WARN (gpu.shader): OVERLAY_shader_armature_sphere_410 FragShader: | 6 | #define GPU_FRAGMENT_SHADER | ^ | Warning: (#62) enable/warn/disable extension is not found. Extension "GL_ARB_conservative_depth" is not supported WARN (gpu.shader): OVERLAY_shader_armature_sphere_397 FragShader: | 6 | #define GPU_FRAGMENT_SHADER | ^ | Warning: (#62) enable/warn/disable extension is not found. Extension "GL_ARB_conservative_depth" is not supported WARN (gpu.shader): OVERLAY_shader_armature_shape_435 GeomShader: | 5 | #define OS_WIN | ^ | Warning: (#310) Inputs that are integers should be qualified with the interpolation qualifier "flat" Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF8671F426B Module : ntdll.dll Thread : 00001c34 Switching to fully guarded memory allocator. Blender 2.93.6 Build: 2021-11-17 00:50:06 Windows release argv[0] = D:\SOFTWARE FOLDER\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-gpu-force-workarounds argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\jkont\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\jkont\AppData\Roaming\Blender Foundation\Blender\2.93\config\userpref.blend read file Version 293 sub 18 date 2021-04-16 16:00 hash 463b38b0e0b0 GL: Forcing workaround usage and disabling extensions. OpenGL identification strings vendor: ATI Technologies Inc. renderer: Radeon RX 580 Series version: 4.5.14761 Core Profile/Debug Context 21.11.3 30.0.13037.1003 read file Version 293 sub 18 date 2021-04-16 16:00 hash 463b38b0e0b0 Writing: C:\Users\jkont\AppData\Local\Temp\blender.crash.txt