' 3, 1, 101' SDL: =========================================== Version: Unknown Loading method: dynamically loaded by Blender (WITH_SDL_DYNLOAD=ON) WARNING: Blender could not load SDL library Other Libraries: =========================================== OpenColorIO: 1, 0, 9 OpenImageIO: 1, 6, 9 OpenShadingLanguage: 1, 7, 3 OpenVDB: 3, 1, 0 Alembic: 1, 6, 0 OpenGL: =========================================== renderer: 'Gallium 0.4 on AMD MULLINS (DRM 2.46.0 / 4.8.0-27-generic, LLVM 3.8.1)' vendor: 'X.Org' version: '3.0 Mesa 12.0.3' extensions: GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trinary_minmax GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_packed_pixels GL_APPLE_vertex_array_object GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compressed_texture_pixel_storage GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_blend_equation_separate GL_ATI_draw_buffers GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_MESA_pack_invert GL_MESA_texture_signed_rgba GL_MESA_window_pos GL_NVX_gpu_memory_info GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vdpau_interop GL_OES_EGL_image GL_OES_read_format GL_S3_s3tc GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays Implementation Dependent OpenGL Limits: =========================================== Maximum Fixed Function Texture Units: 8 Maximum DrawElements Vertices: 3000 Maximum DrawElements Indices: 3000 GLSL: Maximum Varying Floats: 128 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 16384 Maximum Fragment Uniform Components: 16384 Maximum Vertex Image Units: 32 Maximum Fragment Image Units: 32 Maximum Pipeline Image Units: 160 Cycles: =========================================== CPU device capabilities: SSE2 SSE3 SSE41 AVX