# Blender 2.92.0, Commit date: 2021-02-24 16:25, Hash 02948a2cab44 bpy.context.scene.exclude = True # Property bpy.context.scene.exclude = False # Property bpy.context.scene.exclude = True # Property # backtrace Exception Record: ExceptionCode : EXCEPTION_ACCESS_VIOLATION Exception Address : 0x00007FF6CA273AD2 Exception Module : blender.exe Exception Flags : 0x00000000 Exception Parameters : 0x2 Parameters[0] : 0x0000000000000000 Parameters[1] : 0x000001DDAFEC0A20 Stack trace: blender.exe :0x00007FF6CA273AC0 DRW_mesh_batch_cache_validate blender.exe :0x00007FF6CA246770 drw_duplidata_load blender.exe :0x00007FF6CA243460 DRW_draw_render_loop_ex blender.exe :0x00007FF6CA2444C0 DRW_draw_view blender.exe :0x00007FF6CAA12770 view3d_main_region_draw blender.exe :0x00007FF6CA5EBC20 ED_region_do_draw blender.exe :0x00007FF6CA18BBF0 wm_draw_window_offscreen blender.exe :0x00007FF6CA18BA40 wm_draw_window blender.exe :0x00007FF6CA18B540 wm_draw_update blender.exe :0x00007FF6CA1684D0 WM_main blender.exe :0x00007FF6C9E59C70 main blender.exe :0x00007FF6CE363468 __scrt_common_main_seh KERNEL32.DLL :0x00007FF8ADE17020 BaseThreadInitThunk ntdll.dll :0x00007FF8AE562630 RtlUserThreadStart Threads: Thread : 0000268c ntdll.dll :0x00007FF8AE5ACD90 ZwWaitForSingleObject KERNELBASE.dll :0x00007FF8ABEF15D0 WaitForSingleObjectEx blender.exe :0x00007FF6CD9601D0 IlmThread_2_4::Semaphore::wait blender.exe :0x00007FF6CD95F9A0 IlmThread_2_4::ThreadPool::numThreads blender.exe :0x00007FF6CD960650 std::_LaunchPad