ERROR (gpu.shader): GPU_material_compile VertShader: | 1516 | result = closure_add(result, closure_eval(emission_data)); | | gpu_shader_material_principled.glsl:172:0: Error: C1111: non-lvalue actual parameter #2 cannot be out parameter ("cl2") | 1517 | result = closure_add(result, closure_eval(transparency_data)); | | gpu_shader_material_principled.glsl:173:0: Error: C1111: non-lvalue actual parameter #2 cannot be out parameter ("cl2") ERROR (gpu.shader): GPU_material_compile FragShader: | 1517 | result = closure_add(result, closure_eval(emission_data)); | | gpu_shader_material_principled.glsl:172:0: Error: C1111: non-lvalue actual parameter #2 cannot be out parameter ("cl2") | 1518 | result = closure_add(result, closure_eval(transparency_data)); | | gpu_shader_material_principled.glsl:173:0: Error: C1111: non-lvalue actual parameter #2 cannot be out parameter ("cl2") Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6AA699DB0 Module : blender.exe Thread : 00009d9c Writing: C:\Users\Username\AppData\Local\Temp\blender.crash.txt