FT_Stream_Open: could not open `C:\Windows\Fonts\' I1116 13:37:22.059026 13240 device.cpp:32] CUEW initialization succeeded I1116 13:37:22.060025 13240 device.cpp:34] Found precompiled kernels I1116 13:37:22.071022 13240 device.cpp:56] HIPEW initialization failed: Error opening HIP dynamic library I1116 13:37:22.362522 13240 device.cpp:182] Device has compute preemption or is not used for display. I1116 13:37:22.362522 13240 device.cpp:185] Added device "NVIDIA GeForce RTX 3060" with id "CUDA_NVIDIA GeForce RTX 3060_0000:03:00". Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF6C5D6BBF8 Module : blender.exe Thread : 000033b8 Switching to fully guarded memory allocator. Blender 3.5.0 Alpha Build: 2022-11-15 06:41:48 Windows release argv[0] = D:\Progs\Graphics\3D\Blender-3.5\\blender argv[1] = --debug argv[2] = --debug-cycles argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\Ad\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\Ad\AppData\Roaming\Blender Foundation\Blender\3.5\config\userpref.blend Error encountered while opening font file Can't load font: C:\Windows\Fonts\ Writing: L:\BlenderTemp\blender.crash.txt