[3382/3763] Building CXX object source/blender/nodes/shader/CMakeFiles/bf_nodes_shader.dir/Unity/unity_4_cxx.cxx.o In file included from /home/jacques/blender/build_release/source/blender/nodes/shader/CMakeFiles/bf_nodes_shader.dir/Unity/unity_4_cxx.cxx:9: /home/jacques/blender/blender/source/blender/nodes/shader/nodes/node_shader_mix.cc:70:6: warning: no previous declaration for ‘void blender::nodes::node_sh_mix_cc::sh_node_mix_label(const bNodeTree*, const bNode*, char*, int)’ [-Wmissing-declarations] 70 | void sh_node_mix_label(const bNodeTree *UNUSED(ntree), const bNode *node, char *label, int maxlen) | ^~~~~~~~~~~~~~~~~ /home/jacques/blender/blender/source/blender/nodes/shader/nodes/node_shader_mix.cc: In function ‘const blender::fn::MultiFunction* blender::nodes::node_sh_mix_cc::get_multi_function(bNode&)’: /home/jacques/blender/blender/source/blender/nodes/shader/nodes/node_shader_mix.cc:345:14: warning: unused variable ‘clamp_result’ [-Wunused-variable] 345 | const bool clamp_result = data->clamp_result; | ^~~~~~~~~~~~ /home/jacques/blender/blender/source/blender/nodes/shader/nodes/node_shader_mix.cc:346:13: warning: unused variable ‘blend_type’ [-Wunused-variable] 346 | const int blend_type = data->blend_type; | ^~~~~~~~~~ /home/jacques/blender/blender/source/blender/nodes/shader/nodes/node_shader_mix.cc: In function ‘const char* blender::nodes::node_sh_mix_cc::gpu_shader_get_name(eNodeSocketDatatype, bool, int)’: /home/jacques/blender/blender/source/blender/nodes/shader/nodes/node_shader_mix.cc:186:7: warning: this statement may fall through [-Wimplicit-fallthrough=] 186 | switch (blend_type) { | ^~~~~~ /home/jacques/blender/blender/source/blender/nodes/shader/nodes/node_shader_mix.cc:224:5: note: here 224 | default: | ^~~~~~~