INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 I0403 17:28:10.636304 13240 device.cpp:47] CUEW initialization failed: Error opening the library I0403 17:28:10.932433 13240 device.cpp:32] HIPEW initialization succeeded I0403 17:28:10.932433 13240 device.cpp:34] Found precompiled kernels I0403 17:28:32.801755 13240 device.cpp:174] Device has compute preemption or is not used for display. I0403 17:28:32.801755 13240 device.cpp:177] Added device "Radeon RX Vega" with id "HIP_Radeon RX Vega_0000:1f:00". I0403 17:28:34.089318 13240 device_impl.cpp:488] Mapped host memory limit set to 12,830,277,632 bytes. (11.95G) I0403 17:28:34.089318 13240 device_impl.cpp:58] Using AVX2 CPU kernels. I0403 17:28:35.029620 13240 sync.cpp:288] Total time spent synchronizing data: 0.0006093 I0403 17:28:35.029620 4900 integrator.cpp:353] Cycles adaptive sampling: automatic min samples = 32 I0403 17:28:35.029620 4900 film.cpp:571] Effective scene passes: I0403 17:28:35.029620 4900 film.cpp:573] - type: combined, name: "", mode: NOISY, is_written: True I0403 17:28:35.029620 4900 film.cpp:573] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0403 17:28:35.045259 4900 film.cpp:573] - type: sample_count, name: "", mode: NOISY, is_written: True I0403 17:28:35.045259 4900 integrator.cpp:353] Cycles adaptive sampling: automatic min samples = 32 I0403 17:28:35.045259 4900 scene.cpp:585] Requested features: I0403 17:28:35.045259 4900 scene.cpp:586] Use BSDF True I0403 17:28:35.045259 4900 scene.cpp:587] Use Principled BSDF True I0403 17:28:35.045259 4900 scene.cpp:589] Use Emission True I0403 17:28:35.045259 4900 scene.cpp:590] Use Volume False I0403 17:28:35.045259 4900 scene.cpp:591] Use Bump False I0403 17:28:35.045259 4900 scene.cpp:592] Use Voronoi False I0403 17:28:35.045259 4900 scene.cpp:594] Use Shader Raytrace False I0403 17:28:35.045259 4900 scene.cpp:596] Use Transparent False I0403 17:28:35.045259 4900 scene.cpp:597] Use Denoising False I0403 17:28:35.045259 4900 scene.cpp:598] Use Path Tracing True I0403 17:28:35.045259 4900 scene.cpp:600] Use Hair False I0403 17:28:35.045259 4900 scene.cpp:601] Use Pointclouds False I0403 17:28:35.045259 4900 scene.cpp:602] Use Object Motion False I0403 17:28:35.045259 4900 scene.cpp:604] Use Camera Motion False I0403 17:28:35.045259 4900 scene.cpp:606] Use Baking False I0403 17:28:35.045259 4900 scene.cpp:607] Use Subsurface False I0403 17:28:35.045259 4900 scene.cpp:608] Use Volume False I0403 17:28:35.045259 4900 scene.cpp:609] Use Patch Evaluation False I0403 17:28:35.045259 4900 scene.cpp:611] Use Shadow Catcher False I0403 17:28:35.045259 4900 device_impl.cpp:236] Testing for pre-compiled kernel D:\noahv\Documents\Tools\blender-3.2.0-alpha+master.79ff65d07bac-windows.amd64-release\3.2\scripts\addons\cycles\lib/kernel_gfx900.fatbin. I0403 17:28:35.060884 4900 device_impl.cpp:238] Using precompiled kernel. I0403 17:28:35.462954 4900 device_impl.cpp:445] Local memory reserved 590,348,288 bytes. (563.00M) I0403 17:28:35.462954 4900 svm.cpp:75] Total 7 shaders. I0403 17:28:35.462954 4900 device_impl.cpp:659] Buffer allocate: __svm_nodes, 1,024 bytes. (1.00K) in device memory I0403 17:28:35.462954 4900 device_impl.cpp:659] Buffer allocate: __shaders, 224 bytes. (224) in device memory I0403 17:28:35.470979 4900 svm.cpp:151] Shader manager updated 7 shaders in 0.0131387 seconds. I0403 17:28:35.470979 4900 object.cpp:681] Total 1 objects. I0403 17:28:35.470979 4900 device_impl.cpp:659] Buffer allocate: __objects, 208 bytes. (208) in device memory I0403 17:28:35.470979 4900 particles.cpp:108] Total 0 particle systems. I0403 17:28:35.470979 4900 device_impl.cpp:659] Buffer allocate: __particles, 80 bytes. (80) in device memory I0403 17:28:35.470979 4900 geometry.cpp:1792] Total 1 meshes. I0403 17:28:35.470979 4900 device_impl.cpp:659] Buffer allocate: __attributes_map, 64 bytes. (64) in device memory I0403 17:28:35.470979 4900 device_impl.cpp:659] Buffer allocate: __attributes_float3, 96 bytes. (96) in device memory I0403 17:28:35.470979 4900 build.cpp:540] BVH build statistics: Build time: 0.0002202 Total number of nodes: 5 Number of inner nodes: 2 Number of leaf nodes: 3 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 3 I0403 17:28:35.470979 4900 geometry.cpp:2031] Objects BVH build pool statistics: Total time: 0.000308 Tasks handled: 1 I0403 17:28:35.470979 4900 geometry.cpp:1281] Using BVH2 layout. I0403 17:28:35.470979 4900 build.cpp:540] BVH build statistics: Build time: 1.28e-05 Total number of nodes: 3 Number of inner nodes: 1 Number of leaf nodes: 2 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 2 I0403 17:28:35.470979 4900 device_impl.cpp:659] Buffer allocate: __bvh_nodes, 192 bytes. (192) in device memory I0403 17:28:35.470979 4900 device_impl.cpp:659] Buffer allocate: __bvh_leaf_nodes, 80 bytes. (80) in device memory I0403 17:28:35.470979 4900 device_impl.cpp:659] Buffer allocate: __object_node, 4 bytes. (4) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __prim_type, 52 bytes. (52) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __prim_visibility, 52 bytes. (52) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __prim_index, 52 bytes. (52) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __prim_object, 52 bytes. (52) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __tri_verts, 432 bytes. (432) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __tri_shader, 48 bytes. (48) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __tri_vnormal, 96 bytes. (96) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __tri_vindex, 192 bytes. (192) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __tri_patch, 48 bytes. (48) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __tri_patch_uv, 64 bytes. (64) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __object_flag, 4 bytes. (4) in device memory I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __object_volume_step, 4 bytes. (4) in device memory I0403 17:28:35.481025 4900 tables.cpp:37] Total 1 lookup tables. I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __lookup_table, 262,144 bytes. (256.00K) in device memory I0403 17:28:35.481025 4900 light.cpp:979] Total 2 lights. I0403 17:28:35.481025 4900 light.cpp:218] Background MIS has been disabled. I0403 17:28:35.481025 4900 light.cpp:958] Number of lights sent to the device: 1 I0403 17:28:35.481025 4900 light.cpp:960] Number of lights without contribution: 1 I0403 17:28:35.481025 4900 device_impl.cpp:659] Buffer allocate: __lights, 192 bytes. (192) in device memory I0403 17:28:35.483050 4900 light.cpp:312] Total 1 of light distribution primitives. I0403 17:28:35.483050 4900 device_impl.cpp:659] Buffer allocate: __light_distribution, 32 bytes. (32) in device memory I0403 17:28:35.483050 4900 device_impl.cpp:659] Buffer allocate: __sample_pattern_lut, 8,192 bytes. (8.00K) in device memory I0403 17:28:35.483050 4900 tables.cpp:37] Total 2 lookup tables. I0403 17:28:35.483050 4900 device_impl.cpp:659] Buffer allocate: __lookup_table, 266,240 bytes. (260.00K) in device memory I0403 17:28:35.483050 4900 scene.cpp:376] System memory statistics after full device sync: Usage: 546,212 (533.41K) Peak: 4,572,556 (4.36M) I0403 17:28:35.483050 4900 device_impl.cpp:659] Buffer allocate: integrator_state_render_pixel_index, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.483050 4900 device_impl.cpp:659] Buffer allocate: integrator_state_sample, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.483050 4900 device_impl.cpp:659] Buffer allocate: integrator_state_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.483050 4900 device_impl.cpp:659] Buffer allocate: integrator_state_transparent_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.483050 4900 device_impl.cpp:659] Buffer allocate: integrator_state_diffuse_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.483050 4900 device_impl.cpp:659] Buffer allocate: integrator_state_glossy_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.483050 4900 device_impl.cpp:659] Buffer allocate: integrator_state_transmission_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.483050 4900 device_impl.cpp:659] Buffer allocate: integrator_state_volume_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.491071 4900 device_impl.cpp:659] Buffer allocate: integrator_state_volume_bounds_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.491071 4900 device_impl.cpp:659] Buffer allocate: integrator_state_queued_kernel, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.491071 4900 device_impl.cpp:659] Buffer allocate: integrator_state_rng_hash, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.491071 4900 device_impl.cpp:659] Buffer allocate: integrator_state_rng_offset, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.491071 4900 device_impl.cpp:659] Buffer allocate: integrator_state_flag, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.491071 4900 device_impl.cpp:659] Buffer allocate: integrator_state_mnee, 2,621,440 bytes. (2.50M) in device memory I0403 17:28:35.491071 4900 device_impl.cpp:659] Buffer allocate: integrator_state_mis_ray_pdf, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.491071 4900 device_impl.cpp:659] Buffer allocate: integrator_state_mis_ray_t, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.491071 4900 device_impl.cpp:659] Buffer allocate: integrator_state_min_ray_pdf, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.491071 4900 device_impl.cpp:659] Buffer allocate: integrator_state_continuation_probability, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.501112 4900 device_impl.cpp:659] Buffer allocate: integrator_state_throughput, 31,457,280 bytes. (30.00M) in device memory I0403 17:28:35.503139 4900 device_impl.cpp:659] Buffer allocate: integrator_state_shader_sort_key, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.503139 4900 device_impl.cpp:659] Buffer allocate: integrator_state_P, 31,457,280 bytes. (30.00M) in device memory I0403 17:28:35.503139 4900 device_impl.cpp:659] Buffer allocate: integrator_state_D, 31,457,280 bytes. (30.00M) in device memory I0403 17:28:35.503139 4900 device_impl.cpp:659] Buffer allocate: integrator_state_t, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.511168 4900 device_impl.cpp:659] Buffer allocate: integrator_state_time, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.511168 4900 device_impl.cpp:659] Buffer allocate: integrator_state_dP, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.513195 4900 device_impl.cpp:659] Buffer allocate: integrator_state_dD, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.513195 4900 device_impl.cpp:659] Buffer allocate: integrator_state_t, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.513195 4900 device_impl.cpp:659] Buffer allocate: integrator_state_u, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.513195 4900 device_impl.cpp:659] Buffer allocate: integrator_state_v, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.513195 4900 device_impl.cpp:659] Buffer allocate: integrator_state_prim, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.513195 4900 device_impl.cpp:659] Buffer allocate: integrator_state_object, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.521229 4900 device_impl.cpp:659] Buffer allocate: integrator_state_type, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.521229 4900 device_impl.cpp:659] Buffer allocate: integrator_state_render_pixel_index, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.523254 4900 device_impl.cpp:659] Buffer allocate: integrator_state_sample, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.523254 4900 device_impl.cpp:659] Buffer allocate: integrator_state_rng_hash, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.523254 4900 device_impl.cpp:659] Buffer allocate: integrator_state_rng_offset, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.523254 4900 device_impl.cpp:659] Buffer allocate: integrator_state_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.523254 4900 device_impl.cpp:659] Buffer allocate: integrator_state_transparent_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.523254 4900 device_impl.cpp:659] Buffer allocate: integrator_state_diffuse_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.523254 4900 device_impl.cpp:659] Buffer allocate: integrator_state_glossy_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.523254 4900 device_impl.cpp:659] Buffer allocate: integrator_state_transmission_bounce, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.523254 4900 device_impl.cpp:659] Buffer allocate: integrator_state_queued_kernel, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.523254 4900 device_impl.cpp:659] Buffer allocate: integrator_state_flag, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.533300 4900 device_impl.cpp:659] Buffer allocate: integrator_state_throughput, 31,457,280 bytes. (30.00M) in device memory I0403 17:28:35.533300 4900 device_impl.cpp:659] Buffer allocate: integrator_state_num_hits, 5,242,880 bytes. (5.00M) in device memory I0403 17:28:35.533300 4900 device_impl.cpp:659] Buffer allocate: integrator_state_lightgroup, 2,621,440 bytes. (2.50M) in device memory I0403 17:28:35.533300 4900 device_impl.cpp:659] Buffer allocate: integrator_state_P, 31,457,280 bytes. (30.00M) in device memory I0403 17:28:35.533300 4900 device_impl.cpp:659] Buffer allocate: integrator_state_D, 31,457,280 bytes. (30.00M) in device memory I0403 17:28:35.533300 4900 device_impl.cpp:659] Buffer allocate: integrator_state_t, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.541332 4900 device_impl.cpp:659] Buffer allocate: integrator_state_time, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.543355 4900 device_impl.cpp:659] Buffer allocate: integrator_state_dP, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.543355 4900 device_impl.cpp:659] Buffer allocate: integrator_state_object, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.543355 4900 device_impl.cpp:659] Buffer allocate: integrator_state_t, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.543355 4900 device_impl.cpp:659] Buffer allocate: integrator_state_u, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.543355 4900 device_impl.cpp:659] Buffer allocate: integrator_state_v, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.543355 4900 device_impl.cpp:659] Buffer allocate: integrator_state_prim, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.543355 4900 device_impl.cpp:659] Buffer allocate: integrator_state_object, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.551376 4900 device_impl.cpp:659] Buffer allocate: integrator_state_type, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.551376 4900 device_impl.cpp:659] Buffer allocate: integrator_state_t, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.553400 4900 device_impl.cpp:659] Buffer allocate: integrator_state_u, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.553400 4900 device_impl.cpp:659] Buffer allocate: integrator_state_v, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.553400 4900 device_impl.cpp:659] Buffer allocate: integrator_state_prim, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.553400 4900 device_impl.cpp:659] Buffer allocate: integrator_state_object, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.553400 4900 device_impl.cpp:659] Buffer allocate: integrator_state_type, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.553400 4900 device_impl.cpp:659] Buffer allocate: integrator_state_t, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.553400 4900 device_impl.cpp:659] Buffer allocate: integrator_state_u, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.561448 4900 device_impl.cpp:659] Buffer allocate: integrator_state_v, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.563475 4900 device_impl.cpp:659] Buffer allocate: integrator_state_prim, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.563475 4900 device_impl.cpp:659] Buffer allocate: integrator_state_object, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.563475 4900 device_impl.cpp:659] Buffer allocate: integrator_state_type, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.563475 4900 device_impl.cpp:659] Buffer allocate: integrator_state_t, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.563475 4900 device_impl.cpp:659] Buffer allocate: integrator_state_u, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.563475 4900 device_impl.cpp:659] Buffer allocate: integrator_state_v, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.563475 4900 device_impl.cpp:659] Buffer allocate: integrator_state_prim, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.571502 4900 device_impl.cpp:659] Buffer allocate: integrator_state_object, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.571502 4900 device_impl.cpp:659] Buffer allocate: integrator_state_type, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.571502 4900 device_impl.cpp:659] Buffer allocate: integrator_queue_counter, 52 bytes. (52) in device memory I0403 17:28:35.573527 4900 device_impl.cpp:659] Buffer allocate: num_queued_paths, 4 bytes. (4) in device memory I0403 17:28:35.573527 4900 device_impl.cpp:659] Buffer allocate: queued_paths, 10,485,760 bytes. (10.00M) in device memory I0403 17:28:35.573527 4900 device_impl.cpp:659] Buffer allocate: integrator_shader_sort_counter, 28 bytes. (28) in device memory I0403 17:28:35.573527 4900 device_impl.cpp:659] Buffer allocate: integrator_shader_raytrace_sort_counter, 28 bytes. (28) in device memory I0403 17:28:35.573527 4900 device_impl.cpp:659] Buffer allocate: integrator_shader_sort_prefix_sum, 28 bytes. (28) in device memory I0403 17:28:35.573527 4900 device_impl.cpp:659] Buffer allocate: integrator_next_shadow_path_index, 4 bytes. (4) in device memory I0403 17:28:35.573527 4900 device_impl.cpp:659] Buffer allocate: integrator_next_main_path_index, 4 bytes. (4) in device memory I0403 17:28:35.583606 4900 device_impl.cpp:659] Buffer allocate: RenderBuffers, 49,673,520 bytes. (47.37M) in device memory I0403 17:28:35.583606 4900 device_impl.cpp:659] Buffer allocate: work_tiles, 44 bytes. (44) in device memory I0403 17:28:36.262902 4900 path_trace_work_gpu.cpp:817] Using naive GPU display update. I0403 17:28:36.278520 4900 device_impl.cpp:659] Buffer allocate: display buffer half, 11,038,560 bytes. (10.53M) in device memory I0403 17:28:36.285029 4900 integrator.cpp:353] Cycles adaptive sampling: automatic min samples = 32 I0403 17:28:36.285029 4900 device_impl.cpp:659] Buffer allocate: work_tiles, 352 bytes. (352) in device memory I0403 17:28:39.345321 4900 integrator.cpp:353] Cycles adaptive sampling: automatic min samples = 32 I0403 17:28:39.345321 4900 device_impl.cpp:659] Buffer allocate: work_tiles, 704 bytes. (704) in device memory Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FFD3C467EE7 Module : amdhip64.dll Thread : 00001418 Switching to fully guarded memory allocator. Blender 3.2.0 Alpha Build: 2022-04-03 00:05:51 Windows release argv[0] = D:\noahv\Documents\Tools\blender-3.2.0-alpha+master.79ff65d07bac-windows.amd64-release\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-cycles argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\noahv\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\noahv\AppData\Roaming\Blender Foundation\Blender\3.2\config\userpref.blend Writing: C:\Users\noahv\AppData\Local\Temp\blender.crash.txt