2022-05-10 06:22:02,933 INFO rpr.engine.init [6172]: Core version: 2.2.10 build 0xe46836cc 2022-05-10 06:22:02,939 INFO rpr.engine.init [6172]: RIF version: 1.7.1 build 0xfdc139ba Switching to fully guarded memory allocator. Blender 3.0.0 Build: 2021-12-03 00:44:02 Windows release argv[0] = C:\Program Files\Blender Foundation\Blender 3.0\\blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\rxene\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\rxene\AppData\Roaming\Blender Foundation\Blender\3.0\config\userpref.blend path: C:\Program Files\Blender Foundation;C:\Program Files\Blender Foundation\libraries;..\3rdparty\MaterialX;..\3rdparty\MaterialX\libraries I0510 06:22:04.349273 6172 device.cpp:60] CUEW initialization failed: Error opening the library I0510 06:22:04.354275 6172 device.cpp:45] HIPEW initialization succeeded I0510 06:22:04.354275 6172 device.cpp:47] Found precompiled kernels I0510 06:22:26.986793 6172 device.cpp:188] Device has compute preemption or is not used for display. I0510 06:22:26.986793 6172 device.cpp:191] Added device "AMD Radeon RX 6600M" with id "HIP_AMD Radeon RX 6600M_0000:03:00". I0510 06:22:29.728155 4740 device_impl.cpp:508] Mapped host memory limit set to 12,225,081,344 bytes. (11.38G) I0510 06:22:29.731081 4740 device_impl.cpp:71] Using AVX2 CPU kernels. I0510 06:22:30.083278 4740 sync.cpp:291] Total time spent synchronizing data: 0.0036041 I0510 06:22:30.084920 10624 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I0510 06:22:30.084920 10624 film.cpp:553] Effective scene passes: I0510 06:22:30.084920 10624 film.cpp:555] - type: combined, name: "Combined", mode: DENOISED, is_written: True I0510 06:22:30.084920 10624 film.cpp:555] - type: combined, name: "Noisy Image", mode: NOISY, is_written: True I0510 06:22:30.084920 10624 film.cpp:555] - type: adaptive_aux_buffer, name: "", mode: NOISY, is_written: True I0510 06:22:30.084920 10624 film.cpp:555] - type: denoising_normal, name: "", mode: NOISY, is_written: True I0510 06:22:30.084920 10624 film.cpp:555] - type: denoising_albedo, name: "", mode: NOISY, is_written: True I0510 06:22:30.084920 10624 film.cpp:555] - type: sample_count, name: "", mode: NOISY, is_written: True I0510 06:22:30.085397 10624 integrator.cpp:346] Cycles adaptive sampling: automatic min samples = 64 I0510 06:22:30.085397 10624 scene.cpp:553] Requested features: I0510 06:22:30.085397 10624 scene.cpp:554] Use BSDF True I0510 06:22:30.085397 10624 scene.cpp:555] Use Principled BSDF True I0510 06:22:30.085397 10624 scene.cpp:557] Use Emission True I0510 06:22:30.085397 10624 scene.cpp:558] Use Volume False I0510 06:22:30.085397 10624 scene.cpp:559] Use Hair False I0510 06:22:30.085397 10624 scene.cpp:560] Use Bump False I0510 06:22:30.085397 10624 scene.cpp:561] Use Voronoi False I0510 06:22:30.085397 10624 scene.cpp:563] Use Shader Raytrace False I0510 06:22:30.085397 10624 scene.cpp:565] Use Transparent False I0510 06:22:30.085397 10624 scene.cpp:566] Use Denoising True I0510 06:22:30.085397 10624 scene.cpp:567] Use Path Tracing True I0510 06:22:30.085397 10624 scene.cpp:569] Use Hair False I0510 06:22:30.085397 10624 scene.cpp:570] Use Object Motion False I0510 06:22:30.085397 10624 scene.cpp:572] Use Camera Motion False I0510 06:22:30.085397 10624 scene.cpp:574] Use Baking False I0510 06:22:30.085397 10624 scene.cpp:575] Use Subsurface False I0510 06:22:30.085397 10624 scene.cpp:576] Use Volume False I0510 06:22:30.085397 10624 scene.cpp:577] Use Patch Evaluation False I0510 06:22:30.085397 10624 scene.cpp:579] Use Shadow Catcher False I0510 06:22:30.085397 10624 device_impl.cpp:255] Testing for pre-compiled kernel C:\Program Files\Blender Foundation\Blender 3.0\3.0\scripts\addons\cycles\lib/kernel_gfx1032.fatbin. I0510 06:22:30.086035 10624 device_impl.cpp:257] Using precompiled kernel. I0510 06:22:30.135182 10624 device_impl.cpp:465] Local memory reserved 147,070,976 bytes. (140.26M) I0510 06:22:30.135182 10624 svm.cpp:88] Total 7 shaders. I0510 06:22:30.136121 10624 image_oiio.cpp:37] File '' does not exist. I0510 06:22:30.136121 10624 device_impl.cpp:679] Buffer allocate: __svm_nodes, 1,056 bytes. (1.03K) in device memory I0510 06:22:30.136121 10624 device_impl.cpp:679] Buffer allocate: __shaders, 224 bytes. (224) in device memory I0510 06:22:30.142123 10624 svm.cpp:164] Shader manager updated 7 shaders in 0.0068245 seconds. I0510 06:22:30.142123 10624 object.cpp:636] Total 1 objects. I0510 06:22:30.142766 10624 device_impl.cpp:679] Buffer allocate: __objects, 208 bytes. (208) in device memory I0510 06:22:30.142766 10624 particles.cpp:121] Total 0 particle systems. I0510 06:22:30.142766 10624 device_impl.cpp:679] Buffer allocate: __particles, 80 bytes. (80) in device memory I0510 06:22:30.142766 10624 geometry.cpp:1674] Total 1 meshes. I0510 06:22:30.143384 10624 device_impl.cpp:679] Buffer allocate: __attributes_map, 96 bytes. (96) in device memory I0510 06:22:30.143384 10624 device_impl.cpp:679] Buffer allocate: __attributes_float2, 288 bytes. (288) in device memory I0510 06:22:30.143384 10624 device_impl.cpp:679] Buffer allocate: __attributes_float3, 128 bytes. (128) in device memory I0510 06:22:30.143384 10624 geometry.cpp:1913] Objects BVH build pool statistics: Total time: 0.000004 Tasks handled: 1 I0510 06:22:30.143384 10624 geometry.cpp:1215] Using BVH2 layout. I0510 06:22:30.145642 10624 build.cpp:448] BVH build statistics: Build time: 0.0004893 Total number of nodes: 5 Number of inner nodes: 2 Number of leaf nodes: 3 Number of unaligned nodes: 0 Allocation slop factor: 1 Maximum depth: 3 I0510 06:22:30.146008 10624 device_impl.cpp:679] Buffer allocate: __bvh_nodes, 128 bytes. (128) in device memory I0510 06:22:30.146008 10624 device_impl.cpp:679] Buffer allocate: __bvh_leaf_nodes, 48 bytes. (48) in device memory I0510 06:22:30.146008 10624 device_impl.cpp:679] Buffer allocate: __object_node, 4 bytes. (4) in device memory I0510 06:22:30.146008 10624 device_impl.cpp:679] Buffer allocate: __prim_type, 48 bytes. (48) in device memory I0510 06:22:30.146008 10624 device_impl.cpp:679] Buffer allocate: __prim_visibility, 48 bytes. (48) in device memory I0510 06:22:30.146008 10624 device_impl.cpp:679] Buffer allocate: __prim_index, 48 bytes. (48) in device memory I0510 06:22:30.146008 10624 device_impl.cpp:679] Buffer allocate: __prim_object, 48 bytes. (48) in device memory I0510 06:22:30.146008 10624 device_impl.cpp:679] Buffer allocate: __tri_verts, 576 bytes. (576) in device memory I0510 06:22:30.146008 10624 device_impl.cpp:679] Buffer allocate: __tri_shader, 48 bytes. (48) in device memory I0510 06:22:30.147009 10624 device_impl.cpp:679] Buffer allocate: __tri_vnormal, 128 bytes. (128) in device memory I0510 06:22:30.147009 10624 device_impl.cpp:679] Buffer allocate: __tri_vindex, 192 bytes. (192) in device memory I0510 06:22:30.147009 10624 device_impl.cpp:679] Buffer allocate: __tri_patch, 48 bytes. (48) in device memory I0510 06:22:30.147009 10624 device_impl.cpp:679] Buffer allocate: __tri_patch_uv, 64 bytes. (64) in device memory I0510 06:22:30.147009 10624 device_impl.cpp:679] Buffer allocate: __object_flag, 4 bytes. (4) in device memory I0510 06:22:30.147009 10624 device_impl.cpp:679] Buffer allocate: __object_volume_step, 4 bytes. (4) in device memory I0510 06:22:30.147009 10624 device_impl.cpp:679] Buffer allocate: __tex_image_byte4_000, 4 bytes. (4) in device memory Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FFE0374286A Module : amdhip64.dll Thread : 00002980 Writing: C:\Users\rxene\AppData\Local\Temp\blender.crash.txt