INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 INFO (gpu.debug): Notification : Successfully hooked OpenGL debug callback using OpenGL 4.3 WARN (bpy.rna): C:\Users\blender\git\blender-vdev\blender.git\source\blender\python\intern\bpy_rna.c:1341 pyrna_enum_to_py: current value '0' matches no enum in 'BlenderCloudProjectGroup', '', 'project' Reloading external rigs... Reloading external metarigs... Substance 3D in Blender: INFO - Shader Presets initialized... 2022-12-18 19:13:50,695 INFO rpr.engine.init [13692]: Core version: 2.2.16 build 0xb050a508 2022-12-18 19:13:50,711 INFO rpr.engine.init [13692]: RIF version: 1.7.1 build 0xfdc139ba Switching to fully guarded memory allocator. Blender 3.5.0 Alpha Build: 2022-12-17 03:04:18 Windows release argv[0] = D:\blender\_builds\daily\blender-3.5.0-alpha+daily.6797de4e1062\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --debug-gpu-force-workarounds argv[4] = --python-expr argv[5] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\perpl\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\perpl\AppData\Roaming\Blender Foundation\Blender\3.5\config\userpref.blend GL: Forcing workaround usage and disabling extensions. OpenGL identification strings vendor: ATI Technologies Inc. renderer: Radeon RX 570 Series version: 4.5.0 Core Profile Context 22.11.2.221130 Error: Required device extension VK_KHR_deferred_host_operations is not supported. 2022-12-18 19:13:50,773 WARNING rpr.engine.init [13692]: ('Plugin is not registered', WindowsPath('C:/Users/perpl/AppData/Roaming/Blender Foundation/Blender/3.5/scripts/addons/rprblender/HybridPro.dll'), '') ERROR (gpu.shader): GPU_material_compile VertShader: | 1 | #version 430 | ^ | Error: 'textureLod_cubemapArray' : no matching overloaded function found | Error: '' : compilation terminated | 2 | #extension GL_ARB_conservative_depth : enable | | Error: compilation errors. No code generated. ERROR (gpu.shader): GPU_material_compile FragShader: | 1 | #version 430 | ^ | Error: 'textureLod_cubemapArray' : no matching overloaded function found | Error: '' : compilation terminated | 2 | #extension GL_ARB_conservative_depth : enable | | Error: compilation errors. No code generated. ERROR (gpu.shader): GPU_material_compile VertShader: | 1 | #version 430 | ^ | Error: 'textureLod_cubemapArray' : no matching overloaded function found | Error: '' : compilation terminated | 2 | #extension GL_ARB_conservative_depth : enable | | Error: compilation errors. No code generated. ERROR (gpu.shader): GPU_material_compile FragShader: | 1 | #version 430 | ^ | Error: 'textureLod_cubemapArray' : no matching overloaded function found | Error: '' : compilation terminated | 2 | #extension GL_ARB_conservative_depth : enable | | Error: compilation errors. No code generated. Error : EXCEPTION_ACCESS_VIOLATION Address : 0x00007FF764A7E5A3 Module : blender.exe Thread : 0000357c Writing: C:\Users\perpl\AppData\Local\Temp\blender.crash.txt