I1203 17:57:44.309571 14556 device.cpp:60] CUEW initialization failed: Error opening the library I1203 17:57:44.311072 14556 device.cpp:64] HIPEW initialization failed: Driver version too old, requires AMD Radeon Pro 21.Q4 driver or newer I1203 17:57:57.430341 14556 device_impl.cpp:71] Using AVX2 CPU kernels. I1203 17:57:57.430841 14556 device_impl.cpp:71] Using AVX2 CPU kernels. I1203 17:57:57.505905 14556 sync.cpp:291] Total time spent synchronizing data: 0.0002882 I1203 17:57:57.506407 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:57.506407 16924 film.cpp:553] Effective scene passes: I1203 17:57:57.520418 16924 film.cpp:555] - type: combined, name: "", mode: NOISY, is_written: True I1203 17:57:57.520418 16924 film.cpp:555] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I1203 17:57:57.520418 16924 film.cpp:555] - type: sample_count, name: "", mode: NOISY, is_written: True I1203 17:57:57.520418 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:57.520418 16924 scene.cpp:553] Requested features: I1203 17:57:57.520418 16924 scene.cpp:554] Use BSDF True I1203 17:57:57.520418 16924 scene.cpp:555] Use Principled BSDF True I1203 17:57:57.520418 16924 scene.cpp:557] Use Emission True I1203 17:57:57.520418 16924 scene.cpp:558] Use Volume False I1203 17:57:57.520418 16924 scene.cpp:559] Use Hair False I1203 17:57:57.520418 16924 scene.cpp:560] Use Bump False I1203 17:57:57.520418 16924 scene.cpp:561] Use Voronoi False I1203 17:57:57.520418 16924 scene.cpp:563] Use Shader Raytrace False I1203 17:57:57.520418 16924 scene.cpp:565] Use Transparent False I1203 17:57:57.520418 16924 scene.cpp:566] Use Denoising False I1203 17:57:57.520418 16924 scene.cpp:567] Use Path Tracing True I1203 17:57:57.520418 16924 scene.cpp:569] Use Hair False I1203 17:57:57.520418 16924 scene.cpp:570] Use Object Motion False I1203 17:57:57.520418 16924 scene.cpp:572] Use Camera Motion False I1203 17:57:57.520418 16924 scene.cpp:574] Use Baking False I1203 17:57:57.520418 16924 scene.cpp:575] Use Subsurface False I1203 17:57:57.520418 16924 scene.cpp:576] Use Volume False I1203 17:57:57.520920 16924 scene.cpp:577] Use Patch Evaluation False I1203 17:57:57.520920 16924 scene.cpp:579] Use Shadow Catcher False I1203 17:57:57.520920 16924 svm.cpp:88] Total 7 shaders. I1203 17:57:57.520920 16924 device_impl.cpp:227] Global memory allocate: __svm_nodes, 1,024 bytes. (1.00K) I1203 17:57:57.520920 16924 device_impl.cpp:227] Global memory allocate: __shaders, 224 bytes. (224) I1203 17:57:57.529426 16924 svm.cpp:164] Shader manager updated 7 shaders in 0.0088809 seconds. I1203 17:57:57.529426 16924 object.cpp:636] Total 1 objects. I1203 17:57:57.529426 16924 device_impl.cpp:227] Global memory allocate: __objects, 208 bytes. (208) I1203 17:57:57.529927 16924 particles.cpp:121] Total 0 particle systems. I1203 17:57:57.529927 16924 device_impl.cpp:227] Global memory allocate: __particles, 80 bytes. (80) I1203 17:57:57.529927 16924 geometry.cpp:1674] Total 1 meshes. I1203 17:57:57.529927 16924 device_impl.cpp:227] Global memory allocate: __attributes_map, 64 bytes. (64) I1203 17:57:57.529927 16924 device_impl.cpp:227] Global memory allocate: __attributes_float3, 128 bytes. (128) I1203 17:57:57.529927 16924 geometry.cpp:1913] Objects BVH build pool statistics: Total time: 0.000148 Tasks handled: 1 I1203 17:57:57.529927 16924 geometry.cpp:1215] Using EMBREE layout. I1203 17:57:57.529927 16924 device_impl.cpp:227] Global memory allocate: __tri_verts, 576 bytes. (576) I1203 17:57:57.529927 16924 device_impl.cpp:227] Global memory allocate: __tri_shader, 48 bytes. (48) I1203 17:57:57.529927 16924 device_impl.cpp:227] Global memory allocate: __tri_vnormal, 128 bytes. (128) I1203 17:57:57.529927 16924 device_impl.cpp:227] Global memory allocate: __tri_vindex, 192 bytes. (192) I1203 17:57:57.529927 16924 device_impl.cpp:227] Global memory allocate: __tri_patch, 48 bytes. (48) I1203 17:57:57.529927 16924 device_impl.cpp:227] Global memory allocate: __tri_patch_uv, 64 bytes. (64) I1203 17:57:57.529927 16924 device_impl.cpp:227] Global memory allocate: __object_flag, 4 bytes. (4) I1203 17:57:57.529927 16924 device_impl.cpp:227] Global memory allocate: __object_volume_step, 4 bytes. (4) I1203 17:57:57.529927 16924 tables.cpp:50] Total 1 lookup tables. I1203 17:57:57.530426 16924 device_impl.cpp:227] Global memory allocate: __lookup_table, 262,144 bytes. (256.00K) I1203 17:57:57.530426 16924 light.cpp:980] Total 2 lights. I1203 17:57:57.530426 16924 light.cpp:228] Background MIS has been disabled. I1203 17:57:57.530426 16924 light.cpp:959] Number of lights sent to the device: 1 I1203 17:57:57.530426 16924 light.cpp:961] Number of lights without contribution: 1 I1203 17:57:57.530426 16924 device_impl.cpp:227] Global memory allocate: __lights, 192 bytes. (192) I1203 17:57:57.530426 16924 light.cpp:322] Total 1 of light distribution primitives. I1203 17:57:57.530426 16924 device_impl.cpp:227] Global memory allocate: __light_distribution, 32 bytes. (32) I1203 17:57:57.530426 16924 device_impl.cpp:227] Global memory allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) I1203 17:57:57.530426 16924 tables.cpp:50] Total 2 lookup tables. I1203 17:57:57.530426 16924 device_impl.cpp:227] Global memory allocate: __lookup_table, 266,240 bytes. (260.00K) I1203 17:57:57.530426 16924 scene.cpp:373] System memory statistics after full device sync: Usage: 544,740 (531.97K) Peak: 810,980 (791.97K) I1203 17:57:57.539935 16924 device_impl.cpp:132] Buffer allocate: RenderBuffers, 90,987,300 bytes. (86.77M) I1203 17:57:57.560453 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:57.580469 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:57.617501 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:57.687062 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:57.752117 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:57.824178 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:57.893739 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:57.960295 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:58.026854 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:58.097414 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:58.162971 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:58.229027 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:58.299090 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:58.367645 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:58.434703 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:58.504766 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:58.571321 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:58.637877 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:58.811026 14556 sync.cpp:291] Total time spent synchronizing data: 7.37e-05 I1203 17:57:58.893097 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:59.153324 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:59.411542 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:57:59.674271 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:58:00.181704 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:58:00.689644 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:58:00.766206 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:58:00.770210 16924 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 32 I1203 17:58:00.770210 16924 session.cpp:138] Rendering in main loop is done in 3.23954 seconds. I1203 17:58:00.770210 16924 session.cpp:139] Full path tracing report Path tracing on: AMD Ryzen 5 3600X 6-Core Processor (CPU) (12 threads) [CPU] Render Scheduler Summary Mode: Interactive Resolution: 2115x1195 Adaptive sampling: Use: True Step: 16 Min Samples: 32 Threshold: 0.500000 Denoiser: Use: False Time (in seconds): Wall Average Path Tracing 3.153010 0.064550 Adaptive Filter 0.004586 0.004586 Display Update 0.055328 0.004201 Total: 3.212924 Rendered 48 samples in 3.152832 seconds I1203 17:58:01.585911 14556 sync.cpp:291] Total time spent synchronizing data: 6.17e-05 I1203 17:58:03.163265 17312 device_impl.cpp:71] Using AVX2 CPU kernels. I1203 17:58:03.163765 17312 device_impl.cpp:71] Using AVX2 CPU kernels. I1203 17:58:03.163765 17312 sync.cpp:291] Total time spent synchronizing data: 0.0001835 I1203 17:58:03.164266 17200 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I1203 17:58:03.164266 17200 film.cpp:553] Effective scene passes: I1203 17:58:03.164266 17200 film.cpp:555] - type: combined, name: "Combined", mode: DENOISED, is_written: True I1203 17:58:03.164266 17200 film.cpp:555] - type: combined, name: "Noisy Image", mode: NOISY, is_written: True I1203 17:58:03.164266 17200 film.cpp:555] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I1203 17:58:03.164266 17200 film.cpp:555] - type: denoising_normal, name: "", mode: NOISY, is_written: True I1203 17:58:03.164266 17200 film.cpp:555] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I1203 17:58:03.164266 17200 film.cpp:555] - type: sample_count, name: "", mode: NOISY, is_written: True I1203 17:58:03.164266 17200 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I1203 17:58:03.164266 17200 scene.cpp:553] Requested features: I1203 17:58:03.164266 17200 scene.cpp:554] Use BSDF True I1203 17:58:03.164266 17200 scene.cpp:555] Use Principled BSDF True I1203 17:58:03.164266 17200 scene.cpp:557] Use Emission True I1203 17:58:03.164266 17200 scene.cpp:558] Use Volume False I1203 17:58:03.164266 17200 scene.cpp:559] Use Hair False I1203 17:58:03.164266 17200 scene.cpp:560] Use Bump False I1203 17:58:03.164266 17200 scene.cpp:561] Use Voronoi False I1203 17:58:03.164266 17200 scene.cpp:563] Use Shader Raytrace False I1203 17:58:03.164266 17200 scene.cpp:565] Use Transparent False I1203 17:58:03.164266 17200 scene.cpp:566] Use Denoising True I1203 17:58:03.164266 17200 scene.cpp:567] Use Path Tracing True I1203 17:58:03.164266 17200 scene.cpp:569] Use Hair False I1203 17:58:03.164266 17200 scene.cpp:570] Use Object Motion False I1203 17:58:03.164266 17200 scene.cpp:572] Use Camera Motion False I1203 17:58:03.164767 17200 scene.cpp:574] Use Baking False I1203 17:58:03.164767 17200 scene.cpp:575] Use Subsurface False I1203 17:58:03.164767 17200 scene.cpp:576] Use Volume False I1203 17:58:03.164767 17200 scene.cpp:577] Use Patch Evaluation False I1203 17:58:03.164767 17200 scene.cpp:579] Use Shadow Catcher False I1203 17:58:03.164767 17200 svm.cpp:88] Total 7 shaders. I1203 17:58:03.164767 17200 device_impl.cpp:227] Global memory allocate: __svm_nodes, 1,024 bytes. (1.00K) I1203 17:58:03.164767 17200 device_impl.cpp:227] Global memory allocate: __shaders, 224 bytes. (224) I1203 17:58:03.164767 17200 svm.cpp:164] Shader manager updated 7 shaders in 0.0001816 seconds. I1203 17:58:03.164767 17200 object.cpp:636] Total 1 objects. I1203 17:58:03.164767 17200 device_impl.cpp:227] Global memory allocate: __objects, 208 bytes. (208) I1203 17:58:03.164767 17200 particles.cpp:121] Total 0 particle systems. I1203 17:58:03.164767 17200 device_impl.cpp:227] Global memory allocate: __particles, 80 bytes. (80) I1203 17:58:03.164767 17200 geometry.cpp:1674] Total 1 meshes. I1203 17:58:03.164767 17200 device_impl.cpp:227] Global memory allocate: __attributes_map, 64 bytes. (64) I1203 17:58:03.164767 17200 device_impl.cpp:227] Global memory allocate: __attributes_float3, 128 bytes. (128) I1203 17:58:03.164767 17200 geometry.cpp:1913] Objects BVH build pool statistics: Total time: 0.000004 Tasks handled: 1 I1203 17:58:03.164767 17200 geometry.cpp:1215] Using EMBREE layout. I1203 17:58:03.164767 17200 device_impl.cpp:227] Global memory allocate: __tri_verts, 576 bytes. (576) I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __tri_shader, 48 bytes. (48) I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __tri_vnormal, 128 bytes. (128) I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __tri_vindex, 192 bytes. (192) I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __tri_patch, 48 bytes. (48) I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __tri_patch_uv, 64 bytes. (64) I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __object_flag, 4 bytes. (4) I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __object_volume_step, 4 bytes. (4) I1203 17:58:03.165266 17200 tables.cpp:50] Total 1 lookup tables. I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __lookup_table, 262,144 bytes. (256.00K) I1203 17:58:03.165266 17200 light.cpp:980] Total 2 lights. I1203 17:58:03.165266 17200 light.cpp:228] Background MIS has been disabled. I1203 17:58:03.165266 17200 light.cpp:959] Number of lights sent to the device: 1 I1203 17:58:03.165266 17200 light.cpp:961] Number of lights without contribution: 1 I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __lights, 192 bytes. (192) I1203 17:58:03.165266 17200 light.cpp:322] Total 1 of light distribution primitives. I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __light_distribution, 32 bytes. (32) I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) I1203 17:58:03.165266 17200 tables.cpp:50] Total 2 lookup tables. I1203 17:58:03.165266 17200 device_impl.cpp:227] Global memory allocate: __lookup_table, 266,240 bytes. (260.00K) I1203 17:58:03.165266 17200 scene.cpp:373] System memory statistics after full device sync: Usage: 91,847,020 (87.59M) Peak: 92,113,260 (87.85M) I1203 17:58:03.182281 17200 device_impl.cpp:132] Buffer allocate: RenderBuffers, 157,593,600 bytes. (150.29M) I1203 17:58:03.313395 17200 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I1203 17:58:04.092563 17200 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I1203 17:58:04.868729 17200 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I1203 17:58:05.673421 17200 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I1203 17:58:06.472607 17200 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I1203 17:58:06.524152 17312 session.cpp:467] Total render time: 3.36069 I1203 17:58:06.524152 17312 session.cpp:468] Render time (without synchronization): 3.35861 I1203 17:58:06.590209 14556 sync.cpp:291] Total time spent synchronizing data: 6.46e-05 I1203 17:58:07.565047 14556 sync.cpp:291] Total time spent synchronizing data: 6.09e-05 I1203 17:58:08.503352 15444 device_impl.cpp:71] Using AVX2 CPU kernels. I1203 17:58:08.503852 15444 device_impl.cpp:71] Using AVX2 CPU kernels. I1203 17:58:08.504352 15444 sync.cpp:291] Total time spent synchronizing data: 0.0002244 I1203 17:58:08.504352 16880 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I1203 17:58:08.504352 16880 film.cpp:553] Effective scene passes: I1203 17:58:08.504352 16880 film.cpp:555] - type: combined, name: "Combined", mode: DENOISED, is_written: True I1203 17:58:08.504352 16880 film.cpp:555] - type: combined, name: "Noisy Image", mode: NOISY, is_written: True I1203 17:58:08.504853 16880 film.cpp:555] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I1203 17:58:08.504853 16880 film.cpp:555] - type: denoising_normal, name: "", mode: NOISY, is_written: True I1203 17:58:08.504853 16880 film.cpp:555] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I1203 17:58:08.504853 16880 film.cpp:555] - type: sample_count, name: "", mode: NOISY, is_written: True I1203 17:58:08.504853 16880 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I1203 17:58:08.504853 16880 scene.cpp:553] Requested features: I1203 17:58:08.504853 16880 scene.cpp:554] Use BSDF True I1203 17:58:08.504853 16880 scene.cpp:555] Use Principled BSDF True I1203 17:58:08.504853 16880 scene.cpp:557] Use Emission True I1203 17:58:08.504853 16880 scene.cpp:558] Use Volume False I1203 17:58:08.504853 16880 scene.cpp:559] Use Hair False I1203 17:58:08.504853 16880 scene.cpp:560] Use Bump False I1203 17:58:08.504853 16880 scene.cpp:561] Use Voronoi False I1203 17:58:08.504853 16880 scene.cpp:563] Use Shader Raytrace False I1203 17:58:08.504853 16880 scene.cpp:565] Use Transparent False I1203 17:58:08.504853 16880 scene.cpp:566] Use Denoising True I1203 17:58:08.504853 16880 scene.cpp:567] Use Path Tracing True I1203 17:58:08.504853 16880 scene.cpp:569] Use Hair False I1203 17:58:08.504853 16880 scene.cpp:570] Use Object Motion False I1203 17:58:08.504853 16880 scene.cpp:572] Use Camera Motion False I1203 17:58:08.504853 16880 scene.cpp:574] Use Baking False I1203 17:58:08.504853 16880 scene.cpp:575] Use Subsurface False I1203 17:58:08.504853 16880 scene.cpp:576] Use Volume False I1203 17:58:08.504853 16880 scene.cpp:577] Use Patch Evaluation False I1203 17:58:08.504853 16880 scene.cpp:579] Use Shadow Catcher False I1203 17:58:08.504853 16880 svm.cpp:88] Total 7 shaders. I1203 17:58:08.504853 16880 device_impl.cpp:227] Global memory allocate: __svm_nodes, 1,024 bytes. (1.00K) I1203 17:58:08.504853 16880 device_impl.cpp:227] Global memory allocate: __shaders, 224 bytes. (224) I1203 17:58:08.504853 16880 svm.cpp:164] Shader manager updated 7 shaders in 0.0001938 seconds. I1203 17:58:08.505353 16880 object.cpp:636] Total 1 objects. I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __objects, 208 bytes. (208) I1203 17:58:08.505353 16880 particles.cpp:121] Total 0 particle systems. I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __particles, 80 bytes. (80) I1203 17:58:08.505353 16880 geometry.cpp:1674] Total 1 meshes. I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __attributes_map, 64 bytes. (64) I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __attributes_float3, 128 bytes. (128) I1203 17:58:08.505353 16880 geometry.cpp:1913] Objects BVH build pool statistics: Total time: 0.000004 Tasks handled: 1 I1203 17:58:08.505353 16880 geometry.cpp:1215] Using EMBREE layout. I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __tri_verts, 576 bytes. (576) I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __tri_shader, 48 bytes. (48) I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __tri_vnormal, 128 bytes. (128) I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __tri_vindex, 192 bytes. (192) I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __tri_patch, 48 bytes. (48) I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __tri_patch_uv, 64 bytes. (64) I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __object_flag, 4 bytes. (4) I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __object_volume_step, 4 bytes. (4) I1203 17:58:08.505353 16880 tables.cpp:50] Total 1 lookup tables. I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __lookup_table, 262,144 bytes. (256.00K) I1203 17:58:08.505353 16880 light.cpp:980] Total 2 lights. I1203 17:58:08.505353 16880 light.cpp:228] Background MIS has been disabled. I1203 17:58:08.505353 16880 light.cpp:959] Number of lights sent to the device: 1 I1203 17:58:08.505353 16880 light.cpp:961] Number of lights without contribution: 1 I1203 17:58:08.505353 16880 device_impl.cpp:227] Global memory allocate: __lights, 192 bytes. (192) I1203 17:58:08.505353 16880 light.cpp:322] Total 1 of light distribution primitives. I1203 17:58:08.505854 16880 device_impl.cpp:227] Global memory allocate: __light_distribution, 32 bytes. (32) I1203 17:58:08.505854 16880 device_impl.cpp:227] Global memory allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) I1203 17:58:08.505854 16880 tables.cpp:50] Total 2 lookup tables. I1203 17:58:08.505854 16880 device_impl.cpp:227] Global memory allocate: __lookup_table, 266,240 bytes. (260.00K) I1203 17:58:08.505854 16880 scene.cpp:373] System memory statistics after full device sync: Usage: 91,847,020 (87.59M) Peak: 282,650,628 (269.56M) I1203 17:58:08.523869 16880 device_impl.cpp:132] Buffer allocate: RenderBuffers, 157,593,600 bytes. (150.29M) I1203 17:58:08.652482 16880 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I1203 17:58:09.441157 16880 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64