I0926 15:31:51.962291 5600 blender_python.cpp:160] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True BVH layout : EMBREE CUDA flags: Adaptive Compile : False OptiX flags: Debug : False I0926 15:31:52.025344 5600 device.cpp:45] CUEW initialization succeeded I0926 15:31:52.025344 5600 device.cpp:47] Found precompiled kernels I0926 15:32:02.144541 5600 device.cpp:194] Device has compute preemption or is not used for display. I0926 15:32:02.144541 5600 device.cpp:197] Added device "NVIDIA GeForce RTX 2080 Ti" with id "CUDA_NVIDIA GeForce RTX 2080 Ti_0000:0b:00". I0926 15:32:14.511668 5600 device_impl.cpp:536] Mapped host memory limit set to 29,972,692,992 bytes. (27.91G) I0926 15:32:14.605249 5600 device_impl.cpp:71] Will be using AVX2 kernels. I0926 15:32:14.696327 5600 blender_sync.cpp:282] Total time spent synchronizing data: 0.00389854 I0926 15:32:14.696327 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:14.696327 11992 film.cpp:552] Effective scene passes: I0926 15:32:14.696327 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:14.696327 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:14.696327 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:14.696828 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:14.697329 11992 device_impl.cpp:707] Buffer allocate: integrator_state_render_pixel_index, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.697329 11992 device_impl.cpp:707] Buffer allocate: integrator_state_sample, 2,228,224 bytes. (2.12M) in device memory I0926 15:32:14.697329 11992 device_impl.cpp:707] Buffer allocate: integrator_state_bounce, 2,228,224 bytes. (2.12M) in device memory I0926 15:32:14.697829 11992 device_impl.cpp:707] Buffer allocate: integrator_state_diffuse_bounce, 2,228,224 bytes. (2.12M) in device memory I0926 15:32:14.697829 11992 device_impl.cpp:707] Buffer allocate: integrator_state_glossy_bounce, 2,228,224 bytes. (2.12M) in device memory I0926 15:32:14.697829 11992 device_impl.cpp:707] Buffer allocate: integrator_state_transmission_bounce, 2,228,224 bytes. (2.12M) in device memory I0926 15:32:14.698329 11992 device_impl.cpp:707] Buffer allocate: integrator_state_volume_bounce, 2,228,224 bytes. (2.12M) in device memory I0926 15:32:14.698329 11992 device_impl.cpp:707] Buffer allocate: integrator_state_volume_bounds_bounce, 2,228,224 bytes. (2.12M) in device memory I0926 15:32:14.698329 11992 device_impl.cpp:707] Buffer allocate: integrator_state_transparent_bounce, 2,228,224 bytes. (2.12M) in device memory I0926 15:32:14.698329 11992 device_impl.cpp:707] Buffer allocate: integrator_state_queued_kernel, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.698830 11992 device_impl.cpp:707] Buffer allocate: integrator_state_rng_hash, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.698830 11992 device_impl.cpp:707] Buffer allocate: integrator_state_rng_offset, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.698830 11992 device_impl.cpp:707] Buffer allocate: integrator_state_flag, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.698830 11992 device_impl.cpp:707] Buffer allocate: integrator_state_mis_ray_pdf, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.699331 11992 device_impl.cpp:707] Buffer allocate: integrator_state_mis_ray_t, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.699331 11992 device_impl.cpp:707] Buffer allocate: integrator_state_min_ray_pdf, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.699331 11992 device_impl.cpp:707] Buffer allocate: integrator_state_throughput, 13,369,344 bytes. (12.75M) in device memory I0926 15:32:14.699331 11992 device_impl.cpp:707] Buffer allocate: integrator_state_shader_sort_key, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.699831 11992 device_impl.cpp:707] Buffer allocate: integrator_state_P, 13,369,344 bytes. (12.75M) in device memory I0926 15:32:14.699831 11992 device_impl.cpp:707] Buffer allocate: integrator_state_D, 13,369,344 bytes. (12.75M) in device memory I0926 15:32:14.699831 11992 device_impl.cpp:707] Buffer allocate: integrator_state_t, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.700331 11992 device_impl.cpp:707] Buffer allocate: integrator_state_time, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.700331 11992 device_impl.cpp:707] Buffer allocate: integrator_state_dP, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.700331 11992 device_impl.cpp:707] Buffer allocate: integrator_state_dD, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.700831 11992 device_impl.cpp:707] Buffer allocate: integrator_state_t, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.700831 11992 device_impl.cpp:707] Buffer allocate: integrator_state_u, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.700831 11992 device_impl.cpp:707] Buffer allocate: integrator_state_v, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.700831 11992 device_impl.cpp:707] Buffer allocate: integrator_state_prim, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.701332 11992 device_impl.cpp:707] Buffer allocate: integrator_state_object, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.701332 11992 device_impl.cpp:707] Buffer allocate: integrator_state_type, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.701332 11992 device_impl.cpp:707] Buffer allocate: integrator_state_Ng, 13,369,344 bytes. (12.75M) in device memory I0926 15:32:14.701833 11992 device_impl.cpp:707] Buffer allocate: integrator_state_bounce, 2,228,224 bytes. (2.12M) in device memory I0926 15:32:14.701833 11992 device_impl.cpp:707] Buffer allocate: integrator_state_transparent_bounce, 2,228,224 bytes. (2.12M) in device memory I0926 15:32:14.701833 11992 device_impl.cpp:707] Buffer allocate: integrator_state_queued_kernel, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.701833 11992 device_impl.cpp:707] Buffer allocate: integrator_state_flag, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.702838 11992 device_impl.cpp:707] Buffer allocate: integrator_state_throughput, 13,369,344 bytes. (12.75M) in device memory I0926 15:32:14.702838 11992 device_impl.cpp:707] Buffer allocate: integrator_state_num_hits, 2,228,224 bytes. (2.12M) in device memory I0926 15:32:14.703351 11992 device_impl.cpp:707] Buffer allocate: integrator_state_P, 13,369,344 bytes. (12.75M) in device memory I0926 15:32:14.703351 11992 device_impl.cpp:707] Buffer allocate: integrator_state_D, 13,369,344 bytes. (12.75M) in device memory I0926 15:32:14.703833 11992 device_impl.cpp:707] Buffer allocate: integrator_state_t, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.703833 11992 device_impl.cpp:707] Buffer allocate: integrator_state_time, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.704835 11992 device_impl.cpp:707] Buffer allocate: integrator_state_dP, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.705335 11992 device_impl.cpp:707] Buffer allocate: integrator_state_t, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.705837 11992 device_impl.cpp:707] Buffer allocate: integrator_state_u, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.706336 11992 device_impl.cpp:707] Buffer allocate: integrator_state_v, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.706836 11992 device_impl.cpp:707] Buffer allocate: integrator_state_prim, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.707337 11992 device_impl.cpp:707] Buffer allocate: integrator_state_object, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.707837 11992 device_impl.cpp:707] Buffer allocate: integrator_state_type, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.708338 11992 device_impl.cpp:707] Buffer allocate: integrator_state_Ng, 13,369,344 bytes. (12.75M) in device memory I0926 15:32:14.708838 11992 device_impl.cpp:707] Buffer allocate: integrator_state_t, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.708838 11992 device_impl.cpp:707] Buffer allocate: integrator_state_u, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.708838 11992 device_impl.cpp:707] Buffer allocate: integrator_state_v, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.709339 11992 device_impl.cpp:707] Buffer allocate: integrator_state_prim, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.709839 11992 device_impl.cpp:707] Buffer allocate: integrator_state_object, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.710340 11992 device_impl.cpp:707] Buffer allocate: integrator_state_type, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.711340 11992 device_impl.cpp:707] Buffer allocate: integrator_state_Ng, 13,369,344 bytes. (12.75M) in device memory I0926 15:32:14.711340 11992 device_impl.cpp:707] Buffer allocate: integrator_state_t, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.712342 11992 device_impl.cpp:707] Buffer allocate: integrator_state_u, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.713843 11992 device_impl.cpp:707] Buffer allocate: integrator_state_v, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.715343 11992 device_impl.cpp:707] Buffer allocate: integrator_state_prim, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.718346 11992 device_impl.cpp:707] Buffer allocate: integrator_state_object, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.718346 11992 device_impl.cpp:707] Buffer allocate: integrator_state_type, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.718847 11992 device_impl.cpp:707] Buffer allocate: integrator_state_Ng, 13,369,344 bytes. (12.75M) in device memory I0926 15:32:14.718847 11992 device_impl.cpp:707] Buffer allocate: integrator_state_t, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.718847 11992 device_impl.cpp:707] Buffer allocate: integrator_state_u, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.718847 11992 device_impl.cpp:707] Buffer allocate: integrator_state_v, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.719347 11992 device_impl.cpp:707] Buffer allocate: integrator_state_prim, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.719347 11992 device_impl.cpp:707] Buffer allocate: integrator_state_object, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.719347 11992 device_impl.cpp:707] Buffer allocate: integrator_state_type, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.719347 11992 device_impl.cpp:707] Buffer allocate: integrator_state_Ng, 13,369,344 bytes. (12.75M) in device memory I0926 15:32:14.719848 11992 device_impl.cpp:707] Buffer allocate: integrator_queue_counter, 52 bytes. (52) in device memory I0926 15:32:14.720849 11992 device_impl.cpp:707] Buffer allocate: num_queued_paths, 4 bytes. (4) in device memory I0926 15:32:14.721349 11992 device_impl.cpp:707] Buffer allocate: queued_paths, 4,456,448 bytes. (4.25M) in device memory I0926 15:32:14.721850 11992 device_impl.cpp:707] Buffer allocate: integrator_shader_sort_counter, 28 bytes. (28) in device memory I0926 15:32:14.721850 11992 device_impl.cpp:707] Buffer allocate: integrator_shader_raytrace_sort_counter, 28 bytes. (28) in device memory I0926 15:32:14.721850 11992 device_impl.cpp:707] Buffer allocate: integrator_next_shadow_catcher_path_index, 4 bytes. (4) in device memory I0926 15:32:14.721850 11992 scene.cpp:550] Requested features: I0926 15:32:14.721850 11992 scene.cpp:551] Use BSDF True I0926 15:32:14.721850 11992 scene.cpp:552] Use Principled BSDF True I0926 15:32:14.721850 11992 scene.cpp:554] Use Emission True I0926 15:32:14.721850 11992 scene.cpp:555] Use Volume False I0926 15:32:14.721850 11992 scene.cpp:556] Use Hair False I0926 15:32:14.721850 11992 scene.cpp:557] Use Bump False I0926 15:32:14.721850 11992 scene.cpp:558] Use Voronoi False I0926 15:32:14.721850 11992 scene.cpp:560] Use Shader Raytrace False I0926 15:32:14.721850 11992 scene.cpp:562] Use Transparent False I0926 15:32:14.721850 11992 scene.cpp:563] Use Denoising False I0926 15:32:14.721850 11992 scene.cpp:564] Use Path Tracing True I0926 15:32:14.721850 11992 scene.cpp:566] Use Hair False I0926 15:32:14.721850 11992 scene.cpp:567] Use Object Motion False I0926 15:32:14.721850 11992 scene.cpp:569] Use Camera Motion False I0926 15:32:14.721850 11992 scene.cpp:571] Use Baking False I0926 15:32:14.721850 11992 scene.cpp:572] Use Subsurface False I0926 15:32:14.721850 11992 scene.cpp:573] Use Volume False I0926 15:32:14.721850 11992 scene.cpp:574] Use Patch Evaluation False I0926 15:32:14.721850 11992 scene.cpp:576] Use Shadow Catcher False I0926 15:32:14.721850 11992 device_impl.cpp:264] Testing for pre-compiled kernel C:\Users\redacted\Downloads\Blender\blender-3.0.0-alpha+master.505422220d6e-windows.amd64-release\3.0\scripts\addons\cycles\lib/kernel_sm_75.cubin. I0926 15:32:14.721850 11992 device_impl.cpp:266] Using precompiled kernel. I0926 15:32:14.757380 11992 device_impl.cpp:493] Local memory reserved 557,056,000 bytes. (531.25M) I0926 15:32:14.757380 11992 svm.cpp:88] Total 7 shaders. I0926 15:32:14.757380 16260 constant_fold.cpp:134] Discarding closure emission. I0926 15:32:14.757380 11992 svm.cpp:67] Compilation summary: Shader name: Material Number of SVM nodes: 30 Peak stack usage: 25 Time (in seconds): Finalize: 0.000024 Surface: 0.000039 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000008 Generate: 0.000049 Total: 0.000081 I0926 15:32:14.757380 23292 svm.cpp:67] Compilation summary: Shader name: default_volume Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000039 Surface: 0.000009 Bump: 0.000000 Volume: 0.000002 Displacement: 0.000025 Generate: 0.000036 Total: 0.000086 I0926 15:32:14.757380 4360 svm.cpp:67] Compilation summary: Shader name: default_empty Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000031 Surface: 0.000020 Bump: 0.000000 Volume: 0.000009 Displacement: 0.000008 Generate: 0.000037 Total: 0.000078 I0926 15:32:14.757380 16260 svm.cpp:67] Compilation summary: Shader name: default_light Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000079 Surface: 0.000013 Bump: 0.000000 Volume: 0.000006 Displacement: 0.000006 Generate: 0.000025 Total: 0.000109 I0926 15:32:14.757380 3796 svm.cpp:67] Compilation summary: Shader name: shader Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000036 Surface: 0.000031 Bump: 0.000000 Volume: 0.000006 Displacement: 0.000010 Generate: 0.000046 Total: 0.000093 I0926 15:32:14.757380 5816 svm.cpp:67] Compilation summary: Shader name: default_background Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000052 Surface: 0.000024 Bump: 0.000000 Volume: 0.000005 Displacement: 0.000011 Generate: 0.000040 Total: 0.000101 I0926 15:32:14.757880 6628 svm.cpp:67] Compilation summary: Shader name: default_surface Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000368 Surface: 0.000008 Bump: 0.000000 Volume: 0.000003 Displacement: 0.000001 Generate: 0.000012 Total: 0.000385 I0926 15:32:14.757880 11992 device_impl.cpp:707] Buffer allocate: __svm_nodes, 1,024 bytes. (1.00K) in device memory I0926 15:32:14.757880 11992 device_impl.cpp:707] Buffer allocate: __shaders, 224 bytes. (224) in device memory I0926 15:32:14.761884 11992 svm.cpp:164] Shader manager updated 7 shaders in 0.00469382 seconds. I0926 15:32:14.762384 11992 object.cpp:631] Total 1 objects. I0926 15:32:14.762384 11992 device_impl.cpp:707] Buffer allocate: __objects, 208 bytes. (208) in device memory I0926 15:32:14.762384 11992 particles.cpp:121] Total 0 particle systems. I0926 15:32:14.762384 11992 device_impl.cpp:707] Buffer allocate: __particles, 80 bytes. (80) in device memory I0926 15:32:14.762885 11992 geometry.cpp:1788] Total 1 meshes. I0926 15:32:14.763386 11992 device_impl.cpp:707] Buffer allocate: __attributes_map, 64 bytes. (64) in device memory I0926 15:32:14.763386 11992 device_impl.cpp:707] Buffer allocate: __attributes_float3, 128 bytes. (128) in device memory I0926 15:32:14.763386 11992 bvh_build.cpp:444] BVH build statistics: Build time: 0.000107905 Total number of nodes: 5 Number of inner nodes: 2 Number of leaf nodes: 3 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 3 I0926 15:32:14.763886 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000164 Tasks handled: 1 I0926 15:32:14.763886 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:14.763886 11992 bvh_build.cpp:444] BVH build statistics: Build time: 8.93971e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0926 15:32:14.763886 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 192 bytes. (192) in device memory I0926 15:32:14.763886 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 80 bytes. (80) in device memory I0926 15:32:14.763886 11992 device_impl.cpp:707] Buffer allocate: __object_node, 4 bytes. (4) in device memory I0926 15:32:14.763886 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 52 bytes. (52) in device memory I0926 15:32:14.763886 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 576 bytes. (576) in device memory I0926 15:32:14.764387 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 52 bytes. (52) in device memory I0926 15:32:14.764387 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 52 bytes. (52) in device memory I0926 15:32:14.764387 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 52 bytes. (52) in device memory I0926 15:32:14.764387 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 52 bytes. (52) in device memory I0926 15:32:14.764387 11992 device_impl.cpp:707] Buffer allocate: __tri_shader, 48 bytes. (48) in device memory I0926 15:32:14.764387 11992 device_impl.cpp:707] Buffer allocate: __tri_vnormal, 128 bytes. (128) in device memory I0926 15:32:14.764887 11992 device_impl.cpp:707] Buffer allocate: __tri_vindex, 192 bytes. (192) in device memory I0926 15:32:14.764887 11992 device_impl.cpp:707] Buffer allocate: __tri_patch, 48 bytes. (48) in device memory I0926 15:32:14.764887 11992 device_impl.cpp:707] Buffer allocate: __tri_patch_uv, 64 bytes. (64) in device memory I0926 15:32:14.764887 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 4 bytes. (4) in device memory I0926 15:32:14.764887 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 4 bytes. (4) in device memory I0926 15:32:14.765388 11992 tables.cpp:50] Total 1 lookup tables. I0926 15:32:14.765388 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 262,144 bytes. (256.00K) in device memory I0926 15:32:14.765388 11992 light.cpp:978] Total 2 lights. I0926 15:32:14.765388 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:14.765388 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:14.765388 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:14.765388 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:14.765388 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:14.765388 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:14.765888 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:14.765888 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:14.765888 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:14.765888 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 5,005,000 (4.77M) Peak: 16,260,960 (15.51M) I0926 15:32:14.778398 11992 device_impl.cpp:707] Buffer allocate: RenderBuffers, 126,866,880 bytes. (120.99M) in device memory I0926 15:32:14.778398 11992 device_impl.cpp:707] Buffer allocate: work_tiles, 960 bytes. (960) in device memory I0926 15:32:14.805421 11992 path_trace_work_gpu.cpp:669] Will be using graphics interop GPU display update. I0926 15:32:14.806422 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:14.807924 11992 device_impl.cpp:707] Buffer allocate: work_tiles, 2,880 bytes. (2.81K) in device memory I0926 15:32:14.810426 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:14.818432 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:14.827440 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:14.872478 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:14.965059 11992 device_impl.cpp:707] Buffer allocate: work_tiles, 7,160 bytes. (6.99K) in device memory I0926 15:32:14.966560 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:15.046628 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:15.089665 11992 device_impl.cpp:707] Buffer allocate: num_active_pixels, 4 bytes. (4) in device memory I0926 15:32:15.091167 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:15.092168 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:15.092168 11992 session.cpp:174] Rendering in main loop is done in 0.325866 seconds. I0926 15:32:15.092168 11992 session.cpp:175] Full path tracing report Path tracing on: NVIDIA GeForce RTX 2080 Ti (CUDA) [CUDA_NVIDIA GeForce RTX 2080 Ti_0000:0b:00] Render Scheduler Summary Mode: Interactive Resolution: 2842x1240 Adaptive sampling: Use: True Step: 16 Min Samples: 32 Threshold: 0.500000 Denoiser: Use: False Time (in seconds): Wall Average Path Tracing 0.285310 0.005910 Adaptive Filter 0.000602 0.000086 Display Update 0.026210 0.001311 Total: 0.312123 Rendered 48 samples in 0.273302 seconds I0926 15:32:16.863190 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:16.878203 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:16.916735 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:16.935752 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:16.950765 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:16.986796 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.051852 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.118409 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.154440 11992 device_impl.cpp:707] Buffer allocate: num_active_pixels, 4 bytes. (4) in device memory I0926 15:32:17.155941 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.156942 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.156942 11992 session.cpp:174] Rendering in main loop is done in 0.221369 seconds. I0926 15:32:17.156942 11992 session.cpp:175] Full path tracing report Path tracing on: NVIDIA GeForce RTX 2080 Ti (CUDA) [CUDA_NVIDIA GeForce RTX 2080 Ti_0000:0b:00] Render Scheduler Summary Mode: Interactive Resolution: 2842x1240 Adaptive sampling: Use: True Step: 16 Min Samples: 32 Threshold: 0.500000 Denoiser: Use: False Time (in seconds): Wall Average Path Tracing 0.216799 0.004517 Adaptive Filter 0.000645 0.000092 Display Update 0.003501 0.000875 Total: 0.220945 Rendered 48 samples in 0.221280 seconds I0926 15:32:17.377632 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.392144 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.422670 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.439185 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.481721 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.553783 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.625845 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.663378 11992 device_impl.cpp:707] Buffer allocate: num_active_pixels, 4 bytes. (4) in device memory I0926 15:32:17.664378 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.665380 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:17.665380 11992 session.cpp:174] Rendering in main loop is done in 0.242462 seconds. I0926 15:32:17.665380 11992 session.cpp:175] Full path tracing report Path tracing on: NVIDIA GeForce RTX 2080 Ti (CUDA) [CUDA_NVIDIA GeForce RTX 2080 Ti_0000:0b:00] Render Scheduler Summary Mode: Interactive Resolution: 2842x1240 Adaptive sampling: Use: True Step: 16 Min Samples: 32 Threshold: 0.500000 Denoiser: Use: False Time (in seconds): Wall Average Path Tracing 0.238307 0.004965 Adaptive Filter 0.000582 0.000083 Display Update 0.003133 0.000783 Total: 0.242022 Rendered 48 samples in 0.242345 seconds I0926 15:32:18.062220 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.084239 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.107759 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.120270 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.134282 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.146793 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.159303 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.160805 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.173316 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.187327 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.205343 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.217854 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.259389 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.323945 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.343462 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.360976 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.372987 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.373488 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.388000 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.401011 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.413522 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.427534 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.445549 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.454057 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.466567 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.508603 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.580665 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.604686 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.624703 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.640218 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.661235 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.680251 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.691761 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.706774 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.717784 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.738301 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.749811 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.789345 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.796351 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.812366 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.826877 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.839390 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.853900 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.866912 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.880424 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.892433 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.906945 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.918956 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.920457 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.932467 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.933468 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.945979 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.960492 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.973003 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.975004 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:18.988516 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.001026 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.013537 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.026549 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.045064 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.057575 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.098110 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.108119 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.128136 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.146652 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.159163 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.173676 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.186687 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.200197 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.212709 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.232225 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.244236 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.285271 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.353330 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.355832 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.373847 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.386858 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.398869 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.413383 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.426393 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.439904 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.452415 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.466928 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.479439 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.481441 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.497954 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.520974 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.533985 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.548498 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.563510 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.592034 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.604545 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.630568 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.649585 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.667600 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.679109 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.681111 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.693122 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.707634 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.719645 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.721145 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.733656 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.746670 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.759680 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.773691 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.786202 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.800215 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.811223 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.826736 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.838246 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.853760 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.865770 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.880282 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.891292 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.906806 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.918315 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.933828 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.944839 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.966357 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:19.978366 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.022905 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.099470 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.173535 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.209565 11992 device_impl.cpp:707] Buffer allocate: num_active_pixels, 4 bytes. (4) in device memory I0926 15:32:20.211067 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.211567 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.211567 11992 session.cpp:174] Rendering in main loop is done in 0.245236 seconds. I0926 15:32:20.211567 11992 session.cpp:175] Full path tracing report Path tracing on: NVIDIA GeForce RTX 2080 Ti (CUDA) [CUDA_NVIDIA GeForce RTX 2080 Ti_0000:0b:00] Render Scheduler Summary Mode: Interactive Resolution: 2842x1240 Adaptive sampling: Use: True Step: 16 Min Samples: 32 Threshold: 0.500000 Denoiser: Use: False Time (in seconds): Wall Average Path Tracing 0.241245 0.005026 Adaptive Filter 0.000588 0.000084 Display Update 0.002975 0.000744 Total: 0.244808 Rendered 48 samples in 0.245113 seconds I0926 15:32:20.812584 5600 blender_sync.cpp:282] Total time spent synchronizing data: 0.000111676 I0926 15:32:20.812584 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.813083 11992 film.cpp:552] Effective scene passes: I0926 15:32:20.813083 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:20.813083 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:20.813083 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:20.813083 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.813083 11992 object.cpp:631] Total 2 objects. I0926 15:32:20.813083 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:20.813585 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:20.813585 11992 device_impl.cpp:707] Buffer allocate: __attributes_map, 128 bytes. (128) in device memory I0926 15:32:20.814085 11992 device_impl.cpp:707] Buffer allocate: __attributes_float3, 256 bytes. (256) in device memory I0926 15:32:20.814085 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:20.814085 11992 bvh_build.cpp:444] BVH build statistics: Build time: 2.12318e-05 Total number of nodes: 5 Number of inner nodes: 2 Number of leaf nodes: 3 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 3 I0926 15:32:20.814085 15352 bvh_build.cpp:444] BVH build statistics: Build time: 0.000109721 Total number of nodes: 5 Number of inner nodes: 2 Number of leaf nodes: 3 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 3 I0926 15:32:20.814085 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000182 Tasks handled: 2 I0926 15:32:20.814085 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:20.814085 11992 bvh_build.cpp:444] BVH build statistics: Build time: 8.52061e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0926 15:32:20.814085 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:20.814585 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:20.815086 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:20.815086 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:20.815086 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:20.815086 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:20.815587 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:20.815587 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:20.815587 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:20.815587 11992 device_impl.cpp:707] Buffer allocate: __tri_shader, 96 bytes. (96) in device memory I0926 15:32:20.815587 11992 device_impl.cpp:707] Buffer allocate: __tri_vnormal, 256 bytes. (256) in device memory I0926 15:32:20.815587 11992 device_impl.cpp:707] Buffer allocate: __tri_vindex, 384 bytes. (384) in device memory I0926 15:32:20.816087 11992 device_impl.cpp:707] Buffer allocate: __tri_patch, 96 bytes. (96) in device memory I0926 15:32:20.816087 11992 device_impl.cpp:707] Buffer allocate: __tri_patch_uv, 128 bytes. (128) in device memory I0926 15:32:20.816087 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:20.816087 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:20.816087 11992 light.cpp:978] Total 2 lights. I0926 15:32:20.816087 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:20.816087 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:20.816087 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:20.816087 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:20.816601 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:20.816601 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:20.817589 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:20.818089 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:20.818089 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:20.818589 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,172 (125.78M) Peak: 131,894,496 (125.78M) I0926 15:32:20.833101 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.879642 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.908166 5600 blender_sync.cpp:282] Total time spent synchronizing data: 5.77587e-05 I0926 15:32:20.908666 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.908666 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:20.908666 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:20.909168 11992 light.cpp:978] Total 2 lights. I0926 15:32:20.909168 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:20.909168 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:20.909168 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:20.909168 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:20.909168 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:20.909168 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:20.909168 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,894,496 (125.78M) I0926 15:32:20.925180 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.967217 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.984733 5600 blender_sync.cpp:282] Total time spent synchronizing data: 6.85842e-05 I0926 15:32:20.984733 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:20.984733 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:20.984733 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:20.984733 11992 light.cpp:978] Total 2 lights. I0926 15:32:20.984733 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:20.984733 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:20.984733 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:20.984733 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:20.985232 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:20.985232 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:20.985232 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,894,496 (125.78M) I0926 15:32:21.002246 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.044282 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.116345 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.191409 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.226940 11992 device_impl.cpp:707] Buffer allocate: num_active_pixels, 4 bytes. (4) in device memory I0926 15:32:21.228942 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.229943 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.229943 11992 session.cpp:174] Rendering in main loop is done in 0.244911 seconds. I0926 15:32:21.229943 11992 session.cpp:175] Full path tracing report Path tracing on: NVIDIA GeForce RTX 2080 Ti (CUDA) [CUDA_NVIDIA GeForce RTX 2080 Ti_0000:0b:00] Render Scheduler Summary Mode: Interactive Resolution: 2842x1240 Adaptive sampling: Use: True Step: 16 Min Samples: 32 Threshold: 0.500000 Denoiser: Use: False Time (in seconds): Wall Average Path Tracing 0.239634 0.004992 Adaptive Filter 0.000726 0.000104 Display Update 0.004079 0.001020 Total: 0.244438 Rendered 48 samples in 0.244861 seconds I0926 15:32:21.344542 5600 blender_sync.cpp:282] Total time spent synchronizing data: 5.47555e-05 I0926 15:32:21.345042 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.345042 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.345042 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.345042 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.345042 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.345042 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.345042 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.345042 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.345542 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.345542 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.345542 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.345542 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.345542 11992 bvh_build.cpp:444] BVH build statistics: Build time: 9.98733e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.345542 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.345542 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.345542 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.346042 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.346042 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.346542 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.346542 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.346542 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.347043 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.347544 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.348043 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.349045 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.349045 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.349045 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.349045 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.349045 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.349045 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.349045 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.349545 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.350045 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.350045 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.350546 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.372064 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.386577 5600 blender_sync.cpp:282] Total time spent synchronizing data: 5.48952e-05 I0926 15:32:21.387578 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.387578 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.387578 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.387578 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.387578 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.388078 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.388078 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.388078 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.388078 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.388579 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.388579 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.388579 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.388579 11992 bvh_build.cpp:444] BVH build statistics: Build time: 9.00956e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.388579 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.388579 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.389079 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.389079 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.389580 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.389580 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.390080 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.390581 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.391081 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.391582 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.391582 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.392081 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.392081 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.392081 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.392081 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.392081 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.392081 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.392081 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.393082 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.393082 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.393082 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.393584 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.411098 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.426611 5600 blender_sync.cpp:282] Total time spent synchronizing data: 4.58857e-05 I0926 15:32:21.427112 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.427112 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.427112 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.427112 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.427112 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.427613 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.427613 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.427613 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.427613 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.427613 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.428114 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.428114 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.428114 11992 bvh_build.cpp:444] BVH build statistics: Build time: 9.00956e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.428114 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.428613 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.429113 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.429613 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.430614 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.430614 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.431115 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.431615 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.431615 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.432116 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.432616 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.432616 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.432616 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.432616 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.432616 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.432616 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.433116 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.433116 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.433617 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.433617 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.433617 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.434118 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.451133 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.466646 5600 blender_sync.cpp:282] Total time spent synchronizing data: 5.48952e-05 I0926 15:32:21.467147 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.467147 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.467147 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.467147 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.467147 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.467147 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.467147 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.467147 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.467648 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.467648 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.467648 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.467648 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.467648 11992 bvh_build.cpp:444] BVH build statistics: Build time: 9.0095e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.467648 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.468147 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.468147 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.468647 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.469148 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.469648 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.470650 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.471150 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.471150 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.471652 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.471652 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.472151 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.472151 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.472151 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.472151 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.472151 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.472151 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.472151 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.473162 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.473162 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.473162 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.473652 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.491667 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.506680 5600 blender_sync.cpp:282] Total time spent synchronizing data: 6.25079e-05 I0926 15:32:21.507681 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.507681 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.507681 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.507681 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.507681 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.507681 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.507681 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.507681 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.508181 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.508181 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.508181 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.508181 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.508682 11992 bvh_build.cpp:444] BVH build statistics: Build time: 9.49844e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.508682 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.508682 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.509182 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.509182 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.509685 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.510684 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.511184 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.511184 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.511685 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.512185 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.512185 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.512185 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.512185 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.512686 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.512686 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.512686 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.512686 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.512686 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.513692 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.513692 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.513692 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.513692 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.531702 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.546715 5600 blender_sync.cpp:282] Total time spent synchronizing data: 4.63746e-05 I0926 15:32:21.547715 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.547715 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.547715 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.547715 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.547715 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.548216 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.548216 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.548216 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.548216 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.548216 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.548216 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.548717 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.548717 11992 bvh_build.cpp:444] BVH build statistics: Build time: 9.0095e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.548717 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.548717 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.549218 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.549218 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.549218 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.549218 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.549718 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.550217 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.551218 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.551218 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.551719 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.551719 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.551719 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.552220 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.552220 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.552220 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.552220 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.552220 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.552721 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.553220 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.553220 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.553220 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.571235 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.586750 5600 blender_sync.cpp:282] Total time spent synchronizing data: 5.01461e-05 I0926 15:32:21.587749 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.587749 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.587749 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.587749 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.587749 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.587749 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.587749 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.587749 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.588250 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.588250 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.588250 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.588250 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.588250 11992 bvh_build.cpp:444] BVH build statistics: Build time: 2.40952e-05 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.588750 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.588750 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.589251 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.589251 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.589751 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.590251 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.590752 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.591253 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.591753 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.591753 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.592253 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.592253 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.592253 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.592253 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.592754 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.592754 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.592754 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.592754 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.593255 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.593755 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.593755 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.593755 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.611269 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.626783 5600 blender_sync.cpp:282] Total time spent synchronizing data: 4.82603e-05 I0926 15:32:21.627784 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.627784 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.627784 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.627784 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.627784 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.627784 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.627784 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.627784 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.627784 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.628284 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.628284 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000002 Tasks handled: 0 I0926 15:32:21.628284 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.628284 11992 bvh_build.cpp:444] BVH build statistics: Build time: 9.42854e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.628284 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.628284 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.628284 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.628787 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.629285 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.629285 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.629786 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.630286 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.630786 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.631788 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.631788 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.632288 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.632288 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.632288 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.632288 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.632288 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.632288 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.632288 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.632788 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.633288 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.633288 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.633790 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.651304 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.666817 5600 blender_sync.cpp:282] Total time spent synchronizing data: 5.24508e-05 I0926 15:32:21.667318 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.667318 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.667318 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.667318 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.667318 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.667819 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.667819 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.667819 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.667819 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.668319 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.668319 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.668319 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.668319 11992 bvh_build.cpp:444] BVH build statistics: Build time: 8.52061e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.668319 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.669320 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.669821 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.670321 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.670821 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.671321 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.671823 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.671823 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.672322 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.672822 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.672822 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.672822 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.672822 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.673323 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.673323 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.673323 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.673323 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.673323 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.673825 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.674324 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.674324 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.674324 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.690838 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.706853 5600 blender_sync.cpp:282] Total time spent synchronizing data: 5.24508e-05 I0926 15:32:21.706853 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.706853 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.706853 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.706853 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.706853 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.707352 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.707352 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.707352 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.707352 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.707352 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.707352 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.707352 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.707352 11992 bvh_build.cpp:444] BVH build statistics: Build time: 8.52061e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.707854 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.707854 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.708353 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.708854 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.709354 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.709856 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.710355 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.710855 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.711356 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.711356 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.711856 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.711856 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.711856 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.712357 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.712357 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.712357 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.712357 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.712357 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.712857 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.713358 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.713358 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.713358 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.731374 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.746888 5600 blender_sync.cpp:282] Total time spent synchronizing data: 5.90857e-05 I0926 15:32:21.747387 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.747387 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.747387 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.747387 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.747387 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.747889 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.747889 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.747889 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.747889 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.748389 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.748389 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.748389 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.748389 11992 bvh_build.cpp:444] BVH build statistics: Build time: 8.52061e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.748389 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.748888 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.748888 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.748888 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.749389 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.749889 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.750391 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.750890 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.751392 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.751392 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.751893 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.751893 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.751893 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.752393 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.752393 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.752393 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.752393 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.752393 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.752893 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.753393 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.753393 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.753393 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.770407 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.786922 5600 blender_sync.cpp:282] Total time spent synchronizing data: 5.15428e-05 I0926 15:32:21.787422 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.787422 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.787422 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.787422 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.787422 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.787422 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.787422 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.787422 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.787922 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.787922 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.788422 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.788422 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.788422 11992 bvh_build.cpp:444] BVH build statistics: Build time: 9.49838e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.788422 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.788923 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.789423 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.789924 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.790925 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.790925 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.791425 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.791925 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.791925 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.792426 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.792927 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.792927 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.792927 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.792927 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.792927 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.792927 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.793427 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.793427 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.793927 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.793927 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.793927 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.793927 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.810942 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.831961 5600 blender_sync.cpp:282] Total time spent synchronizing data: 4.63048e-05 I0926 15:32:21.831961 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.831961 11992 film.cpp:552] Effective scene passes: I0926 15:32:21.831961 11992 film.cpp:554] - type: combined, name: "", mode: NOISY, is_written: True I0926 15:32:21.831961 11992 film.cpp:554] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0926 15:32:21.831961 11992 film.cpp:554] - type: sample_count, name: "", mode: NOISY, is_written: True I0926 15:32:21.832460 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.832460 11992 object.cpp:631] Total 2 objects. I0926 15:32:21.832460 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.832460 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.832460 11992 device_impl.cpp:707] Buffer allocate: __objects, 416 bytes. (416) in device memory I0926 15:32:21.832962 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.832962 11992 geometry.cpp:1254] Using BVH2 layout. I0926 15:32:21.832962 11992 bvh_build.cpp:444] BVH build statistics: Build time: 8.10163e-06 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 0.0769231 Maximum depth: 2 I0926 15:32:21.833462 11992 device_impl.cpp:707] Buffer allocate: __bvh_nodes, 320 bytes. (320) in device memory I0926 15:32:21.833462 11992 device_impl.cpp:707] Buffer allocate: __bvh_leaf_nodes, 128 bytes. (128) in device memory I0926 15:32:21.833962 11992 device_impl.cpp:707] Buffer allocate: __object_node, 8 bytes. (8) in device memory I0926 15:32:21.834463 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_index, 104 bytes. (104) in device memory I0926 15:32:21.834463 11992 device_impl.cpp:707] Buffer allocate: __prim_tri_verts, 1,152 bytes. (1.12K) in device memory I0926 15:32:21.834964 11992 device_impl.cpp:707] Buffer allocate: __prim_type, 104 bytes. (104) in device memory I0926 15:32:21.835464 11992 device_impl.cpp:707] Buffer allocate: __prim_visibility, 104 bytes. (104) in device memory I0926 15:32:21.835464 11992 device_impl.cpp:707] Buffer allocate: __prim_index, 104 bytes. (104) in device memory I0926 15:32:21.835964 11992 device_impl.cpp:707] Buffer allocate: __prim_object, 104 bytes. (104) in device memory I0926 15:32:21.836464 11992 device_impl.cpp:707] Buffer allocate: __object_flag, 8 bytes. (8) in device memory I0926 15:32:21.836464 11992 device_impl.cpp:707] Buffer allocate: __object_volume_step, 8 bytes. (8) in device memory I0926 15:32:21.836464 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.836464 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.836464 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.836464 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.836464 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.836464 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.836464 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.836964 11992 device_impl.cpp:707] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0926 15:32:21.836964 11992 tables.cpp:50] Total 2 lookup tables. I0926 15:32:21.836964 11992 device_impl.cpp:707] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0926 15:32:21.836964 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:21.852978 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.911027 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.986093 5600 blender_sync.cpp:282] Total time spent synchronizing data: 5.67111e-05 I0926 15:32:21.986593 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:21.986593 11992 geometry.cpp:1788] Total 2 meshes. I0926 15:32:21.986593 11992 geometry.cpp:2009] Objects BVH build pool statistics: Total time: 0.000001 Tasks handled: 0 I0926 15:32:21.986593 11992 light.cpp:978] Total 2 lights. I0926 15:32:21.986593 11992 light.cpp:226] Background MIS has been disabled. I0926 15:32:21.986593 11992 light.cpp:957] Number of lights sent to the device: 1 I0926 15:32:21.986593 11992 light.cpp:959] Number of lights without contribution: 1 I0926 15:32:21.986593 11992 device_impl.cpp:707] Buffer allocate: __lights, 192 bytes. (192) in device memory I0926 15:32:21.987093 11992 light.cpp:320] Total 1 of light distribution primitives. I0926 15:32:21.987093 11992 device_impl.cpp:707] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0926 15:32:21.987093 11992 scene.cpp:371] System memory statistics after full device sync: Usage: 131,885,188 (125.78M) Peak: 131,899,268 (125.79M) I0926 15:32:22.009613 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.046144 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.103193 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.159241 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.260329 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.331390 11992 device_impl.cpp:707] Buffer allocate: work_tiles, 12,440 bytes. (12.15K) in device memory I0926 15:32:22.332391 11992 device_impl.cpp:707] Buffer allocate: num_active_pixels, 4 bytes. (4) in device memory I0926 15:32:22.335894 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.349906 11992 device_impl.cpp:707] Buffer allocate: num_active_pixels, 4 bytes. (4) in device memory I0926 15:32:22.351907 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.364418 11992 device_impl.cpp:707] Buffer allocate: num_active_pixels, 4 bytes. (4) in device memory I0926 15:32:22.366420 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.378930 11992 device_impl.cpp:707] Buffer allocate: num_active_pixels, 4 bytes. (4) in device memory I0926 15:32:22.381933 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.395444 11992 device_impl.cpp:707] Buffer allocate: num_active_pixels, 4 bytes. (4) in device memory I0926 15:32:22.396445 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.397446 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.397446 11992 session.cpp:174] Rendering in main loop is done in 0.410392 seconds. I0926 15:32:22.397446 11992 session.cpp:175] Full path tracing report Path tracing on: NVIDIA GeForce RTX 2080 Ti (CUDA) [CUDA_NVIDIA GeForce RTX 2080 Ti_0000:0b:00] Render Scheduler Summary Mode: Interactive Resolution: 2842x1240 Adaptive sampling: Use: True Step: 16 Min Samples: 32 Threshold: 0.500000 Denoiser: Use: False Time (in seconds): Wall Average Path Tracing 0.395765 0.003534 Adaptive Filter 0.010214 0.000136 Display Update 0.003791 0.000758 Total: 0.409770 Rendered 112 samples in 0.410349 seconds I0926 15:32:22.458999 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.486522 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.508041 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.520052 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.540570 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.560087 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.580605 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.601121 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.621138 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.641156 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.661173 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.681190 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.701207 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.720223 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.740242 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.761258 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.781276 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.800292 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.821310 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.840327 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.862345 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.880861 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.901379 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.920397 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.940413 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.960430 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:22.979948 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:23.005470 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:23.024484 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:23.057013 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:23.076030 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:23.103552 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:23.120568 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:23.141085 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:23.160602 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:23.180619 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 I0926 15:32:23.205641 11992 integrator.cpp:295] Cycles adaptive sampling: automatic min samples = 32 Illegal address in cuMemcpyDtoHAsync( mem.host_pointer, (CUdeviceptr)mem.device_pointer, mem.memory_size(), cuda_stream_) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\queue.cpp:210) Refer to the Cycles GPU rendering documentation for possible solutions: https://docs.blender.org/manual/en/latest/render/cycles/gpu_rendering.html Illegal address in cuGraphicsUnregisterResource(cu_graphics_resource_) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\graphics_interop.cpp:36) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Illegal address in cuMemFree_v2(mem.device_pointer) (C:\Users\blender\git\blender-vdev\blender.git\intern\cycles\device\cuda\device_impl.cpp:797) Switching to fully guarded memory allocator. Blender 3.0.0 Alpha Build: 2021-09-26 00:01:15 Windows release argv[0] = C:\Users\redacted\Downloads\Blender\blender-3.0.0-alpha+master.505422220d6e-windows.amd64-release\\blender argv[1] = --factory-startup argv[2] = --debug argv[3] = --debug-gpu argv[4] = --debug-cycles argv[5] = --python-expr argv[6] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\redacted\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Saved session recovery to 'C:\Users\redacted\AppData\Local\Temp\quit.blend'