FBX export fetch meshes (1)... TypeError: an integer is required (got type NoneType) Traceback (most recent call last): File "C:\Desktop\blender-2.79.0-git.d0920fb-windows64\2.79\scripts\addons\io_scene_fbx\__init__.py", line 620, in execute return export_fbx_bin.save(self, context, **keywords) File "C:\Desktop\blender-2.79.0-git.d0920fb-windows64\2.79\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3113, in save ret = save_single(operator, context.scene, filepath, **kwargs_mod) File "C:\Desktop\blender-2.79.0-git.d0920fb-windows64\2.79\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3020, in save_single fbx_objects_elements(root, scene_data) File "C:\Desktop\blender-2.79.0-git.d0920fb-windows64\2.79\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 2819, in fbx_objects_elements fbx_data_mesh_elements(objects, me_obj, scene_data, done_meshes) File "C:\Desktop\blender-2.79.0-git.d0920fb-windows64\2.79\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 941, in fbx_data_mesh_elements me.polygons.foreach_get("use_smooth", t_ps) TypeError: couldn't access the py sequence location: :-1 location: :-1