Mon Nov 8 08:56:42 2021 +-----------------------------------------------------------------------------+ | NVIDIA-SMI 450.102.04 Driver Version: 450.102.04 CUDA Version: 11.4 | |-------------------------------+----------------------+----------------------+ | GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC | | Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. | | | | MIG M. | |===============================+======================+======================| | 0 GeForce GT 1030 Off | 00000000:07:00.0 On | N/A | | N/A 43C P0 N/A / 30W | 284MiB / 1993MiB | 4% Default | | | | N/A | +-------------------------------+----------------------+----------------------+ +-----------------------------------------------------------------------------+ | Processes: | | GPU GI CI PID Type Process name GPU Memory | | ID ID Usage | |=============================================================================| +-----------------------------------------------------------------------------+ Switching to fully guarded memory allocator. Blender 2.93.5 (hash a791bdabd0b2 built 2021-11-07 22:51:45) read file Version 293 sub 18 date 2021-04-16 16:00 hash 463b38b0e0b0 graph_id_tag_update: id=SCScene flags=LEGACY_0 source=USER_EDIT graph_id_tag_update: id=GRMaster Collection flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GROVERRIDE_RESYNC_LEFTOVERS flags=COPY_ON_WRITE source=USER_EDIT DEG_relations_tag_update: Tagging relations for update. graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GROVERRIDE_RESYNC_LEFTOVERS flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=GROVERRIDE_RESYNC_LEFTOVERS flags=COPY_ON_WRITE source=USER_EDIT DEG_relations_tag_update: Tagging relations for update. ED_screen_refresh: set screen [SCScene :: View Layer]: Removed 27 relations to no-op nodes graph_id_tag_update: id=SCScene flags=TRANSFORM, GEOMETRY, SHADING, SELECT, BASE_FLAGS, POINT_CACHE, COPY_ON_WRITE, SEQUENCER_STRIPS, AUDIO_SEEK, AUDIO_FPS, AUDIO_VOLUME, AUDIO_MUTE, AUDIO_LISTENER, AUDIO, PARAMETERS, TAG_FOR_UNDO source=RELATIONS graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=MECube flags=LEGACY_0 source=RELATIONS graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=GRMaster Collection flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=LSLineStyle flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MECube flags=LEGACY_0 source=VISIBILITY graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=LSLineStyle flags=COPY_ON_WRITE source=VISIBILITY Depsgraph built in 0.000517 seconds. graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MECube flags=LEGACY_0 source=VISIBILITY graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=LSLineStyle flags=COPY_ON_WRITE source=VISIBILITY [SCScene :: View Layer]: Operation is entry point for update: AUDIO_VOLUME() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_SELECT_UPDATE() [SCScene :: View Layer]: Operation is entry point for update: SCENE_EVAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: View Layer]: Operation is entry point for update: SOUND_EVAL() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL_DONE() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EXIT() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EXIT() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL_INIT() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL_DONE() [SCScene :: View Layer]: Operation is entry point for update: AUDIO_ENTRY() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EVAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_EVAL() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_INIT() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_FINAL() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_ENTRY() [SCScene :: View Layer]: Operation is entry point for update: PARAMETERS_ENTRY() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: GEOMETRY_EVAL() [SCScene :: View Layer]: Operation is entry point for update: SEQUENCES_EVAL() [SCScene :: View Layer]: Operation is entry point for update: VIEW_LAYER_EVAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_EVAL() [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Operation is entry point for update: TRANSFORM_LOCAL() [SCScene :: View Layer]: Accumulated recalc bits for SCScene: 4286574467 [SCScene :: View Layer]: Accumulated recalc bits for OBCube: 8323 [SCScene :: View Layer]: Accumulated recalc bits for MECube: 4286574467 [SCScene :: View Layer]: Accumulated recalc bits for MAMaterial: 8320 [SCScene :: View Layer]: Accumulated recalc bits for NTShader Nodetree: 8320 [SCScene :: View Layer]: Accumulated recalc bits for OBLight: 8195 [SCScene :: View Layer]: Accumulated recalc bits for LALight: 8320 [SCScene :: View Layer]: Accumulated recalc bits for OBCamera: 8195 [SCScene :: View Layer]: Accumulated recalc bits for CACamera: 8192 [SCScene :: View Layer]: Accumulated recalc bits for GRMaster Collection: 8195 [SCScene :: View Layer]: Accumulated recalc bits for GRCollection: 8192 [SCScene :: View Layer]: Accumulated recalc bits for WOWorld: 8320 [SCScene :: View Layer]: Accumulated recalc bits for NTShader Nodetree: 8320 [SCScene :: View Layer]: Accumulated recalc bits for LSLineStyle: 8192 [SCScene :: View Layer]: deg_evaluate_copy_on_write on LSLineStyle (0x7f01db6b5f38) [SCScene :: View Layer]: deg_evaluate_copy_on_write on NTShader Nodetree (0x7f01db6b61b8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on WOWorld (0x7f01db5212b8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on GRCollection (0x7f01db520b38) [SCScene :: View Layer]: deg_evaluate_copy_on_write on GRMaster Collection (0x7f01db627ab8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on CACamera (0x7f01db6b6938) [SCScene :: View Layer]: deg_evaluate_copy_on_write on OBCamera (0x7f01db6b2638) [SCScene :: View Layer]: deg_evaluate_copy_on_write on LALight (0x7f01e2131e38) [SCScene :: View Layer]: deg_evaluate_copy_on_write on OBLight (0x7f01db6b2c38) [SCScene :: View Layer]: deg_evaluate_copy_on_write on NTShader Nodetree (0x7f01db6b70b8) [SCScene :: View Layer]: deg_evaluate_copy_on_write on MAMaterial (0x7f01db6cba38) [SCScene :: View Layer]: deg_evaluate_copy_on_write on MECube (0x7f01e2927038) [SCScene :: View Layer]: deg_evaluate_copy_on_write on OBCube (0x7f01db6b3238) [SCScene :: View Layer]: deg_evaluate_copy_on_write on SCScene (0x7f01db664838) [SCScene :: View Layer]: layer_eval_view_layer on View Layer (0x7f01db59d7b8) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCamera (0x7f01db6b2638) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBLight (0x7f01db6b2c38) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCube (0x7f01db6b3238) [SCScene :: View Layer]: BKE_scene_eval_sequencer_sequences on SCScene (0x7f01db664838) [SCScene :: View Layer]: BKE_world_eval on WOWorld (0x7f01db5212b8) [SCScene :: View Layer]: BKE_object_eval_local_transform on OBCamera (0x7f01db6b2638) [SCScene :: View Layer]: BKE_object_eval_transform_final on OBCamera (0x7f01db6b2638) [SCScene :: View Layer]: BKE_light_eval on LALight (0x7f01e2131e38) [SCScene :: View Layer]: BKE_object_eval_local_transform on OBLight (0x7f01db6b2c38) [SCScene :: View Layer]: BKE_object_eval_transform_final on OBLight (0x7f01db6b2c38) [SCScene :: View Layer]: BKE_material_eval on MAMaterial (0x7f01db6cba38) [SCScene :: View Layer]: BKE_object_data_select_update on MECube (0x7f01e2927038) [SCScene :: View Layer]: BKE_mesh_eval_geometry on MECube (0x7f01e2927038) [SCScene :: View Layer]: BKE_object_eval_uber_data on OBCube (0x7f01db6b3238) [SCScene :: View Layer]: BKE_object_handle_data_update on OBCube (0x7f01db6b3238) [SCScene :: View Layer]: BKE_object_select_update on OBCube (0x7f01db6b3238) [SCScene :: View Layer]: BKE_object_data_select_update on MECube (0x7f01db55e838) [SCScene :: View Layer]: BKE_object_eval_local_transform on OBCube (0x7f01db6b3238) [SCScene :: View Layer]: BKE_object_eval_transform_final on OBCube (0x7f01db6b3238) Depsgraph updated in 0.001025 seconds. Depsgraph evaluation FPS: -nan time bl_operators 0.0113 time bl_ui 0.0559 time keyingsets_builtins 0.0008 time nodeitems_builtins 0.0062 bl_app_template_utils.reset('') addon_utils.enable io_anim_bvh addon_utils.enable io_curve_svg addon_utils.enable io_mesh_ply addon_utils.enable io_mesh_stl addon_utils.enable io_mesh_uv_layout addon_utils.enable io_scene_fbx addon_utils.enable io_scene_gltf2 addon_utils.enable io_scene_obj addon_utils.enable io_scene_x3d I1108 08:56:42.846953 1 blender_python.cpp:195] Debug flags initialized to: CPU flags: AVX2 : True AVX : True SSE4.1 : True SSE3 : True SSE2 : True BVH layout : EMBREE Split : False CUDA flags: Adaptive Compile : False OptiX flags: CUDA streams : 1 OpenCL flags: Device type : ALL Debug : False Memory limit : 0 addon_utils.enable cycles Python Script Load Time 0.1260 Warning, unregistered class: ViewLayerAOVPanel(Panel) Warning, unregistered class: ViewLayerCryptomattePanel(Panel) Warning, unregistered class: CYCLES_RENDER_PT_sampling_total(Panel) FRS_set_context: context 0x0x7f01e4843138 scene 0x0x7f01e2968438 I1108 08:56:42.858644 1 device_cuda.cpp:41] CUEW initialization succeeded I1108 08:56:42.858682 1 device_cuda.cpp:43] Found precompiled kernels CUDA cuInit: Unknown CUDA error value I1108 08:56:42.861753 1 device_opencl.cpp:48] CLEW initialization succeeded. graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=USER_EDIT [SCScene :: View Layer]: Operation is entry point for update: COPY_ON_WRITE() [SCScene :: View Layer]: Accumulated recalc bits for SCScene: 8192 [SCScene :: View Layer]: Accumulated recalc bits for OBCube: 0 [SCScene :: View Layer]: Accumulated recalc bits for OBLight: 0 [SCScene :: View Layer]: Accumulated recalc bits for OBCamera: 0 [SCScene :: View Layer]: deg_evaluate_copy_on_write on SCScene (0x7f01db664838) [SCScene :: View Layer]: layer_eval_view_layer on View Layer (0x7f01db59d7b8) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCamera (0x7f01db6b2638) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBLight (0x7f01db6b2c38) [SCScene :: View Layer]: BKE_object_eval_eval_base_flags on OBCube (0x7f01db6b3238) Depsgraph updated in 0.000113 seconds. Depsgraph evaluation FPS: 6.656020 [RENDER PIPELINE]: Removed 15 relations to no-op nodes graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=VISIBILITY Depsgraph built in 0.000098 seconds. [RENDER PIPELINE]: Operation is entry point for update: COPY_ON_WRITE() [RENDER PIPELINE]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [RENDER PIPELINE]: Operation is entry point for update: SOUND_EVAL() [RENDER PIPELINE]: Operation is entry point for update: AUDIO_ENTRY() [RENDER PIPELINE]: Operation is entry point for update: TRANSFORM_INIT() [RENDER PIPELINE]: Operation is entry point for update: COPY_ON_WRITE() [RENDER PIPELINE]: Operation is entry point for update: AUDIO_VOLUME() [RENDER PIPELINE]: Operation is entry point for update: COPY_ON_WRITE() [RENDER PIPELINE]: Operation is entry point for update: SEQUENCES_EVAL() [RENDER PIPELINE]: Operation is entry point for update: PARAMETERS_ENTRY() [RENDER PIPELINE]: Operation is entry point for update: TRANSFORM_EVAL() [RENDER PIPELINE]: Operation is entry point for update: PARAMETERS_EXIT() [RENDER PIPELINE]: Operation is entry point for update: SCENE_EVAL() [RENDER PIPELINE]: Operation is entry point for update: TRANSFORM_FINAL() [RENDER PIPELINE]: Operation is entry point for update: TRANSFORM_LOCAL() [RENDER PIPELINE]: Operation is entry point for update: PARAMETERS_EVAL() [RENDER PIPELINE]: Accumulated recalc bits for SCScene: 8192 [RENDER PIPELINE]: Accumulated recalc bits for OBCamera: 8195 [RENDER PIPELINE]: Accumulated recalc bits for CACamera: 8192 [RENDER PIPELINE]: deg_evaluate_copy_on_write on CACamera (0x7f01d1db69b8) [RENDER PIPELINE]: deg_evaluate_copy_on_write on OBCamera (0x7f01db89f638) [RENDER PIPELINE]: deg_evaluate_copy_on_write on SCScene (0x7f01dbb59038) [RENDER PIPELINE]: BKE_object_eval_local_transform on OBCamera (0x7f01db89f638) [RENDER PIPELINE]: BKE_object_eval_transform_final on OBCamera (0x7f01db89f638) [RENDER PIPELINE]: BKE_scene_eval_sequencer_sequences on SCScene (0x7f01dbb59038) Depsgraph updated in 0.000180 seconds. Depsgraph evaluation FPS: -nan [RENDER]: Removed 27 relations to no-op nodes graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=MECube flags=LEGACY_0 source=RELATIONS graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=LSLineStyle flags=COPY_ON_WRITE source=RELATIONS graph_id_tag_update: id=SCScene flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCube flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MECube flags=LEGACY_0 source=VISIBILITY graph_id_tag_update: id=MECube flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=MAMaterial flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBLight flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=LALight flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=OBCamera flags=TRANSFORM, GEOMETRY, COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=CACamera flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRMaster Collection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=GRCollection flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=WOWorld flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=NTShader Nodetree flags=COPY_ON_WRITE source=VISIBILITY graph_id_tag_update: id=LSLineStyle flags=COPY_ON_WRITE source=VISIBILITY Depsgraph built in 0.000309 seconds. [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: PARAMETERS_EVAL() [RENDER]: Operation is entry point for update: TRANSFORM_FINAL() [RENDER]: Operation is entry point for update: PARAMETERS_EVAL() [RENDER]: Operation is entry point for update: TRANSFORM_EVAL() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: PARAMETERS_EXIT() [RENDER]: Operation is entry point for update: TRANSFORM_FINAL() [RENDER]: Operation is entry point for update: GEOMETRY_EVAL() [RENDER]: Operation is entry point for update: PARAMETERS_EXIT() [RENDER]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [RENDER]: Operation is entry point for update: PARAMETERS_ENTRY() [RENDER]: Operation is entry point for update: TRANSFORM_INIT() [RENDER]: Operation is entry point for update: GEOMETRY_SELECT_UPDATE() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: TRANSFORM_FINAL() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: VIEW_LAYER_EVAL() [RENDER]: Operation is entry point for update: TRANSFORM_LOCAL() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: GEOMETRY_EVAL() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: TRANSFORM_INIT() [RENDER]: Operation is entry point for update: AUDIO_VOLUME() [RENDER]: Operation is entry point for update: TRANSFORM_EVAL() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: SOUND_EVAL() [RENDER]: Operation is entry point for update: GEOMETRY_EVAL_DONE() [RENDER]: Operation is entry point for update: SEQUENCES_EVAL() [RENDER]: Operation is entry point for update: TRANSFORM_LOCAL() [RENDER]: Operation is entry point for update: AUDIO_ENTRY() [RENDER]: Operation is entry point for update: TRANSFORM_INIT() [RENDER]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: SCENE_EVAL() [RENDER]: Operation is entry point for update: GEOMETRY_EVAL_INIT() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Operation is entry point for update: PARAMETERS_ENTRY() [RENDER]: Operation is entry point for update: TRANSFORM_EVAL() [RENDER]: Operation is entry point for update: TRANSFORM_LOCAL() [RENDER]: Operation is entry point for update: TRANSFORM_SIMULATION_INIT() [RENDER]: Operation is entry point for update: COPY_ON_WRITE() [RENDER]: Accumulated recalc bits for SCScene: 8192 [RENDER]: Accumulated recalc bits for OBCube: 8323 [RENDER]: Accumulated recalc bits for MECube: 4286574467 [RENDER]: Accumulated recalc bits for MAMaterial: 8320 [RENDER]: Accumulated recalc bits for NTShader Nodetree: 8320 [RENDER]: Accumulated recalc bits for OBLight: 8195 [RENDER]: Accumulated recalc bits for LALight: 8320 [RENDER]: Accumulated recalc bits for OBCamera: 8195 [RENDER]: Accumulated recalc bits for CACamera: 8192 [RENDER]: Accumulated recalc bits for GRMaster Collection: 8192 [RENDER]: Accumulated recalc bits for GRCollection: 8192 [RENDER]: Accumulated recalc bits for WOWorld: 8320 [RENDER]: Accumulated recalc bits for NTShader Nodetree: 8320 [RENDER]: Accumulated recalc bits for LSLineStyle: 8192 [RENDER]: deg_evaluate_copy_on_write on LSLineStyle (0x7f01d1e0a2b8) [RENDER]: deg_evaluate_copy_on_write on NTShader Nodetree (0x7f01d1e0a038) [RENDER]: deg_evaluate_copy_on_write on WOWorld (0x7f01dbb9bd38) [RENDER]: deg_evaluate_copy_on_write on GRCollection (0x7f01dbb9b5b8) [RENDER]: deg_evaluate_copy_on_write on GRMaster Collection (0x7f01d1e572b8) [RENDER]: deg_evaluate_copy_on_write on CACamera (0x7f01d1db78b8) [RENDER]: deg_evaluate_copy_on_write on SCScene (0x7f01dbb5ac38) [RENDER]: deg_evaluate_copy_on_write on OBCamera (0x7f01db8a0838) [RENDER]: deg_evaluate_copy_on_write on MECube (0x7f01db66d038) [RENDER]: deg_evaluate_copy_on_write on NTShader Nodetree (0x7f01d1db7138) [RENDER]: deg_evaluate_copy_on_write on LALight (0x7f01d1d1c638) [RENDER]: deg_evaluate_copy_on_write on OBCube (0x7f01db89fc38) [RENDER]: deg_evaluate_copy_on_write on MAMaterial (0x7f01d1d239f8) [RENDER]: deg_evaluate_copy_on_write on OBLight (0x7f01db8a0238) [RENDER]: layer_eval_view_layer on View Layer (0x7f01d1e73538) [RENDER]: BKE_object_eval_eval_base_flags on OBCamera (0x7f01db8a0838) [RENDER]: BKE_object_eval_eval_base_flags on OBLight (0x7f01db8a0238) [RENDER]: BKE_object_eval_eval_base_flags on OBCube (0x7f01db89fc38) [RENDER]: BKE_scene_eval_sequencer_sequences on SCScene (0x7f01dbb5ac38) [RENDER]: BKE_world_eval on WOWorld (0x7f01dbb9bd38) [RENDER]: BKE_object_eval_local_transform on OBCamera (0x7f01db8a0838) [RENDER]: BKE_object_eval_transform_final on OBCamera (0x7f01db8a0838) [RENDER]: BKE_light_eval on LALight (0x7f01d1d1c638) [RENDER]: BKE_object_eval_local_transform on OBCube (0x7f01db89fc38) [RENDER]: BKE_object_eval_local_transform on OBLight (0x7f01db8a0238) [RENDER]: BKE_object_data_select_update on MECube (0x7f01db66d038) [RENDER]: BKE_material_eval on MAMaterial (0x7f01d1d239f8) [RENDER]: BKE_mesh_eval_geometry on MECube (0x7f01db66d038) [RENDER]: BKE_object_eval_uber_data on OBCube (0x7f01db89fc38) [RENDER]: BKE_object_eval_transform_final on OBLight (0x7f01db8a0238) [RENDER]: BKE_object_handle_data_update on OBCube (0x7f01db89fc38) [RENDER]: BKE_object_eval_transform_final on OBCube (0x7f01db89fc38) [RENDER]: BKE_object_select_update on OBCube (0x7f01db89fc38) [RENDER]: BKE_object_data_select_update on MECube (0x7f01d3811838) Depsgraph updated in 0.000825 seconds. Depsgraph evaluation FPS: -nan I1108 08:56:42.866781 1 device_cpu.cpp:137] Will be using AVX2 kernels. Fra:1 Mem:47.54M (Peak 47.55M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Synchronizing object | Cube Fra:1 Mem:47.54M (Peak 47.55M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Initializing graph_id_tag_update: id=OBCube flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBCube flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBCube flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBCube flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBCube flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBCube flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBCube flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBCube flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBLight flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBLight flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBLight flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBLight flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBCamera flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBCamera flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBCamera flags=GEOMETRY source=USER_EDIT graph_id_tag_update: id=OBCamera flags=GEOMETRY source=USER_EDIT I1108 08:56:42.868002 1 blender_sync.cpp:281] Total time spent synchronizing data: 0.00049901 Fra:1 Mem:47.43M (Peak 47.55M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Waiting for render to start Fra:1 Mem:47.45M (Peak 47.55M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Loading render kernels (may take a few minutes the first time) I1108 08:56:42.868594 35 scene.cpp:554] Requested features: Experimental features: On Max nodes group: 0 Nodes features: 0 Use Hair: False Use Object Motion: False Use Camera Motion: False Use Baking: False Use Subsurface: False Use Volume: False Use Branched Integrator: False Use Patch Evaluation: False Use Transparent Shadows: False Use Principled BSDF: True Use Denoising: False Use Displacement: False Use Background Light: True Fra:1 Mem:47.45M (Peak 47.55M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Scene Fra:1 Mem:47.45M (Peak 47.55M) | Time:00:00.00 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Shaders I1108 08:56:42.868700 35 svm.cpp:88] Total 7 shaders. I1108 08:56:42.868894 28 svm.cpp:67] Compilation summary: Shader name: default_volume Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000026 Surface: 0.000002 Bump: 0.000000 Volume: 0.000001 Displacement: 0.000009 Generate: 0.000012 Total: 0.000039 I1108 08:56:42.868935 29 svm.cpp:67] Compilation summary: Shader name: shader Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000018 Surface: 0.000020 Bump: 0.000000 Volume: 0.000013 Displacement: 0.000008 Generate: 0.000041 Total: 0.000059 I1108 08:56:42.868929 25 svm.cpp:67] Compilation summary: Shader name: default_empty Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000032 Surface: 0.000019 Bump: 0.000000 Volume: 0.000006 Displacement: 0.000008 Generate: 0.000033 Total: 0.000067 I1108 08:56:42.868966 26 svm.cpp:67] Compilation summary: Shader name: default_background Number of SVM nodes: 5 Peak stack usage: 0 Time (in seconds): Finalize: 0.000031 Surface: 0.000038 Bump: 0.000000 Volume: 0.000006 Displacement: 0.000009 Generate: 0.000053 Total: 0.000086 I1108 08:56:42.868934 35 svm.cpp:67] Compilation summary: Shader name: Material Number of SVM nodes: 28 Peak stack usage: 23 Time (in seconds): Finalize: 0.000004 Surface: 0.000069 Bump: 0.000000 Volume: 0.000006 Displacement: 0.000046 Generate: 0.000121 Total: 0.000125 I1108 08:56:42.869026 32 constant_fold.cpp:132] Discarding closure emission. I1108 08:56:42.869038 34 svm.cpp:67] Compilation summary: Shader name: default_surface Number of SVM nodes: 8 Peak stack usage: 4 Time (in seconds): Finalize: 0.000121 Surface: 0.000032 Bump: 0.000000 Volume: 0.000006 Displacement: 0.000012 Generate: 0.000050 Total: 0.000173 I1108 08:56:42.869136 32 svm.cpp:67] Compilation summary: Shader name: default_light Number of SVM nodes: 3 Peak stack usage: 0 Time (in seconds): Finalize: 0.000243 Surface: 0.000006 Bump: 0.000000 Volume: 0.000007 Displacement: 0.000002 Generate: 0.000015 Total: 0.000259 I1108 08:56:42.869220 35 device_cpu.cpp:491] Global memory allocate: __svm_nodes, 992 bytes. (992) I1108 08:56:42.869266 35 device_cpu.cpp:491] Global memory allocate: __shaders, 224 bytes. (224) I1108 08:56:42.887022 35 svm.cpp:164] Shader manager updated 7 shaders in 0.0183079 seconds. Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Procedurals Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Background Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Camera Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Meshes Flags Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Objects I1108 08:56:42.887091 35 object.cpp:628] Total 1 objects. Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Objects | Copying Transformations to device I1108 08:56:42.887112 35 device_cpu.cpp:491] Global memory allocate: __objects, 192 bytes. (192) Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Objects | Applying Static Transformations Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Particle Systems I1108 08:56:42.887135 35 particles.cpp:121] Total 0 particle systems. Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Particle Systems | Copying Particles to device I1108 08:56:42.887154 35 device_cpu.cpp:491] Global memory allocate: __particles, 80 bytes. (80) Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Meshes I1108 08:56:42.887171 35 geometry.cpp:1757] Total 1 meshes. Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Mesh | Computing attributes I1108 08:56:42.887192 35 device_cpu.cpp:491] Global memory allocate: __attributes_map, 64 bytes. (64) Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Mesh | Copying Attributes to device I1108 08:56:42.887207 35 device_cpu.cpp:491] Global memory allocate: __attributes_float3, 128 bytes. (128) I1108 08:56:42.887238 35 geometry.cpp:1978] Objects BVH build pool statistics: Total time: 0.000010 Tasks handled: 1 Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Scene BVH | Building I1108 08:56:42.887274 35 geometry.cpp:1240] Using EMBREE layout. Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Scene BVH | Building BVH Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Scene BVH | Building BVH 0% Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Scene BVH | Packing BVH primitives Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Scene BVH | Copying BVH to device I1108 08:56:42.887430 35 device_cpu.cpp:491] Global memory allocate: __prim_tri_index, 48 bytes. (48) I1108 08:56:42.887445 35 device_cpu.cpp:491] Global memory allocate: __prim_tri_verts, 576 bytes. (576) I1108 08:56:42.887457 35 device_cpu.cpp:491] Global memory allocate: __prim_type, 48 bytes. (48) I1108 08:56:42.887470 35 device_cpu.cpp:491] Global memory allocate: __prim_visibility, 48 bytes. (48) I1108 08:56:42.887481 35 device_cpu.cpp:491] Global memory allocate: __prim_index, 48 bytes. (48) I1108 08:56:42.887490 35 device_cpu.cpp:491] Global memory allocate: __prim_object, 48 bytes. (48) Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Mesh | Computing normals Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Mesh | Copying Mesh to device I1108 08:56:42.887516 35 device_cpu.cpp:491] Global memory allocate: __tri_shader, 48 bytes. (48) I1108 08:56:42.887526 35 device_cpu.cpp:491] Global memory allocate: __tri_vnormal, 128 bytes. (128) I1108 08:56:42.887534 35 device_cpu.cpp:491] Global memory allocate: __tri_vindex, 192 bytes. (192) I1108 08:56:42.887543 35 device_cpu.cpp:491] Global memory allocate: __tri_patch, 48 bytes. (48) I1108 08:56:42.887552 35 device_cpu.cpp:491] Global memory allocate: __tri_patch_uv, 64 bytes. (64) Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Objects Flags I1108 08:56:42.887568 35 device_cpu.cpp:491] Global memory allocate: __object_flag, 4 bytes. (4) I1108 08:56:42.887578 35 device_cpu.cpp:491] Global memory allocate: __object_volume_step, 4 bytes. (4) Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Images Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Camera Volume Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.00M, Peak:0.00M | Scene, View Layer | Updating Lookup Tables I1108 08:56:42.887606 35 tables.cpp:50] Total 1 lookup tables. I1108 08:56:42.887615 35 device_cpu.cpp:491] Global memory allocate: __lookup_table, 262,144 bytes. (256.00K) Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.25M, Peak:0.25M | Scene, View Layer | Updating Lights I1108 08:56:42.887632 35 light.cpp:992] Total 2 lights. I1108 08:56:42.887641 35 light.cpp:240] Background MIS has been disabled. I1108 08:56:42.887650 35 light.cpp:971] Number of lights sent to the device: 1 I1108 08:56:42.887660 35 light.cpp:973] Number of lights without contribution: 1 I1108 08:56:42.887667 35 device_cpu.cpp:491] Global memory allocate: __lights, 192 bytes. (192) Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.25M, Peak:0.25M | Scene, View Layer | Updating Lights | Computing distribution I1108 08:56:42.887682 35 light.cpp:334] Total 1 of light distribution primitives. I1108 08:56:42.887691 35 device_cpu.cpp:491] Global memory allocate: __light_distribution, 32 bytes. (32) Fra:1 Mem:47.95M (Peak 47.95M) | Time:00:00.02 | Mem:0.25M, Peak:0.25M | Scene, View Layer | Updating Integrator I1108 08:56:42.890012 35 device_cpu.cpp:491] Global memory allocate: __sample_pattern_lut, 1,335,552 bytes. (1.27M) Fra:1 Mem:49.22M (Peak 49.22M) | Time:00:00.02 | Mem:1.53M, Peak:1.53M | Scene, View Layer | Updating Film Fra:1 Mem:49.23M (Peak 49.48M) | Time:00:00.02 | Mem:1.28M, Peak:1.53M | Scene, View Layer | Updating Lookup Tables I1108 08:56:42.890159 35 tables.cpp:50] Total 2 lookup tables. I1108 08:56:42.890168 35 device_cpu.cpp:491] Global memory allocate: __lookup_table, 266,240 bytes. (260.00K) Fra:1 Mem:49.23M (Peak 49.48M) | Time:00:00.02 | Mem:1.53M, Peak:1.53M | Scene, View Layer | Updating Baking Fra:1 Mem:49.23M (Peak 49.48M) | Time:00:00.02 | Mem:1.53M, Peak:1.53M | Scene, View Layer | Updating Device | Writing constant memory I1108 08:56:42.890189 35 scene.cpp:350] System memory statistics after full device sync: Usage: 1,892,980 (1.80M) Peak: 2,159,220 (2.06M) Fra:1 Mem:49.23M (Peak 49.48M) | Time:00:00.02 | Mem:1.53M, Peak:1.53M | Scene, View Layer | Updating Device | Writing constant memory | Compiling render kernels Fra:1 Mem:49.23M (Peak 49.48M) | Time:00:00.02 | Mem:1.53M, Peak:1.53M | Scene, View Layer | Updating Device | Writing constant memory Fra:1 Mem:49.23M (Peak 49.48M) | Time:00:00.02 | Mem:1.53M, Peak:1.53M | Scene, View Layer | Rendered 0/510 Tiles I1108 08:56:42.890247 26 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890259 35 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890269 34 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890277 24 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890281 32 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890281 22 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890307 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) I1108 08:56:42.890271 28 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890272 25 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890295 21 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890272 29 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890348 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) I1108 08:56:42.890326 33 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890373 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) I1108 08:56:42.890419 31 device_cpu.cpp:394] Buffer allocate: kernel_globals, 2,608 bytes. (2.55K) I1108 08:56:42.890323 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) I1108 08:56:42.890487 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) I1108 08:56:42.890508 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) I1108 08:56:42.890513 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) I1108 08:56:42.890677 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) I1108 08:56:42.890686 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) I1108 08:56:42.890738 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) I1108 08:56:42.890851 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) I1108 08:56:42.895428 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.18 | Remaining:00:06.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 1/510 Tiles I1108 08:56:43.046957 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.18 | Remaining:00:06.68 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 2/510 Tiles I1108 08:56:43.047242 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.18 | Remaining:00:06.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 3/510 Tiles I1108 08:56:43.047806 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.18 | Remaining:00:06.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 4/510 Tiles I1108 08:56:43.048549 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.18 | Remaining:00:06.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 5/510 Tiles I1108 08:56:43.050916 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.18 | Remaining:00:06.68 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 6/510 Tiles I1108 08:56:43.052314 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.18 | Remaining:00:06.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 7/510 Tiles I1108 08:56:43.052479 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.19 | Remaining:00:06.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 8/510 Tiles I1108 08:56:43.052759 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.19 | Remaining:00:06.70 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 9/510 Tiles I1108 08:56:43.053243 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.19 | Remaining:00:06.70 | Mem:2.81M, Peak:3.06M | Scene, View Layer | Rendered 10/510 Tiles I1108 08:56:43.053396 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.19 | Remaining:00:06.70 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 11/510 Tiles I1108 08:56:43.054438 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.20 | Remaining:00:06.67 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 12/510 Tiles I1108 08:56:43.065398 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.34 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 13/510 Tiles I1108 08:56:43.203233 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.34 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 14/510 Tiles I1108 08:56:43.203579 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.34 | Remaining:00:06.42 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 15/510 Tiles I1108 08:56:43.206437 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.34 | Remaining:00:06.42 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 16/510 Tiles I1108 08:56:43.207589 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.34 | Remaining:00:06.42 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 17/510 Tiles I1108 08:56:43.208230 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.34 | Remaining:00:06.42 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 18/510 Tiles I1108 08:56:43.210202 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.34 | Remaining:00:06.42 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 19/510 Tiles I1108 08:56:43.210376 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.34 | Remaining:00:06.42 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 20/510 Tiles I1108 08:56:43.210544 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.34 | Remaining:00:06.42 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 21/510 Tiles I1108 08:56:43.211014 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.34 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 22/510 Tiles I1108 08:56:43.211622 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.34 | Remaining:00:06.42 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 23/510 Tiles I1108 08:56:43.211768 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.35 | Remaining:00:06.41 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 24/510 Tiles I1108 08:56:43.221496 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.49 | Remaining:00:06.23 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 25/510 Tiles I1108 08:56:43.359046 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.49 | Remaining:00:06.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 26/510 Tiles I1108 08:56:43.359815 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.49 | Remaining:00:06.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 27/510 Tiles I1108 08:56:43.362326 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.50 | Remaining:00:06.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 28/510 Tiles I1108 08:56:43.364086 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.50 | Remaining:00:06.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 29/510 Tiles I1108 08:56:43.365097 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.50 | Remaining:00:06.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 30/510 Tiles I1108 08:56:43.366405 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.50 | Remaining:00:06.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 31/510 Tiles I1108 08:56:43.366894 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.50 | Remaining:00:06.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 32/510 Tiles I1108 08:56:43.367200 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.50 | Remaining:00:06.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 33/510 Tiles I1108 08:56:43.367839 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.50 | Remaining:00:06.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 34/510 Tiles I1108 08:56:43.368083 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.50 | Remaining:00:06.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 35/510 Tiles I1108 08:56:43.371871 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.51 | Remaining:00:06.21 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 36/510 Tiles I1108 08:56:43.377591 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.65 | Remaining:00:06.07 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 37/510 Tiles I1108 08:56:43.515318 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.65 | Remaining:00:06.07 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 38/510 Tiles I1108 08:56:43.516263 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.65 | Remaining:00:06.07 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 39/510 Tiles I1108 08:56:43.519232 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.65 | Remaining:00:06.06 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 40/510 Tiles I1108 08:56:43.522035 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.66 | Remaining:00:06.06 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 41/510 Tiles I1108 08:56:43.523514 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.66 | Remaining:00:06.06 | Mem:2.81M, Peak:3.06M | Scene, View Layer | Rendered 42/510 Tiles I1108 08:56:43.523792 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.66 | Remaining:00:06.06 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 43/510 Tiles I1108 08:56:43.524173 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.66 | Remaining:00:06.06 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 44/510 Tiles I1108 08:56:43.525228 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.66 | Remaining:00:06.06 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 45/510 Tiles I1108 08:56:43.527570 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.66 | Remaining:00:06.06 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 46/510 Tiles I1108 08:56:43.529448 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.67 | Remaining:00:06.05 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 47/510 Tiles I1108 08:56:43.536713 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.67 | Remaining:00:06.05 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 48/510 Tiles I1108 08:56:43.537750 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.80 | Remaining:00:05.90 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 49/510 Tiles I1108 08:56:43.671661 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.81 | Remaining:00:05.90 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 50/510 Tiles I1108 08:56:43.673342 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.81 | Remaining:00:05.90 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 51/510 Tiles I1108 08:56:43.674630 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.81 | Remaining:00:05.89 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 52/510 Tiles I1108 08:56:43.679062 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.81 | Remaining:00:05.89 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 53/510 Tiles I1108 08:56:43.679605 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.81 | Remaining:00:05.89 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 54/510 Tiles I1108 08:56:43.680814 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.82 | Remaining:00:05.89 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 55/510 Tiles I1108 08:56:43.683563 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.82 | Remaining:00:05.89 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 56/510 Tiles I1108 08:56:43.684275 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.82 | Remaining:00:05.89 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 57/510 Tiles I1108 08:56:43.684487 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.82 | Remaining:00:05.89 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 58/510 Tiles I1108 08:56:43.686424 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.83 | Remaining:00:05.88 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 59/510 Tiles I1108 08:56:43.693701 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.83 | Remaining:00:05.88 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 60/510 Tiles I1108 08:56:43.694758 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.96 | Remaining:00:05.79 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 61/510 Tiles I1108 08:56:43.829206 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.96 | Remaining:00:05.79 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 62/510 Tiles I1108 08:56:43.831069 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.97 | Remaining:00:05.78 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 63/510 Tiles I1108 08:56:43.837188 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.97 | Remaining:00:05.78 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 64/510 Tiles I1108 08:56:43.838241 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.97 | Remaining:00:05.78 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 65/510 Tiles I1108 08:56:43.838755 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.98 | Remaining:00:05.78 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 66/510 Tiles I1108 08:56:43.843286 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.98 | Remaining:00:05.78 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 67/510 Tiles I1108 08:56:43.843848 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.98 | Remaining:00:05.78 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 68/510 Tiles I1108 08:56:43.848337 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.99 | Remaining:00:05.77 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 69/510 Tiles I1108 08:56:43.852842 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:00.99 | Remaining:00:05.77 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 70/510 Tiles I1108 08:56:43.858340 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.00 | Remaining:00:05.77 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 71/510 Tiles I1108 08:56:43.866349 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.02 | Remaining:00:05.76 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 72/510 Tiles I1108 08:56:43.882877 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.12 | Remaining:00:05.70 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 73/510 Tiles I1108 08:56:43.988737 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.12 | Remaining:00:05.70 | Mem:2.81M, Peak:3.06M | Scene, View Layer | Rendered 74/510 Tiles I1108 08:56:43.989218 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.13 | Remaining:00:05.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 75/510 Tiles I1108 08:56:43.998625 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.13 | Remaining:00:05.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 76/510 Tiles I1108 08:56:44.001178 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.14 | Remaining:00:05.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 77/510 Tiles I1108 08:56:44.004334 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.14 | Remaining:00:05.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 78/510 Tiles I1108 08:56:44.005756 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.15 | Remaining:00:05.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 79/510 Tiles I1108 08:56:44.018477 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.16 | Remaining:00:05.68 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 80/510 Tiles I1108 08:56:44.026598 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.19 | Remaining:00:05.68 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 81/510 Tiles I1108 08:56:44.054832 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.20 | Remaining:00:05.67 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 82/510 Tiles I1108 08:56:44.066341 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.21 | Remaining:00:05.68 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 83/510 Tiles I1108 08:56:44.073256 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.28 | Remaining:00:05.65 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 84/510 Tiles I1108 08:56:44.146360 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.28 | Remaining:00:05.65 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 85/510 Tiles I1108 08:56:44.147220 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.28 | Remaining:00:05.65 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 86/510 Tiles I1108 08:56:44.149664 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.29 | Remaining:00:05.65 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 87/510 Tiles I1108 08:56:44.158466 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.29 | Remaining:00:05.64 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 88/510 Tiles I1108 08:56:44.160323 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.30 | Remaining:00:05.64 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 89/510 Tiles I1108 08:56:44.166918 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.30 | Remaining:00:05.63 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 90/510 Tiles I1108 08:56:44.172286 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.33 | Remaining:00:05.62 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 91/510 Tiles I1108 08:56:44.193301 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.33 | Remaining:00:05.61 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 92/510 Tiles I1108 08:56:44.202543 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.37 | Remaining:00:05.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 93/510 Tiles I1108 08:56:44.240270 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.37 | Remaining:00:05.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 94/510 Tiles I1108 08:56:44.241925 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.42 | Remaining:00:05.57 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 95/510 Tiles I1108 08:56:44.288758 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.44 | Remaining:00:05.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 96/510 Tiles I1108 08:56:44.305366 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.44 | Remaining:00:05.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 97/510 Tiles I1108 08:56:44.307340 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.44 | Remaining:00:05.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 98/510 Tiles I1108 08:56:44.309680 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.45 | Remaining:00:05.59 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 99/510 Tiles I1108 08:56:44.319799 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.45 | Remaining:00:05.59 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 100/510 Tiles I1108 08:56:44.321784 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.46 | Remaining:00:05.59 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 101/510 Tiles I1108 08:56:44.328164 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.47 | Remaining:00:05.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 102/510 Tiles I1108 08:56:44.336064 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.54 | Remaining:00:05.61 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 103/510 Tiles I1108 08:56:44.406630 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.60 | Remaining:00:05.62 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 104/510 Tiles I1108 08:56:44.465049 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.61 | Remaining:00:05.62 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 105/510 Tiles I1108 08:56:44.474340 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.61 | Remaining:00:05.62 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 106/510 Tiles I1108 08:56:44.480962 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.61 | Remaining:00:05.62 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 107/510 Tiles I1108 08:56:44.481840 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.63 | Remaining:00:05.62 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 108/510 Tiles I1108 08:56:44.493111 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.63 | Remaining:00:05.62 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 109/510 Tiles I1108 08:56:44.496906 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.64 | Remaining:00:05.62 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 110/510 Tiles I1108 08:56:44.512075 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.70 | Remaining:00:05.61 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 111/510 Tiles I1108 08:56:44.569137 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.75 | Remaining:00:05.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 112/510 Tiles I1108 08:56:44.622514 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.77 | Remaining:00:05.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 113/510 Tiles I1108 08:56:44.637288 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.77 | Remaining:00:05.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 114/510 Tiles I1108 08:56:44.641885 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.78 | Remaining:00:05.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 115/510 Tiles I1108 08:56:44.644834 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.79 | Remaining:00:05.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 116/510 Tiles I1108 08:56:44.656563 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.79 | Remaining:00:05.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 117/510 Tiles I1108 08:56:44.657192 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.80 | Remaining:00:05.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 118/510 Tiles I1108 08:56:44.671105 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.86 | Remaining:00:05.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 119/510 Tiles I1108 08:56:44.732600 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.88 | Remaining:00:05.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 120/510 Tiles I1108 08:56:44.743947 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.91 | Remaining:00:05.56 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 121/510 Tiles I1108 08:56:44.779829 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.93 | Remaining:00:05.56 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 122/510 Tiles I1108 08:56:44.800225 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.93 | Remaining:00:05.56 | Mem:2.81M, Peak:3.06M | Scene, View Layer | Rendered 123/510 Tiles I1108 08:56:44.800400 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.94 | Remaining:00:05.57 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 124/510 Tiles I1108 08:56:44.809779 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.95 | Remaining:00:05.57 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 125/510 Tiles I1108 08:56:44.814980 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.95 | Remaining:00:05.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 126/510 Tiles I1108 08:56:44.820384 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.96 | Remaining:00:05.59 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 127/510 Tiles I1108 08:56:44.830204 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:01.98 | Remaining:00:05.62 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 128/510 Tiles I1108 08:56:44.846318 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.03 | Remaining:00:05.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 129/510 Tiles I1108 08:56:44.898957 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.16 | Remaining:00:05.85 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 130/510 Tiles I1108 08:56:45.023365 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.18 | Remaining:00:05.87 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 131/510 Tiles I1108 08:56:45.045344 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.19 | Remaining:00:05.88 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 132/510 Tiles I1108 08:56:45.057075 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.28 | Remaining:00:05.96 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 133/510 Tiles I1108 08:56:45.152470 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.29 | Remaining:00:05.96 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 134/510 Tiles I1108 08:56:45.157297 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.31 | Remaining:00:05.97 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 135/510 Tiles I1108 08:56:45.181337 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.34 | Remaining:00:05.97 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 136/510 Tiles I1108 08:56:45.207919 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.35 | Remaining:00:05.97 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 137/510 Tiles I1108 08:56:45.214944 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.45 | Remaining:00:05.99 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 138/510 Tiles I1108 08:56:45.316428 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.45 | Remaining:00:05.99 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 139/510 Tiles I1108 08:56:45.320945 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.46 | Remaining:00:05.99 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 140/510 Tiles I1108 08:56:45.323259 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.47 | Remaining:00:05.99 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 141/510 Tiles I1108 08:56:45.339224 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.50 | Remaining:00:05.99 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 142/510 Tiles I1108 08:56:45.370736 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.51 | Remaining:00:05.99 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 143/510 Tiles I1108 08:56:45.373565 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.61 | Remaining:00:05.99 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 144/510 Tiles I1108 08:56:45.479351 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.62 | Remaining:00:05.98 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 145/510 Tiles I1108 08:56:45.487498 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.63 | Remaining:00:05.98 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 146/510 Tiles I1108 08:56:45.502463 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.64 | Remaining:00:05.98 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 147/510 Tiles I1108 08:56:45.504937 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.65 | Remaining:00:05.98 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 148/510 Tiles I1108 08:56:45.516086 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.67 | Remaining:00:05.97 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 149/510 Tiles I1108 08:56:45.533452 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.67 | Remaining:00:05.97 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 150/510 Tiles I1108 08:56:45.534745 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.69 | Remaining:00:05.97 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 151/510 Tiles I1108 08:56:45.559669 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.75 | Remaining:00:05.99 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 152/510 Tiles I1108 08:56:45.616778 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.78 | Remaining:00:06.00 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 153/510 Tiles I1108 08:56:45.650566 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.79 | Remaining:00:06.01 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 154/510 Tiles I1108 08:56:45.658810 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.80 | Remaining:00:06.02 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 155/510 Tiles I1108 08:56:45.669876 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.82 | Remaining:00:06.03 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 156/510 Tiles I1108 08:56:45.686389 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.85 | Remaining:00:06.06 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 157/510 Tiles I1108 08:56:45.713855 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.85 | Remaining:00:06.07 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 158/510 Tiles I1108 08:56:45.719664 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.88 | Remaining:00:06.10 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 159/510 Tiles I1108 08:56:45.743139 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:02.88 | Remaining:00:06.10 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 160/510 Tiles I1108 08:56:45.745288 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.08 | Remaining:00:06.31 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 161/510 Tiles I1108 08:56:45.943886 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.08 | Remaining:00:06.31 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 162/510 Tiles I1108 08:56:45.950515 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.24 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 163/510 Tiles I1108 08:56:46.108353 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.25 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 164/510 Tiles I1108 08:56:46.114509 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.41 | Remaining:00:06.55 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 165/510 Tiles I1108 08:56:46.278759 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.44 | Remaining:00:06.56 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 166/510 Tiles I1108 08:56:46.304066 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.47 | Remaining:00:06.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 167/510 Tiles I1108 08:56:46.340135 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.50 | Remaining:00:06.59 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 168/510 Tiles I1108 08:56:46.369951 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.53 | Remaining:00:06.59 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 169/510 Tiles I1108 08:56:46.395560 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.58 | Remaining:00:06.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 170/510 Tiles I1108 08:56:46.443833 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.60 | Remaining:00:06.57 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 171/510 Tiles I1108 08:56:46.468611 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.64 | Remaining:00:06.56 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 172/510 Tiles I1108 08:56:46.503151 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.65 | Remaining:00:06.55 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 173/510 Tiles I1108 08:56:46.520771 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.67 | Remaining:00:06.55 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 174/510 Tiles I1108 08:56:46.532800 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.70 | Remaining:00:06.54 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 175/510 Tiles I1108 08:56:46.567154 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.72 | Remaining:00:06.53 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 176/510 Tiles I1108 08:56:46.588579 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.72 | Remaining:00:06.52 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 177/510 Tiles I1108 08:56:46.592427 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.77 | Remaining:00:06.47 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 178/510 Tiles I1108 08:56:46.638317 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.78 | Remaining:00:06.46 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 179/510 Tiles I1108 08:56:46.644882 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.80 | Remaining:00:06.44 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 180/510 Tiles I1108 08:56:46.665968 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.81 | Remaining:00:06.44 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 181/510 Tiles I1108 08:56:46.675297 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.81 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 182/510 Tiles I1108 08:56:46.682420 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.82 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 183/510 Tiles I1108 08:56:46.687902 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.82 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 184/510 Tiles I1108 08:56:46.691651 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.86 | Remaining:00:06.42 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 185/510 Tiles I1108 08:56:46.730494 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.88 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 186/510 Tiles I1108 08:56:46.744752 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.88 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 187/510 Tiles I1108 08:56:46.748100 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:03.89 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 188/510 Tiles I1108 08:56:46.755206 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.00 | Remaining:00:06.51 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 189/510 Tiles I1108 08:56:46.868670 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.04 | Remaining:00:06.53 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 190/510 Tiles I1108 08:56:46.903908 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.20 | Remaining:00:06.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 191/510 Tiles I1108 08:56:47.066643 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.24 | Remaining:00:06.61 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 192/510 Tiles I1108 08:56:47.102825 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.36 | Remaining:00:06.64 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 193/510 Tiles I1108 08:56:47.230475 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.40 | Remaining:00:06.65 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 194/510 Tiles I1108 08:56:47.265812 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.53 | Remaining:00:06.67 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 195/510 Tiles I1108 08:56:47.393311 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.54 | Remaining:00:06.67 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 196/510 Tiles I1108 08:56:47.404000 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.56 | Remaining:00:06.67 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 197/510 Tiles I1108 08:56:47.427846 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.56 | Remaining:00:06.67 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 198/510 Tiles I1108 08:56:47.430938 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.57 | Remaining:00:06.66 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 199/510 Tiles I1108 08:56:47.441813 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.58 | Remaining:00:06.66 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 200/510 Tiles I1108 08:56:47.444020 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.64 | Remaining:00:06.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 201/510 Tiles I1108 08:56:47.502701 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.69 | Remaining:00:06.54 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 202/510 Tiles I1108 08:56:47.555950 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.69 | Remaining:00:06.53 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 203/510 Tiles I1108 08:56:47.562094 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.72 | Remaining:00:06.50 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 204/510 Tiles I1108 08:56:47.586066 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.72 | Remaining:00:06.50 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 205/510 Tiles I1108 08:56:47.588723 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.73 | Remaining:00:06.48 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 206/510 Tiles I1108 08:56:47.601742 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.73 | Remaining:00:06.48 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 207/510 Tiles I1108 08:56:47.601990 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.77 | Remaining:00:06.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 208/510 Tiles I1108 08:56:47.641326 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.79 | Remaining:00:06.41 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 209/510 Tiles I1108 08:56:47.657377 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.79 | Remaining:00:06.41 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 210/510 Tiles I1108 08:56:47.661317 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.79 | Remaining:00:06.41 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 211/510 Tiles I1108 08:56:47.661500 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.80 | Remaining:00:06.40 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 212/510 Tiles I1108 08:56:47.664008 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.80 | Remaining:00:06.40 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 213/510 Tiles I1108 08:56:47.664975 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.85 | Remaining:00:06.34 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 214/510 Tiles I1108 08:56:47.718955 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.85 | Remaining:00:06.34 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 215/510 Tiles I1108 08:56:47.719890 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.88 | Remaining:00:06.33 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 216/510 Tiles I1108 08:56:47.744586 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.88 | Remaining:00:06.32 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 217/510 Tiles I1108 08:56:47.746116 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.89 | Remaining:00:06.32 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 218/510 Tiles I1108 08:56:47.759743 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:04.90 | Remaining:00:06.33 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 219/510 Tiles I1108 08:56:47.765149 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.04 | Remaining:00:06.37 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 220/510 Tiles I1108 08:56:47.906682 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.18 | Remaining:00:06.39 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 221/510 Tiles I1108 08:56:48.045292 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.20 | Remaining:00:06.39 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 222/510 Tiles I1108 08:56:48.069309 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.34 | Remaining:00:06.39 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 223/510 Tiles I1108 08:56:48.208760 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.36 | Remaining:00:06.39 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 224/510 Tiles I1108 08:56:48.232205 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.50 | Remaining:00:06.38 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 225/510 Tiles I1108 08:56:48.372233 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.53 | Remaining:00:06.38 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 226/510 Tiles I1108 08:56:48.395020 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.54 | Remaining:00:06.38 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 227/510 Tiles I1108 08:56:48.410866 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.56 | Remaining:00:06.37 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 228/510 Tiles I1108 08:56:48.428495 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.56 | Remaining:00:06.37 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 229/510 Tiles I1108 08:56:48.429518 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.57 | Remaining:00:06.36 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 230/510 Tiles I1108 08:56:48.442423 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.60 | Remaining:00:06.34 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 231/510 Tiles I1108 08:56:48.462981 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.67 | Remaining:00:06.24 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 232/510 Tiles I1108 08:56:48.533970 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.69 | Remaining:00:06.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 233/510 Tiles I1108 08:56:48.553040 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.70 | Remaining:00:06.20 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 234/510 Tiles I1108 08:56:48.568482 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.72 | Remaining:00:06.17 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 235/510 Tiles I1108 08:56:48.591076 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.72 | Remaining:00:06.16 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 236/510 Tiles I1108 08:56:48.591357 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.73 | Remaining:00:06.15 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 237/510 Tiles I1108 08:56:48.601662 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.75 | Remaining:00:06.13 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 238/510 Tiles I1108 08:56:48.621124 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.76 | Remaining:00:06.12 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 239/510 Tiles I1108 08:56:48.631615 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.79 | Remaining:00:06.09 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 240/510 Tiles I1108 08:56:48.653668 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.79 | Remaining:00:06.09 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 241/510 Tiles I1108 08:56:48.655257 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.80 | Remaining:00:06.08 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 242/510 Tiles I1108 08:56:48.664485 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.81 | Remaining:00:06.07 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 243/510 Tiles I1108 08:56:48.676141 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.83 | Remaining:00:06.04 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 244/510 Tiles I1108 08:56:48.695335 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.86 | Remaining:00:06.01 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 245/510 Tiles I1108 08:56:48.726831 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.86 | Remaining:00:06.01 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 246/510 Tiles I1108 08:56:48.728010 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.89 | Remaining:00:06.00 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 247/510 Tiles I1108 08:56:48.754366 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.89 | Remaining:00:06.00 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 248/510 Tiles I1108 08:56:48.754535 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:05.89 | Remaining:00:06.00 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 249/510 Tiles I1108 08:56:48.762004 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.06 | Remaining:00:06.02 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 250/510 Tiles I1108 08:56:48.927064 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.22 | Remaining:00:06.02 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 251/510 Tiles I1108 08:56:49.088965 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.22 | Remaining:00:06.02 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 252/510 Tiles I1108 08:56:49.090579 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.38 | Remaining:00:05.99 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 253/510 Tiles I1108 08:56:49.251677 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.39 | Remaining:00:05.99 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 254/510 Tiles I1108 08:56:49.253141 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.53 | Remaining:00:05.96 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 255/510 Tiles I1108 08:56:49.399192 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.55 | Remaining:00:05.95 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 256/510 Tiles I1108 08:56:49.415256 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.55 | Remaining:00:05.95 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 257/510 Tiles I1108 08:56:49.415742 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.55 | Remaining:00:05.95 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 258/510 Tiles I1108 08:56:49.416050 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.55 | Remaining:00:05.95 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 259/510 Tiles I1108 08:56:49.418826 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.57 | Remaining:00:05.93 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 260/510 Tiles I1108 08:56:49.433969 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.62 | Remaining:00:05.88 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 261/510 Tiles I1108 08:56:49.483402 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.69 | Remaining:00:05.77 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 262/510 Tiles I1108 08:56:49.559525 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.71 | Remaining:00:05.75 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 263/510 Tiles I1108 08:56:49.574247 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.71 | Remaining:00:05.74 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 264/510 Tiles I1108 08:56:49.578088 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.71 | Remaining:00:05.74 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 265/510 Tiles I1108 08:56:49.579246 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.71 | Remaining:00:05.74 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 266/510 Tiles I1108 08:56:49.581396 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.72 | Remaining:00:05.73 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 267/510 Tiles I1108 08:56:49.591795 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.76 | Remaining:00:05.68 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 268/510 Tiles I1108 08:56:49.625087 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.76 | Remaining:00:05.67 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 269/510 Tiles I1108 08:56:49.631475 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.76 | Remaining:00:05.67 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 270/510 Tiles I1108 08:56:49.632154 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.77 | Remaining:00:05.66 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 271/510 Tiles I1108 08:56:49.640916 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.81 | Remaining:00:05.61 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 272/510 Tiles I1108 08:56:49.679394 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.81 | Remaining:00:05.61 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 273/510 Tiles I1108 08:56:49.679944 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.85 | Remaining:00:05.56 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 274/510 Tiles I1108 08:56:49.719492 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.86 | Remaining:00:05.54 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 275/510 Tiles I1108 08:56:49.732259 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.87 | Remaining:00:05.54 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 276/510 Tiles I1108 08:56:49.739974 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.88 | Remaining:00:05.54 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 277/510 Tiles I1108 08:56:49.742612 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.88 | Remaining:00:05.54 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 278/510 Tiles I1108 08:56:49.744238 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:06.88 | Remaining:00:05.54 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 279/510 Tiles I1108 08:56:49.750680 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.10 | Remaining:00:05.54 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 280/510 Tiles I1108 08:56:49.969911 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.26 | Remaining:00:05.52 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 281/510 Tiles I1108 08:56:50.123050 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.27 | Remaining:00:05.51 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 282/510 Tiles I1108 08:56:50.133191 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.42 | Remaining:00:05.47 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 283/510 Tiles I1108 08:56:50.286335 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.43 | Remaining:00:05.47 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 284/510 Tiles I1108 08:56:50.296360 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.52 | Remaining:00:05.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 285/510 Tiles I1108 08:56:50.388598 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.54 | Remaining:00:05.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 286/510 Tiles I1108 08:56:50.405143 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.57 | Remaining:00:05.40 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 287/510 Tiles I1108 08:56:50.435995 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.58 | Remaining:00:05.39 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 288/510 Tiles I1108 08:56:50.446476 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.58 | Remaining:00:05.39 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 289/510 Tiles I1108 08:56:50.448858 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.59 | Remaining:00:05.37 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 290/510 Tiles I1108 08:56:50.461287 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.63 | Remaining:00:05.33 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 291/510 Tiles I1108 08:56:50.498914 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.68 | Remaining:00:05.26 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 292/510 Tiles I1108 08:56:50.546300 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.70 | Remaining:00:05.24 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 293/510 Tiles I1108 08:56:50.562638 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.73 | Remaining:00:05.19 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 294/510 Tiles I1108 08:56:50.598683 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.74 | Remaining:00:05.17 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 295/510 Tiles I1108 08:56:50.610420 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.74 | Remaining:00:05.17 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 296/510 Tiles I1108 08:56:50.611315 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.76 | Remaining:00:05.15 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 297/510 Tiles I1108 08:56:50.624248 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.78 | Remaining:00:05.12 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 298/510 Tiles I1108 08:56:50.645282 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.78 | Remaining:00:05.12 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 299/510 Tiles I1108 08:56:50.647677 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.79 | Remaining:00:05.10 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 300/510 Tiles I1108 08:56:50.660746 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.80 | Remaining:00:05.10 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 301/510 Tiles I1108 08:56:50.663650 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.80 | Remaining:00:05.09 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 302/510 Tiles I1108 08:56:50.668532 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.80 | Remaining:00:05.09 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 303/510 Tiles I1108 08:56:50.669225 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.84 | Remaining:00:05.04 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 304/510 Tiles I1108 08:56:50.704432 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.85 | Remaining:00:05.03 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 305/510 Tiles I1108 08:56:50.721537 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.89 | Remaining:00:04.99 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 306/510 Tiles I1108 08:56:50.761145 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.91 | Remaining:00:04.98 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 307/510 Tiles I1108 08:56:50.774416 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.91 | Remaining:00:04.98 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 308/510 Tiles I1108 08:56:50.774569 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:07.92 | Remaining:00:04.98 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 309/510 Tiles I1108 08:56:50.787209 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.16 | Remaining:00:04.97 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 310/510 Tiles I1108 08:56:51.029199 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.34 | Remaining:00:04.96 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 311/510 Tiles I1108 08:56:51.208253 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.38 | Remaining:00:04.95 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 312/510 Tiles I1108 08:56:51.247071 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.50 | Remaining:00:04.91 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 313/510 Tiles I1108 08:56:51.371755 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.54 | Remaining:00:04.89 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 314/510 Tiles I1108 08:56:51.410285 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.60 | Remaining:00:04.87 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 315/510 Tiles I1108 08:56:51.467113 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.65 | Remaining:00:04.84 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 316/510 Tiles I1108 08:56:51.519515 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.67 | Remaining:00:04.83 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 317/510 Tiles I1108 08:56:51.532524 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.69 | Remaining:00:04.81 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 318/510 Tiles I1108 08:56:51.560851 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.71 | Remaining:00:04.80 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 319/510 Tiles I1108 08:56:51.573351 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.76 | Remaining:00:04.75 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 320/510 Tiles I1108 08:56:51.625231 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.76 | Remaining:00:04.75 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 321/510 Tiles I1108 08:56:51.628032 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.79 | Remaining:00:04.72 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 322/510 Tiles I1108 08:56:51.654662 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.82 | Remaining:00:04.68 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 323/510 Tiles I1108 08:56:51.691223 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.85 | Remaining:00:04.65 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 324/510 Tiles I1108 08:56:51.713191 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.85 | Remaining:00:04.64 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 325/510 Tiles I1108 08:56:51.722187 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.87 | Remaining:00:04.62 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 326/510 Tiles I1108 08:56:51.736626 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.89 | Remaining:00:04.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 327/510 Tiles I1108 08:56:51.759043 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.92 | Remaining:00:04.54 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 328/510 Tiles I1108 08:56:51.783718 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.92 | Remaining:00:04.53 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 329/510 Tiles I1108 08:56:51.788179 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.92 | Remaining:00:04.53 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 330/510 Tiles I1108 08:56:51.789206 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:08.92 | Remaining:00:04.52 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 331/510 Tiles I1108 08:56:51.791714 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.01 | Remaining:00:04.48 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 332/510 Tiles I1108 08:56:51.874723 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.03 | Remaining:00:04.46 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 333/510 Tiles I1108 08:56:51.892894 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.05 | Remaining:00:04.45 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 334/510 Tiles I1108 08:56:51.916457 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.07 | Remaining:00:04.44 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 335/510 Tiles I1108 08:56:51.932528 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.07 | Remaining:00:04.44 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 336/510 Tiles I1108 08:56:51.941323 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.08 | Remaining:00:04.43 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 337/510 Tiles I1108 08:56:51.943446 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.12 | Remaining:00:04.44 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 338/510 Tiles I1108 08:56:51.989943 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.12 | Remaining:00:04.44 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 339/510 Tiles I1108 08:56:51.991703 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.40 | Remaining:00:04.41 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 340/510 Tiles I1108 08:56:52.267635 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.59 | Remaining:00:04.37 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 341/510 Tiles I1108 08:56:52.456504 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.63 | Remaining:00:04.36 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 342/510 Tiles I1108 08:56:52.493369 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.78 | Remaining:00:04.29 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 343/510 Tiles I1108 08:56:52.646314 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.79 | Remaining:00:04.29 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 344/510 Tiles I1108 08:56:52.658375 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.82 | Remaining:00:04.27 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 345/510 Tiles I1108 08:56:52.687825 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.95 | Remaining:00:04.19 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 346/510 Tiles I1108 08:56:52.812629 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.96 | Remaining:00:04.18 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 347/510 Tiles I1108 08:56:52.822948 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.96 | Remaining:00:04.18 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 348/510 Tiles I1108 08:56:52.825573 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.98 | Remaining:00:04.16 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 349/510 Tiles I1108 08:56:52.852494 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.99 | Remaining:00:04.15 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 350/510 Tiles I1108 08:56:52.853111 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.99 | Remaining:00:04.15 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 351/510 Tiles I1108 08:56:52.857688 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:09.99 | Remaining:00:04.15 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 352/510 Tiles I1108 08:56:52.861624 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.00 | Remaining:00:04.13 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 353/510 Tiles I1108 08:56:52.872056 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.02 | Remaining:00:04.10 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 354/510 Tiles I1108 08:56:52.887748 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.07 | Remaining:00:04.02 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 355/510 Tiles I1108 08:56:52.933578 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.07 | Remaining:00:04.01 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 356/510 Tiles I1108 08:56:52.937290 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.11 | Remaining:00:03.93 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 357/510 Tiles I1108 08:56:52.974911 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.12 | Remaining:00:03.90 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 358/510 Tiles I1108 08:56:52.985361 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.12 | Remaining:00:03.90 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 359/510 Tiles I1108 08:56:52.988482 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.14 | Remaining:00:03.85 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 360/510 Tiles I1108 08:56:53.011535 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.15 | Remaining:00:03.84 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 361/510 Tiles I1108 08:56:53.015285 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.15 | Remaining:00:03.83 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 362/510 Tiles I1108 08:56:53.021014 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.15 | Remaining:00:03.83 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 363/510 Tiles I1108 08:56:53.021440 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.15 | Remaining:00:03.83 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 364/510 Tiles I1108 08:56:53.021780 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.17 | Remaining:00:03.81 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 365/510 Tiles I1108 08:56:53.036329 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.19 | Remaining:00:03.79 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 366/510 Tiles I1108 08:56:53.060699 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.23 | Remaining:00:03.76 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 367/510 Tiles I1108 08:56:53.094679 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.23 | Remaining:00:03.76 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 368/510 Tiles I1108 08:56:53.098816 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.27 | Remaining:00:03.74 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 369/510 Tiles I1108 08:56:53.136718 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.36 | Remaining:00:03.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 370/510 Tiles I1108 08:56:53.229889 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.48 | Remaining:00:03.63 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 371/510 Tiles I1108 08:56:53.346314 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.53 | Remaining:00:03.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 372/510 Tiles I1108 08:56:53.393301 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.64 | Remaining:00:03.53 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 373/510 Tiles I1108 08:56:53.509879 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.65 | Remaining:00:03.52 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 374/510 Tiles I1108 08:56:53.517953 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.69 | Remaining:00:03.49 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 375/510 Tiles I1108 08:56:53.554909 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.69 | Remaining:00:03.49 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 376/510 Tiles I1108 08:56:53.558624 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.81 | Remaining:00:03.38 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 377/510 Tiles I1108 08:56:53.676970 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.82 | Remaining:00:03.38 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 378/510 Tiles I1108 08:56:53.682741 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.85 | Remaining:00:03.35 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 379/510 Tiles I1108 08:56:53.718171 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.86 | Remaining:00:03.34 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 380/510 Tiles I1108 08:56:53.723296 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.90 | Remaining:00:03.30 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 381/510 Tiles I1108 08:56:53.771059 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.95 | Remaining:00:03.25 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 382/510 Tiles I1108 08:56:53.815969 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.97 | Remaining:00:03.22 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 383/510 Tiles I1108 08:56:53.840209 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:10.98 | Remaining:00:03.21 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 384/510 Tiles I1108 08:56:53.846765 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.02 | Remaining:00:03.16 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 385/510 Tiles I1108 08:56:53.885684 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.02 | Remaining:00:03.16 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 386/510 Tiles I1108 08:56:53.890156 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.07 | Remaining:00:03.10 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 387/510 Tiles I1108 08:56:53.934260 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.07 | Remaining:00:03.10 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 388/510 Tiles I1108 08:56:53.936815 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.08 | Remaining:00:03.08 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 389/510 Tiles I1108 08:56:53.950240 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.10 | Remaining:00:03.05 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 390/510 Tiles I1108 08:56:53.965198 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.11 | Remaining:00:03.03 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 391/510 Tiles I1108 08:56:53.973757 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.11 | Remaining:00:03.03 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 392/510 Tiles I1108 08:56:53.973963 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.11 | Remaining:00:03.03 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 393/510 Tiles I1108 08:56:53.976331 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.11 | Remaining:00:03.02 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 394/510 Tiles I1108 08:56:53.979663 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.13 | Remaining:00:02.98 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 395/510 Tiles I1108 08:56:54.002130 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.14 | Remaining:00:02.97 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 396/510 Tiles I1108 08:56:54.011477 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.18 | Remaining:00:02.91 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 397/510 Tiles I1108 08:56:54.045940 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.18 | Remaining:00:02.90 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 398/510 Tiles I1108 08:56:54.051082 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.22 | Remaining:00:02.84 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 399/510 Tiles I1108 08:56:54.092104 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.23 | Remaining:00:02.83 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 400/510 Tiles I1108 08:56:54.094708 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.24 | Remaining:00:02.81 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 401/510 Tiles I1108 08:56:54.107851 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.26 | Remaining:00:02.78 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 402/510 Tiles I1108 08:56:54.126560 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.34 | Remaining:00:02.65 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 403/510 Tiles I1108 08:56:54.208595 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.34 | Remaining:00:02.65 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 404/510 Tiles I1108 08:56:54.209203 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.35 | Remaining:00:02.64 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 405/510 Tiles I1108 08:56:54.217953 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.38 | Remaining:00:02.60 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 406/510 Tiles I1108 08:56:54.244331 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.38 | Remaining:00:02.59 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 407/510 Tiles I1108 08:56:54.249603 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.39 | Remaining:00:02.58 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 408/510 Tiles I1108 08:56:54.254395 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.40 | Remaining:00:02.56 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 409/510 Tiles I1108 08:56:54.265486 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.42 | Remaining:00:02.52 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 410/510 Tiles I1108 08:56:54.288632 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.50 | Remaining:00:02.39 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 411/510 Tiles I1108 08:56:54.367758 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.50 | Remaining:00:02.38 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 412/510 Tiles I1108 08:56:54.371327 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.51 | Remaining:00:02.37 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 413/510 Tiles I1108 08:56:54.380569 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.54 | Remaining:00:02.32 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 414/510 Tiles I1108 08:56:54.406970 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.54 | Remaining:00:02.32 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 415/510 Tiles I1108 08:56:54.407160 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.55 | Remaining:00:02.31 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 416/510 Tiles I1108 08:56:54.415051 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.56 | Remaining:00:02.30 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 417/510 Tiles I1108 08:56:54.423691 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.58 | Remaining:00:02.26 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 418/510 Tiles I1108 08:56:54.442929 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.58 | Remaining:00:02.25 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 419/510 Tiles I1108 08:56:54.450932 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.62 | Remaining:00:02.19 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 420/510 Tiles I1108 08:56:54.485971 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.66 | Remaining:00:02.11 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 421/510 Tiles I1108 08:56:54.525946 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.67 | Remaining:00:02.10 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 422/510 Tiles I1108 08:56:54.534139 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.67 | Remaining:00:02.08 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 423/510 Tiles I1108 08:56:54.540706 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.70 | Remaining:00:02.03 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 424/510 Tiles I1108 08:56:54.568795 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.70 | Remaining:00:02.03 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 425/510 Tiles I1108 08:56:54.570484 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.71 | Remaining:00:02.02 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 426/510 Tiles I1108 08:56:54.573575 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.72 | Remaining:00:02.00 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 427/510 Tiles I1108 08:56:54.582952 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.74 | Remaining:00:01.96 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 428/510 Tiles I1108 08:56:54.605159 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.74 | Remaining:00:01.95 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 429/510 Tiles I1108 08:56:54.610594 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.78 | Remaining:00:01.89 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 430/510 Tiles I1108 08:56:54.644201 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.81 | Remaining:00:01.82 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 431/510 Tiles I1108 08:56:54.677419 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.82 | Remaining:00:01.81 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 432/510 Tiles I1108 08:56:54.683990 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.83 | Remaining:00:01.79 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 433/510 Tiles I1108 08:56:54.696125 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.83 | Remaining:00:01.78 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 434/510 Tiles I1108 08:56:54.699812 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.86 | Remaining:00:01.73 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 435/510 Tiles I1108 08:56:54.724857 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.86 | Remaining:00:01.72 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 436/510 Tiles I1108 08:56:54.730413 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.87 | Remaining:00:01.71 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 437/510 Tiles I1108 08:56:54.732933 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.87 | Remaining:00:01.71 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 438/510 Tiles I1108 08:56:54.733086 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.87 | Remaining:00:01.69 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 439/510 Tiles I1108 08:56:54.741760 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.90 | Remaining:00:01.64 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 440/510 Tiles I1108 08:56:54.764031 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.90 | Remaining:00:01.63 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 441/510 Tiles I1108 08:56:54.768585 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.93 | Remaining:00:01.56 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 442/510 Tiles I1108 08:56:54.801705 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.97 | Remaining:00:01.49 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 443/510 Tiles I1108 08:56:54.835484 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.97 | Remaining:00:01.47 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 444/510 Tiles I1108 08:56:54.842429 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.99 | Remaining:00:01.45 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 445/510 Tiles I1108 08:56:54.854086 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:11.99 | Remaining:00:01.44 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 446/510 Tiles I1108 08:56:54.858296 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.02 | Remaining:00:01.39 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 447/510 Tiles I1108 08:56:54.884095 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.02 | Remaining:00:01.37 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 448/510 Tiles I1108 08:56:54.890810 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.02 | Remaining:00:01.37 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 449/510 Tiles I1108 08:56:54.890944 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.02 | Remaining:00:01.37 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 450/510 Tiles I1108 08:56:54.891103 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.03 | Remaining:00:01.35 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 451/510 Tiles I1108 08:56:54.900421 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.05 | Remaining:00:01.30 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 452/510 Tiles I1108 08:56:54.922150 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.06 | Remaining:00:01.30 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 453/510 Tiles I1108 08:56:54.926117 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.09 | Remaining:00:01.23 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 454/510 Tiles I1108 08:56:54.958981 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.13 | Remaining:00:01.15 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 455/510 Tiles I1108 08:56:54.993844 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.13 | Remaining:00:01.14 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 456/510 Tiles I1108 08:56:55.000344 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.14 | Remaining:00:01.12 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 457/510 Tiles I1108 08:56:55.012142 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.15 | Remaining:00:01.11 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 458/510 Tiles I1108 08:56:55.016299 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.18 | Remaining:00:01.05 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 459/510 Tiles I1108 08:56:55.042788 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.18 | Remaining:00:01.04 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 460/510 Tiles I1108 08:56:55.049837 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.18 | Remaining:00:01.04 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 461/510 Tiles I1108 08:56:55.050081 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.18 | Remaining:00:01.04 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 462/510 Tiles I1108 08:56:55.051252 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.19 | Remaining:00:01.02 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 463/510 Tiles I1108 08:56:55.059036 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.21 | Remaining:00:00.98 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 464/510 Tiles I1108 08:56:55.081180 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.22 | Remaining:00:00.97 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 465/510 Tiles I1108 08:56:55.083683 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.25 | Remaining:00:00.90 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 466/510 Tiles I1108 08:56:55.116550 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.28 | Remaining:00:00.83 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 467/510 Tiles I1108 08:56:55.151971 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.29 | Remaining:00:00.82 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 468/510 Tiles I1108 08:56:55.157711 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 131,072 bytes. (128.00K) Fra:1 Mem:50.63M (Peak 50.90M) | Time:00:12.30 | Remaining:00:00.79 | Mem:2.94M, Peak:3.06M | Scene, View Layer | Rendered 469/510 Tiles I1108 08:56:55.170480 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.62M (Peak 50.90M) | Time:00:12.31 | Remaining:00:00.79 | Mem:2.92M, Peak:3.06M | Scene, View Layer | Rendered 470/510 Tiles I1108 08:56:55.174863 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.60M (Peak 50.90M) | Time:00:12.33 | Remaining:00:00.73 | Mem:2.91M, Peak:3.06M | Scene, View Layer | Rendered 471/510 Tiles I1108 08:56:55.201244 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.59M (Peak 50.90M) | Time:00:12.34 | Remaining:00:00.72 | Mem:2.89M, Peak:3.06M | Scene, View Layer | Rendered 472/510 Tiles I1108 08:56:55.208736 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.57M (Peak 50.90M) | Time:00:12.34 | Remaining:00:00.71 | Mem:2.87M, Peak:3.06M | Scene, View Layer | Rendered 473/510 Tiles I1108 08:56:55.209415 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.56M (Peak 50.90M) | Time:00:12.34 | Remaining:00:00.71 | Mem:2.86M, Peak:3.06M | Scene, View Layer | Rendered 474/510 Tiles I1108 08:56:55.211122 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.54M (Peak 50.90M) | Time:00:12.35 | Remaining:00:00.70 | Mem:2.84M, Peak:3.06M | Scene, View Layer | Rendered 475/510 Tiles I1108 08:56:55.217564 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.53M (Peak 50.90M) | Time:00:12.37 | Remaining:00:00.65 | Mem:2.83M, Peak:3.06M | Scene, View Layer | Rendered 476/510 Tiles I1108 08:56:55.240299 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.51M (Peak 50.90M) | Time:00:12.37 | Remaining:00:00.65 | Mem:2.81M, Peak:3.06M | Scene, View Layer | Rendered 477/510 Tiles I1108 08:56:55.241523 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.49M (Peak 50.90M) | Time:00:12.41 | Remaining:00:00.59 | Mem:2.80M, Peak:3.06M | Scene, View Layer | Rendered 478/510 Tiles I1108 08:56:55.274227 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.49M (Peak 50.90M) | Time:00:12.44 | Remaining:00:00.52 | Mem:2.80M, Peak:3.06M | Scene, View Layer | Rendered 479/510 Tiles I1108 08:56:55.309046 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.48M (Peak 50.90M) | Time:00:12.44 | Remaining:00:00.51 | Mem:2.78M, Peak:3.06M | Scene, View Layer | Rendered 480/510 Tiles I1108 08:56:55.310746 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.48M (Peak 50.90M) | Time:00:12.45 | Remaining:00:00.51 | Mem:2.78M, Peak:3.06M | Scene, View Layer | Rendered 481/510 Tiles I1108 08:56:55.313877 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.45 | Remaining:00:00.50 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 482/510 Tiles I1108 08:56:55.315428 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.47 | Remaining:00:00.45 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 483/510 Tiles I1108 08:56:55.340595 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.48 | Remaining:00:00.44 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 484/510 Tiles I1108 08:56:55.347002 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.48 | Remaining:00:00.44 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 485/510 Tiles I1108 08:56:55.348155 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.48 | Remaining:00:00.43 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 486/510 Tiles I1108 08:56:55.351264 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.49 | Remaining:00:00.42 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 487/510 Tiles I1108 08:56:55.357066 29 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.51 | Remaining:00:00.38 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 488/510 Tiles I1108 08:56:55.379268 28 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.51 | Remaining:00:00.38 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 489/510 Tiles I1108 08:56:55.380251 21 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.55 | Remaining:00:00.31 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 490/510 Tiles I1108 08:56:55.413148 25 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.58 | Remaining:00:00.25 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 491/510 Tiles I1108 08:56:55.446633 32 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.58 | Remaining:00:00.25 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 492/510 Tiles I1108 08:56:55.448261 22 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.58 | Remaining:00:00.24 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 493/510 Tiles I1108 08:56:55.452374 33 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.59 | Remaining:00:00.23 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 494/510 Tiles I1108 08:56:55.455525 31 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.61 | Remaining:00:00.19 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 495/510 Tiles I1108 08:56:55.479182 24 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.62 | Remaining:00:00.17 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 496/510 Tiles I1108 08:56:55.485419 34 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.62 | Remaining:00:00.16 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 497/510 Tiles I1108 08:56:55.490877 26 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.62 | Remaining:00:00.16 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 498/510 Tiles I1108 08:56:55.492071 35 device_cpu.cpp:394] Buffer allocate: RenderBuffers, 114,688 bytes. (112.00K) Fra:1 Mem:50.46M (Peak 50.90M) | Time:00:12.63 | Remaining:00:00.15 | Mem:2.76M, Peak:3.06M | Scene, View Layer | Rendered 499/510 Tiles Fra:1 Mem:50.35M (Peak 50.90M) | Time:00:12.65 | Remaining:00:00.11 | Mem:2.65M, Peak:3.06M | Scene, View Layer | Rendered 500/510 Tiles Fra:1 Mem:50.24M (Peak 50.90M) | Time:00:12.65 | Remaining:00:00.11 | Mem:2.54M, Peak:3.06M | Scene, View Layer | Rendered 501/510 Tiles Fra:1 Mem:50.13M (Peak 50.90M) | Time:00:12.67 | Remaining:00:00.07 | Mem:2.43M, Peak:3.06M | Scene, View Layer | Rendered 502/510 Tiles Fra:1 Mem:50.01M (Peak 50.90M) | Time:00:12.70 | Remaining:00:00.04 | Mem:2.32M, Peak:3.06M | Scene, View Layer | Rendered 503/510 Tiles Fra:1 Mem:49.90M (Peak 50.90M) | Time:00:12.71 | Remaining:00:00.02 | Mem:2.21M, Peak:3.06M | Scene, View Layer | Rendered 504/510 Tiles Fra:1 Mem:49.79M (Peak 50.90M) | Time:00:12.71 | Remaining:00:00.02 | Mem:2.09M, Peak:3.06M | Scene, View Layer | Rendered 505/510 Tiles Fra:1 Mem:49.68M (Peak 50.90M) | Time:00:12.72 | Remaining:00:00.01 | Mem:1.98M, Peak:3.06M | Scene, View Layer | Rendered 506/510 Tiles Fra:1 Mem:49.57M (Peak 50.90M) | Time:00:12.72 | Remaining:00:00.01 | Mem:1.87M, Peak:3.06M | Scene, View Layer | Rendered 507/510 Tiles Fra:1 Mem:49.45M (Peak 50.90M) | Time:00:12.74 | Remaining:00:00.00 | Mem:1.76M, Peak:3.06M | Scene, View Layer | Rendered 508/510 Tiles Fra:1 Mem:49.34M (Peak 50.90M) | Time:00:12.75 | Remaining:00:00.00 | Mem:1.65M, Peak:3.06M | Scene, View Layer | Rendered 509/510 Tiles, Sample 128/128 Fra:1 Mem:49.23M (Peak 50.90M) | Time:00:12.75 | Mem:1.53M, Peak:3.06M | Scene, View Layer | Rendered 510/510 Tiles Fra:1 Mem:49.23M (Peak 50.90M) | Time:00:12.75 | Mem:1.53M, Peak:3.06M | Scene, View Layer | Finished I1108 08:56:55.617609 1 blender_session.cpp:594] Total render time: 12.7508 I1108 08:56:55.617632 1 blender_session.cpp:595] Render time (without synchronization): 12.7275 Saved: '/tmp/file.png' Time: 00:13.14 (Saving: 00:00.39) Operator: bpy.ops.render.render(write_still=True, use_viewport=True) addon_utils.disable io_anim_bvh addon_utils.disable io_curve_svg addon_utils.disable io_mesh_ply addon_utils.disable io_mesh_stl addon_utils.disable io_mesh_uv_layout addon_utils.disable io_scene_fbx addon_utils.disable io_scene_gltf2 addon_utils.disable io_scene_obj addon_utils.disable io_scene_x3d addon_utils.disable cycles Blender quit