I0927 14:34:02.605165 31496 blender_python.cpp:195] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True BVH layout : EMBREE Split : False CUDA flags: Adaptive Compile : False OptiX flags: CUDA streams : 1 OpenCL flags: Device type : ALL Debug : False Memory limit : 0 Switching to fully guarded memory allocator. Blender 2.93.4 Build: 2021-08-31 23:48:04 Windows release argv[0] = C:\Program Files\Blender Foundation\Blender 2.93\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-cycles argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\jwon\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\jwon\AppData\Roaming\Blender Foundation\Blender\2.93\config\userpref.blend read file Version 293 sub 18 date 2021-04-16 16:00 hash 463b38b0e0b0 [Console] RSBlenderInterface: Created 0x000001D8153E6200 Querying texture cache buget from preferences.xml: 32 GB Querying cache path from preferences.xml: %LOCALAPPDATA%\Redshift\Cache Creating cache path C:\Users\jwon\AppData\Local\Redshift\Cache Enforcing shader cache budget... Enforcing texture cache budget... Collecting files... Total size for 1119 files 5184.90MB (budget 32768.00MB) Under budget. Done. Creating mesh cache... Done Determining peer-to-peer capability (NVLink or PCIe) Device 0 (NVIDIA GeForce RTX 3090) linked to device 1 (NVIDIA GeForce RTX 3090) Device 1 (NVIDIA GeForce RTX 3090) linked to device 0 (NVIDIA GeForce RTX 3090) Done Error : UNKNOWN EXCEPTION Address : 0x00007FFDD4564F99 Module : KERNELBASE.dll Thread : 00007b08 Writing: C:\Users\jwon\AppData\Local\Temp\blender.crash.txt