Traceback (most recent call last): File "C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\modules\addon_utils.py", line 351, in enable mod = __import__(module_name) File "C:\Users\Reydown\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\sketchfab-plugin-1-4-1\__init__.py", line 36, in from .sketchfab import Config, Utils, Cache File "C:\Users\Reydown\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\sketchfab-plugin-1-4-1\sketchfab\__init__.py", line 243, in class Cache: File "C:\Users\Reydown\AppData\Roaming\Blender Foundation\Blender\3.0\scripts\addons\sketchfab-plugin-1-4-1\sketchfab\__init__.py", line 245, in Cache bpy.utils.user_resource("SCRIPTS", "sketchfab_cache", create=True), TypeError: user_resource() takes 1 positional argument but 2 positional arguments (and 1 keyword-only argument) were given I0106 16:17:57.768935 12988 device.cpp:45] CUEW initialization succeeded I0106 16:17:57.768935 12988 device.cpp:47] Found precompiled kernels I0106 16:17:57.781148 12988 device.cpp:68] HIPEW initialization failed: Error opening HIP dynamic library ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[14].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[14].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[14].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[8].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[10].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[10].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[7].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[10].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[7].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[7].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[9].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[12].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[9].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[4].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[12].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[9].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[12].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[5].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[4].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[5].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[8].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[4].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[5].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[21].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[8].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[13].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[13].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[11].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[13].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[11].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[21].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[11].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[21].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[6].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[6].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[16].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[15].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[16].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[15].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[16].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[15].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[6].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[6].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[6].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[6].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[22].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[17].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[22].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[17].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[17].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[22].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[19].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[19].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[19].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[20].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_properties.render_modifiers ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[20].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[20].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[1].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[18].color[0] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[1].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[18].color[1] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[1].color[2] ERROR (bke.fcurve): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\fcurve_driver.c:138 dtar_get_prop_val: Driver Evaluation Error: cannot resolve target for OBRIG-rain -> rig_colorproperties[18].color[2] WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' Switching to fully guarded memory allocator. Blender 3.0.0 Build: 2021-12-03 00:44:02 Windows release argv[0] = C:\Program Files\Blender Foundation\Blender 3.0\\blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\Reydown\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\Reydown\AppData\Roaming\Blender Foundation\Blender\3.0\config\userpref.blend Read blend: D:\Project\Blender\Animation\Exercices\2022-01\3-Rain_walk_cycle_catwalk_3.blend scripts disabled for "D:\Project\Blender\Animation\Exercices\2022-01\3-Rain_walk_cycle_catwalk_3.blend", skipping 'cloudrig.py' scripts disabled for "D:\Project\Blender\Animation\Exercices\2022-01\3-Rain_walk_cycle_catwalk_3.blend", skipping 'rain.py' do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' Lid_Crease_4.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan ACT-Cheek_Outer.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-EyerinWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' g_Lower.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' 3_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_5.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R Read blend: D:\Project\Blender\Animation\Exercices\2022-01\3-Rain_walk_cycle_catwalk_3.blend do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' Bot_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do ActioWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' n Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan ACT-Cheek_Outer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_5.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint ActiWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' on_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_CorWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' ner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_Up+Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint I0106 16:18:07.554296 12988 device.cpp:194] Device has compute preemption or is not used for display. I0106 16:18:07.554600 12988 device.cpp:197] Added device "NVIDIA GeForce GTX 1060" with id "CUDA_NVIDIA GeForce GTX 1060_0000:01:00". WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain PchanWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan ACT-Cheek_Outer.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-EWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' yelid_Top_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_5.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Lower_Roll - OWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' b RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action ConsWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' traint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Eyebrows.R - Ob RIG-WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_Corner_Up+Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLinWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' e_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan ACT-Cheek_Outer.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' GRP-Lip_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' Top_Corner.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_5.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action ConWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' straint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_CornWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' er_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' _2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_Up+Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action ConstrainWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case t Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_TWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' op_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' 4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan ACT-Cheek_Outer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint ActioWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' n_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint ActiWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' on_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_5.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_EyeWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' brows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do AcWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' tion Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan ACT-Cheek_Outer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_CreaseWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' _6.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain PchaWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' n P-BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain PchWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' an BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_5.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-raiWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' n Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action ConstraiWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' nt Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan ACT-Cheek_Outer.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do ActiWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' on Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain PchWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' an ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain PcWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' han P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' Eyebrow_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Up+Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do ActionWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do ActWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' ion Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain PchaWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' n P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action CWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' onstraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan ACT-Cheek_Outer.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Eyering_Lower - Ob RIWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' G-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint ActionWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' _Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_5.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan ACT-CheekWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' _Outer.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain PchWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' an BB-Eyelid_Bot_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_5.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do AWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' ction Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint ActioWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' n_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain PchWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' an P-BB-Cheek_1_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint ActWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' ion_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R posttrans_fcurve_clean: nothing to do for FCurve 000002038B745FF8 (rna_path = 'pose.bones["MSTR-Foot_Parent.L"].location') posttrans_fcurve_clean: nothing to do for FCurve 000002038B745F38 (rna_path = 'pose.bones["MSTR-Foot_Parent.L"].location') do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain PWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' chan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_CWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' heeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan ACT-Cheek_Outer.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Cheeks_Outer - Ob RIWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' G-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' Lid_Crease_9.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.L - OWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' b RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_5.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain PchWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' an GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' ain Pchan BB-Nostril_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L doWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_EyWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' ebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan ACT-Cheek_Outer.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Lips_Lower_WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action ConstraiWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' nt Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-JawLine_5.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Lips_Corner_Up+Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Lips_Corner_Up+Wide - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action ConstraintWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_CorWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' ner.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_LWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' ips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action CWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' onstraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain PchanWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan PWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' -BB-Eyelid_Top_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Lips_UpDown.L - WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action ConstraWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' int Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' LaughLine_6.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Wide.L - OWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' b RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R doWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action ConstraWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' int Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain PchanWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' P-BB-Forehead-_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_EyebWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' rows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Lips_UpDown.L - ObWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' R do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.L - ObWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint AcWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case tion_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_LoweWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' r do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' RP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action ConstWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' raint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do ActiWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' on Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action ConstraintWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:2949 animsys_calculate_nla: NLA Eval: Stopgap for active action on NLA Stack - no strips case Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6327FF88E Module : blender.exe Thread : 00001f68 do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R Writing: C:\Users\Reydown\AppData\Local\Temp\3-Rain_walk_cycle_catwalk_3.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6327FF88E Module : blender.exe Thread : 00002140 Writing: C:\Users\Reydown\AppData\Local\Temp\3-Rain_walk_cycle_catwalk_3.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6327FF88E Module : blender.exe Thread : 00000e5c Writing: C:\Users\Reydown\AppData\Local\Temp\3-Rain_walk_cycle_catwalk_3.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6327FF88E Module : blender.exe Thread : 00004b08 Writing: C:\Users\Reydown\AppData\Local\Temp\3-Rain_walk_cycle_catwalk_3.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6327FF88E Module : blender.exe Thread : 000012ac Writing: C:\Users\Reydown\AppData\Local\Temp\3-Rain_walk_cycle_catwalk_3.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6327FF88E Module : blender.exe Thread : 000023d4 Writing: C:\Users\Reydown\AppData\Local\Temp\3-Rain_walk_cycle_catwalk_3.crash.txt Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6327FF88E Module : blender.exe Thread : 000032bc Writing: C:\Users\Reydown\AppData\Local\Temp\3-Rain_walk_cycle_catwalk_3.crash.txt WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].rotation_euler[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyebrow_Top_3.R"].scale[2]' do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan MSTR-Eyering_Upper.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_5_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Forehead-_Top.M do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan MSTR-Eyering_Upper.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_5_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_1.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-Forehead-_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan GRP-Eyebrow_2.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_3.L do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-GRP-Eyebrow_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Eyebrow.M do Action Constraint Action_Eyebrows_InOut.L - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyebrows_InOut.R - Ob RIG-rain Pchan P-BB-Eyebrow_Bot.M do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan P-BB-Eyebrow_Top_3.L do Action Constraint Action_Eyebrows_InOut - Ob RIG-rain Pchan BB-Eyebrow_Top_3.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_1.R do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_1.L do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_3.R do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-GRP-Nose_Bridge do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.R do Action Constraint Action_Eyebrows - Ob RIG-rain Pchan P-BB-NoseBridge_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Lower do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Above.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan SK-Lip_Puff_Upper do Action Constraint Action_Lips_UpDown.R - OWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["GRP-GRP-STR-Nostril.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_Sneer.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Cheek_2_1.R"].location[2]' b RIG-rain Pchan ACT-Eyelid_Lower.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan ACT-Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-GRP-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan GRP-STR-Nostril.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_3.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan ACT-Cheek_Inner.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_Sneer.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-JawLine_4.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Head_Lower_Correct.R - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Cheek_2_1.R do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Eyelid_Lower.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan ACT-Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-GRP-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan GRP-STR-Nostril.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_3.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan ACT-Cheek_Inner.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-NoseBridge_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Top_Corner.R"].location[2]' ain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Sneer.R - Ob RIG-rain Pchan P-BB-LaughLine_4.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan MSTR-Eyering_Lower.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Top_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_2.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_4.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint ActionWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Lip_Bot_Corner.R"].location[2]' _Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_3_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_4_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_2_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Sneer.L - Ob RIG-rain Pchan P-BB-LaughLine_4.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Top_Top.M do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Top_Top.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Top_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Top_2.L do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_5.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_6.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.R do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.R do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.R do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan GRP-Lip_Bot_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-GRP-Lip_Bot_1.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot_1.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_Rotate - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan BB-Lip_Bot_Corner.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain PcWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Top_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_5.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-Eyelid_Bot_1.R"].location[2]' han P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_1_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_5.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_6.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_UpDown.R - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Wide.R - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan GRP-Lip_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Top.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan P-BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_Lower_Roll - Ob RIG-rain Pchan BB-Lip_Bot_Bot.M do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-LaughLine_7.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Wide.L - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Lips_Corner_InOut - Ob RIG-rain Pchan P-BB-Chin_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.R do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Lower - Ob RIG-raiWARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_8.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_7.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_6.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_4.R"].location[2]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[0]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[1]' WARN (bke.anim_sys): C:\Users\blender\git\blender-v300\blender.git\source\blender\blenkernel\intern\anim_sys.c:402 BKE_animsys_rna_path_resolve: Animato: Invalid path. ID = '', 'pose.bones["P-BB-EyeLid_Crease_9.R"].location[2]' n Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan BB-EyeLid_Crease_4.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.R do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyebrows.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.R do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.R do Action Constraint Action_Eyering_Upper.R - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.R do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.R do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_4.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan BB-Eyelid_Top_5.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan BB-Eyelid_Bot_1.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_3.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan ROT-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Twist_Lower - Ob RIG-rain Pchan P-BB-Eyelid_Bot_2.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyelid_Twist_Upper - Ob RIG-rain Pchan P-BB-Eyelid_Top_4.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_8.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_7.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_6.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan BB-EyeLid_Crease_6.L do Action Constraint Action_Eyelid_Upper - Ob RIG-rain Pchan ROT-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_2.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_4.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan BB-EyeLid_Crease_4.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_3.L do Action Constraint Action_Eyering_Upper - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_1.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyebrows.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_10.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-EyeLid_Crease_9.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan BB-EyeLid_Crease_9.L do Action Constraint Action_Eyering_Upper.L - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan BB-EyeLid_Crease_5.L do Action Constraint Action_Eyering_Lower - Ob RIG-rain Pchan DEF-EyeLid_Crease_4.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_2.L do Action Constraint Action_Lips_Upper_Roll - Ob RIG-rain Pchan BB-Nostril_2.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6327FF88E Module : blender.exe Thread : 00003bfc Action_Sneer.L - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Inner - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Cheeks_Outer - Ob RIG-rain Pchan P-BB-Cheek_Sneer.L do Action Constraint Action_Lips_UpDown.L - Ob RIG-rain Pchan BB-Cheek_Sneer.L do Action Constraint Action_Head_Lower_Correct.L - Ob RIG-rain Pchan P-BB-JawLine_3.L Writing: C:\Users\Reydown\AppData\Local\Temp\3-Rain_walk_cycle_catwalk_3.crash.txt