/var/run/user/1000/gvfs/ non-existent directory Read prefs: /home/zed/.config/blender/2.80/config/userpref.blend GPUTexture: create : TEXTURE_CUBE_MAP, RGBA16F, w : 2, h : 2, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_1D, RGBA8, w : 1, h : 0, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_3D, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB found bundled python: /home/zed/programmering/blender_master/blender/build/bin/2.80/python GPUTexture: create : TEXTURE_2D, RGBA8, w : 553, h : 26, d : 0, comp : 4, size : 0.05 MiB GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 128, d : 0, comp : 1, size : 2.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 405, h : 26, d : 0, comp : 4, size : 0.04 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 16, h : 32, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 16, h : 32, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 926, h : 32, d : 0, comp : 4, size : 0.11 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 958, h : 20, d : 0, comp : 4, size : 0.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 166, h : 26, d : 0, comp : 4, size : 0.02 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 29, h : 721, d : 0, comp : 4, size : 0.08 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 137, h : 721, d : 0, comp : 4, size : 0.38 MiB GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 128, d : 0, comp : 1, size : 2.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 166, h : 26, d : 0, comp : 4, size : 0.02 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 166, h : 329, d : 0, comp : 4, size : 0.21 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 26, d : 0, comp : 4, size : 0.08 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 58, d : 0, comp : 4, size : 0.18 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 26, d : 0, comp : 4, size : 0.08 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 56, h : 992, d : 0, comp : 4, size : 0.21 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 1018, d : 0, comp : 4, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 791, h : 1018, d : 0, comp : 1, size : 3.07 MiB GPUTexture: create : TEXTURE_1D, RGBA8, w : 257, h : 0, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_1D, RGBA8, w : 256, h : 0, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_3D, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_1D, RGBA8, w : 1, h : 0, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 791, h : 1018, d : 0, comp : 3, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 1018, d : 0, comp : 4, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, R32UI, w : 791, h : 1018, d : 0, comp : 1, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RG16, w : 791, h : 1018, d : 0, comp : 2, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 64, h : 64, d : 0, comp : 4, size : 0.06 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 1018, d : 0, comp : 4, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 791, h : 1018, d : 0, comp : 1, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 791, h : 1018, d : 0, comp : 1, size : 2.30 MiB GPUTexture: create : TEXTURE_2D, R16UI, w : 791, h : 1018, d : 0, comp : 1, size : 1.54 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 1018, d : 0, comp : 4, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 16, h : 16, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 64, d : 0, comp : 1, size : 1.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 527, h : 491, d : 0, comp : 4, size : 0.99 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 388, h : 32, d : 0, comp : 4, size : 0.05 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 554, h : 32, d : 0, comp : 4, size : 0.07 MiB Read blend: /tmp/bugs/alpha-shadow-bug.blend GPUTexture: create : TEXTURE_2D, RGBA8, w : 553, h : 26, d : 0, comp : 4, size : 0.05 MiB GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 128, d : 0, comp : 1, size : 2.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 405, h : 26, d : 0, comp : 4, size : 0.04 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 253, h : 32, d : 0, comp : 4, size : 0.03 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 16, h : 32, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 689, h : 32, d : 0, comp : 4, size : 0.08 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 958, h : 20, d : 0, comp : 4, size : 0.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 166, h : 26, d : 0, comp : 4, size : 0.02 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 29, h : 722, d : 0, comp : 4, size : 0.08 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 137, h : 722, d : 0, comp : 4, size : 0.38 MiB GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 128, d : 0, comp : 1, size : 2.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 166, h : 26, d : 0, comp : 4, size : 0.02 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 166, h : 328, d : 0, comp : 4, size : 0.21 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 26, d : 0, comp : 4, size : 0.08 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 58, d : 0, comp : 4, size : 0.18 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 26, d : 0, comp : 4, size : 0.08 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 56, h : 992, d : 0, comp : 4, size : 0.21 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 1018, d : 0, comp : 4, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 791, h : 1018, d : 0, comp : 1, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 791, h : 1018, d : 0, comp : 3, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 1018, d : 0, comp : 4, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, R32UI, w : 791, h : 1018, d : 0, comp : 1, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RG16, w : 791, h : 1018, d : 0, comp : 2, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 791, h : 1018, d : 0, comp : 4, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 791, h : 1018, d : 0, comp : 1, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 759, h : 26, d : 0, comp : 4, size : 0.08 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 280, h : 60, d : 0, comp : 4, size : 0.06 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 759, h : 975, d : 0, comp : 4, size : 2.82 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 759, h : 975, d : 0, comp : 1, size : 2.82 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1160, h : 26, d : 0, comp : 4, size : 0.12 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1160, h : 49, d : 0, comp : 4, size : 0.22 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1160, h : 26, d : 0, comp : 4, size : 0.12 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 180, h : 873, d : 0, comp : 4, size : 0.60 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 980, h : 873, d : 0, comp : 4, size : 3.26 MiB GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 64, d : 0, comp : 1, size : 1.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 137, h : 32, d : 0, comp : 4, size : 0.02 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 805, h : 32, d : 0, comp : 4, size : 0.10 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 758, h : 26, d : 0, comp : 4, size : 0.08 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 758, h : 1183, d : 0, comp : 4, size : 3.42 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 758, h : 1183, d : 0, comp : 1, size : 3.42 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1159, h : 26, d : 0, comp : 4, size : 0.11 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1159, h : 65, d : 0, comp : 4, size : 0.29 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1159, h : 26, d : 0, comp : 4, size : 0.11 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 180, h : 1065, d : 0, comp : 4, size : 0.73 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 979, h : 1065, d : 0, comp : 4, size : 3.98 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 791, h : 1018, d : 0, comp : 4, size : 12.29 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 395, h : 509, d : 0, comp : 3, size : 0.77 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 197, h : 254, d : 0, comp : 3, size : 0.19 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 98, h : 127, d : 0, comp : 3, size : 0.05 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 49, h : 63, d : 0, comp : 3, size : 0.01 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 24, h : 31, d : 0, comp : 3, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 12, h : 15, d : 0, comp : 3, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 6, h : 7, d : 0, comp : 3, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 3, h : 3, d : 0, comp : 3, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 395, h : 509, d : 0, comp : 3, size : 0.77 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 197, h : 254, d : 0, comp : 3, size : 0.19 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 98, h : 127, d : 0, comp : 3, size : 0.05 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 49, h : 63, d : 0, comp : 3, size : 0.01 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 24, h : 31, d : 0, comp : 3, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 12, h : 15, d : 0, comp : 3, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 6, h : 7, d : 0, comp : 3, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 791, h : 1018, d : 0, comp : 3, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 791, h : 1018, d : 0, comp : 4, size : 12.29 MiB GPUTexture: create : TEXTURE_2D, RG16I, w : 791, h : 1018, d : 0, comp : 2, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, R16F, w : 791, h : 1018, d : 0, comp : 1, size : 1.54 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 791, h : 1018, d : 0, comp : 4, size : 12.29 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 395, h : 509, d : 0, comp : 1, size : 0.58 MiB GPUTexture: create : TEXTURE_2D, RG16, w : 791, h : 1018, d : 0, comp : 2, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 791, h : 1018, d : 0, comp : 1, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 791, h : 1018, d : 0, comp : 4, size : 12.29 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 791, h : 1018, d : 0, comp : 4, size : 12.29 MiB GPUTexture: create : TEXTURE_2D_ARRAY, RGBA16F, w : 64, h : 64, d : 19, comp : 4, size : 1.19 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 64, h : 64, d : 0, comp : 4, size : 0.06 MiB GPUTexture: create : TEXTURE_1D, RG16F, w : 1024, h : 0, d : 0, comp : 2, size : 0.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, RGBA8, w : 4, h : 4, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, R11F_G11F_B10F, w : 1255, h : 1255, d : 1, comp : 3, size : 6.01 MiB GPUTexture: create : TEXTURE_2D_ARRAY, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_CUBE_MAP, DEPTH_COMPONENT24, w : 1024, h : 1024, d : 0, comp : 1, size : 18.00 MiB GPUTexture: create : TEXTURE_CUBE_MAP, R32F, w : 1024, h : 1024, d : 0, comp : 1, size : 24.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, R32F, w : 2509, h : 2509, d : 1, comp : 1, size : 24.01 MiB GPUTexture: create : TEXTURE_2D_ARRAY, DEPTH_COMPONENT24, w : 1024, h : 1024, d : 4, comp : 1, size : 12.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, R32F, w : 1024, h : 1024, d : 4, comp : 1, size : 16.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, R32F, w : 1024, h : 1024, d : 1, comp : 1, size : 4.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, DEPTH_COMPONENT24, w : 1, h : 1, d : 1, comp : 1, size : 0.00 MiB GPUTexture: create : TEXTURE_CUBE_MAP, DEPTH_COMPONENT24, w : 512, h : 512, d : 0, comp : 1, size : 4.50 MiB GPUTexture: create : TEXTURE_CUBE_MAP, RGBA16F, w : 512, h : 512, d : 0, comp : 4, size : 24.00 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 32, h : 32, d : 0, comp : 1, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA32F, w : 32, h : 32, d : 0, comp : 4, size : 0.03 MiB GPUTexture: create : TEXTURE_2D, RGBA32F, w : 32, h : 32, d : 0, comp : 4, size : 0.03 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 16, h : 16, d : 0, comp : 1, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 32, h : 32, d : 0, comp : 1, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA32F, w : 32, h : 32, d : 0, comp : 4, size : 0.03 MiB GPUTexture: create : TEXTURE_2D, RGBA32F, w : 32, h : 32, d : 0, comp : 4, size : 0.03 MiB GPUTexture: create : TEXTURE_2D_ARRAY, RGBA8, w : 4, h : 4, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, R11F_G11F_B10F, w : 1255, h : 1255, d : 1, comp : 3, size : 6.01 MiB GPUTexture: create : TEXTURE_CUBE_MAP, DEPTH_COMPONENT24, w : 512, h : 512, d : 0, comp : 1, size : 4.50 MiB GPUTexture: create : TEXTURE_CUBE_MAP, R16F, w : 512, h : 512, d : 0, comp : 1, size : 3.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, R16F, w : 1255, h : 1255, d : 1, comp : 1, size : 3.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, DEPTH_COMPONENT24, w : 1024, h : 1024, d : 4, comp : 1, size : 12.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, R16F, w : 1024, h : 1024, d : 4, comp : 1, size : 8.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, R16F, w : 1024, h : 1024, d : 1, comp : 1, size : 2.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, DEPTH_COMPONENT24, w : 1, h : 1, d : 1, comp : 1, size : 0.00 MiB GPUTexture: create : TEXTURE_CUBE_MAP, DEPTH_COMPONENT24, w : 512, h : 512, d : 0, comp : 1, size : 4.50 MiB GPUTexture: create : TEXTURE_CUBE_MAP, RGBA16F, w : 512, h : 512, d : 0, comp : 4, size : 24.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 237, h : 472, d : 0, comp : 4, size : 0.43 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 142, h : 72, d : 0, comp : 4, size : 0.04 MiB GPUTexture: create : TEXTURE_2D, RG16, w : 791, h : 1018, d : 0, comp : 2, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RG16, w : 791, h : 1018, d : 0, comp : 2, size : 3.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 237, h : 472, d : 0, comp : 4, size : 0.43 MiB GPUShaderInterface: Warning: Uniform 'attr' not found! GPUShaderInterface: Warning: Uniform 'colorBuffer' not found! GPUShaderInterface: Warning: Uniform 'depthBuffer' not found! GPUShaderInterface: Warning: Uniform 'maxzBuffer' not found! GPUShaderInterface: Warning: Uniform 'minzBuffer' not found! GPUShaderInterface: Warning: Uniform 'planarDepth' not found! GPUShaderInterface: Warning: Uniform 'texHammersley' not found! GPUShaderInterface: Warning: Uniform 'texJitter' not found! GPUShaderInterface: Warning: Uniform 'utilTex' not found! GPUShaderInterface: Warning: Uniform 'horizonBuffer' not found! GPUShaderInterface: Warning: Uniform 'irradianceGrid' not found! GPUShaderInterface: Warning: Uniform 'probePlanars' not found! GPUShaderInterface: Warning: Uniform 'probeCubes' not found! GPUShaderInterface: Warning: Uniform 'shadowCubeTexture' not found! GPUShaderInterface: Warning: Uniform 'shadowCascadeTexture' not found! GPUShaderInterface: Warning: Uniform 'sssTexProfile' not found! GPUShaderInterface: Warning: Uniform 'inScattering' not found! GPUShaderInterface: Warning: Uniform 'inTransmittance' not found! GPUShaderInterface: Warning: Uniform 'attr' not found! GPUShaderInterface: Warning: Uniform 'hairPointBuffer' not found! GPUShaderInterface: Warning: Uniform 'hairUVBuffer' not found! GPUShaderInterface: Warning: Uniform 'hairColBuffer' not found! GPUShaderInterface: Warning: Uniform 'depthBuffer' not found! GPUShaderInterface: Warning: Uniform 'minzBuffer' not found! GPUShaderInterface: Warning: Uniform 'planarDepth' not found! GPUShaderInterface: Warning: Uniform 'texHammersley' not found! GPUShaderInterface: Warning: Uniform 'texJitter' not found! GPUShaderInterface: Warning: Uniform 'horizonBuffer' not found! GPUShaderInterface: Warning: Uniform 'irradianceGrid' not found! GPUShaderInterface: Warning: Uniform 'sssTexProfile' not found! GPUShaderInterface: Warning: Uniform 'inScattering' not found! GPUShaderInterface: Warning: Uniform 'inTransmittance' not found! GPUShaderInterface: Warning: Uniform 'attr' not found! GPUShaderInterface: Warning: Uniform 'colorBuffer' not found! GPUShaderInterface: Warning: Uniform 'depthBuffer' not found! GPUShaderInterface: Warning: Uniform 'minzBuffer' not found! GPUShaderInterface: Warning: Uniform 'planarDepth' not found! GPUShaderInterface: Warning: Uniform 'texHammersley' not found! GPUShaderInterface: Warning: Uniform 'texJitter' not found! GPUShaderInterface: Warning: Uniform 'horizonBuffer' not found! GPUShaderInterface: Warning: Uniform 'irradianceGrid' not found! GPUShaderInterface: Warning: Uniform 'sssTexProfile' not found! GPUShaderInterface: Warning: Uniform 'inScattering' not found! GPUShaderInterface: Warning: Uniform 'inTransmittance' not found! GPUShaderInterface: Warning: Uniform 'attr' not found! GPUShaderInterface: Warning: Uniform 'hairPointBuffer' not found! GPUShaderInterface: Warning: Uniform 'hairUVBuffer' not found! GPUShaderInterface: Warning: Uniform 'hairColBuffer' not found! GPUShaderInterface: Warning: Uniform 'colorBuffer' not found! GPUShaderInterface: Warning: Uniform 'depthBuffer' not found! GPUShaderInterface: Warning: Uniform 'minzBuffer' not found! GPUShaderInterface: Warning: Uniform 'planarDepth' not found! GPUShaderInterface: Warning: Uniform 'texHammersley' not found! GPUShaderInterface: Warning: Uniform 'texJitter' not found! GPUShaderInterface: Warning: Uniform 'horizonBuffer' not found! GPUShaderInterface: Warning: Uniform 'irradianceGrid' not found! GPUShaderInterface: Warning: Uniform 'sssTexProfile' not found! GPUShaderInterface: Warning: Uniform 'inScattering' not found! GPUShaderInterface: Warning: Uniform 'inTransmittance' not found! GPUShaderInterface: Warning: Uniform 'attr' not found! GPUShaderInterface: Warning: Uniform 'colorBuffer' not found! GPUShaderInterface: Warning: Uniform 'depthBuffer' not found! GPUShaderInterface: Warning: Uniform 'maxzBuffer' not found! GPUShaderInterface: Warning: Uniform 'minzBuffer' not found! GPUShaderInterface: Warning: Uniform 'planarDepth' not found! GPUShaderInterface: Warning: Uniform 'texHammersley' not found! GPUShaderInterface: Warning: Uniform 'texJitter' not found! GPUShaderInterface: Warning: Uniform 'utilTex' not found! GPUShaderInterface: Warning: Uniform 'horizonBuffer' not found! GPUShaderInterface: Warning: Uniform 'irradianceGrid' not found! GPUShaderInterface: Warning: Uniform 'probePlanars' not found! GPUShaderInterface: Warning: Uniform 'probeCubes' not found! GPUShaderInterface: Warning: Uniform 'shadowCubeTexture' not found! GPUShaderInterface: Warning: Uniform 'shadowCascadeTexture' not found! GPUShaderInterface: Warning: Uniform 'sssTexProfile' not found! GPUShaderInterface: Warning: Uniform 'inScattering' not found! GPUShaderInterface: Warning: Uniform 'inTransmittance' not found! GPUShaderInterface: Warning: Uniform 'attr' not found! GPUShaderInterface: Warning: Uniform 'hairPointBuffer' not found! GPUShaderInterface: Warning: Uniform 'hairUVBuffer' not found! GPUShaderInterface: Warning: Uniform 'hairColBuffer' not found! GPUShaderInterface: Warning: Uniform 'colorBuffer' not found! GPUShaderInterface: Warning: Uniform 'depthBuffer' not found! GPUShaderInterface: Warning: Uniform 'minzBuffer' not found! GPUShaderInterface: Warning: Uniform 'planarDepth' not found! GPUShaderInterface: Warning: Uniform 'texHammersley' not found! GPUShaderInterface: Warning: Uniform 'texJitter' not found! GPUShaderInterface: Warning: Uniform 'irradianceGrid' not found! GPUShaderInterface: Warning: Uniform 'sssTexProfile' not found! GPUShaderInterface: Warning: Uniform 'inScattering' not found! GPUShaderInterface: Warning: Uniform 'inTransmittance' not found! GPUShaderInterface: Warning: Uniform 'attr' not found! GPUShaderInterface: Warning: Uniform 'hairPointBuffer' not found! GPUShaderInterface: Warning: Uniform 'hairUVBuffer' not found! GPUShaderInterface: Warning: Uniform 'hairColBuffer' not found! GPUShaderInterface: Warning: Uniform 'colorBuffer' not found! GPUShaderInterface: Warning: Uniform 'depthBuffer' not found! GPUShaderInterface: Warning: Uniform 'maxzBuffer' not found! GPUShaderInterface: Warning: Uniform 'minzBuffer' not found! GPUShaderInterface: Warning: Uniform 'planarDepth' not found! GPUShaderInterface: Warning: Uniform 'texHammersley' not found! GPUShaderInterface: Warning: Uniform 'texJitter' not found! GPUShaderInterface: Warning: Uniform 'utilTex' not found! GPUShaderInterface: Warning: Uniform 'horizonBuffer' not found! GPUShaderInterface: Warning: Uniform 'irradianceGrid' not found! GPUShaderInterface: Warning: Uniform 'probePlanars' not found! GPUShaderInterface: Warning: Uniform 'probeCubes' not found! GPUShaderInterface: Warning: Uniform 'shadowCubeTexture' not found! GPUShaderInterface: Warning: Uniform 'shadowCascadeTexture' not found! GPUShaderInterface: Warning: Uniform 'sssTexProfile' not found! GPUShaderInterface: Warning: Uniform 'inScattering' not found! GPUShaderInterface: Warning: Uniform 'inTransmittance' not found! Saved session recovery to '/tmp/quit.blend' Blender quit