Switching to fully guarded memory allocator. Blender 2.93.0 Build: 2021-06-02 11:34:30 Windows release argv[0] = C:\Program Files\Blender Foundation\Blender 2.93\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-gpu-force-workarounds argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\VASSIL~1.ETI\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') read file Version 293 sub 18 date 2021-04-16 16:00 hash 463b38b0e0b0 GL: Forcing workaround usage and disabling extensions. OpenGL identification strings vendor: NVIDIA Corporation renderer: GeForce RTX 2080 SUPER/PCIe/SSE2 version: 4.5.0 NVIDIA 462.59 Writing userprefs: 'C:\Users\Vassili.etienne\AppData\Roaming\Blender Foundation\Blender\2.93\config\userpref.blend' ok Saved session recovery to 'C:\Users\VASSIL~1.ETI\AppData\Local\Temp\quit.blend' Blender quit Press any key to exit . . .