# Blender 2.80 (sub 43), Commit date: 2019-02-04 23:43, Hash 445433a6913f bpy.context.space_data.context = 'PARTICLES' # Property bpy.ops.object.particle_system_add() # Operator bpy.ops.particle.particle_edit_toggle() # Operator bpy.ops.particle.particle_edit_toggle() # Operator bpy.data.particles["ParticleSettings"].type = 'HAIR' # Property bpy.data.particles["ParticleSettings"].count = 100 # Property bpy.ops.particle.particle_edit_toggle() # Operator # backtrace 0 blender 0x000000010b40e0a7 BLI_system_backtrace + 55 1 blender 0x000000010a88affa sig_handle_crash + 362 2 libsystem_platform.dylib 0x00007fff7cd4fb3d _sigtramp + 29 3 ??? 0x0000000000000000 0x0 + 0 4 libGPUSupportMercury.dylib 0x00007fff6b3c00e9 gldUpdateTransformFeedbackState + 14 5 blender 0x000000010aeb3215 GPU_shader_transform_feedback_enable + 101 6 blender 0x000000010aeedd99 drw_draw_pass_ex + 345 7 blender 0x000000010aee5fab DRW_draw_render_loop_ex + 1451 8 blender 0x000000010a9754bc view3d_main_region_draw + 124 9 blender 0x000000010abb13bb ED_region_do_draw + 363 10 blender 0x000000010a88dce6 wm_draw_update + 1782 11 blender 0x000000010a88ba80 WM_main + 48 12 blender 0x000000010a8878f9 main + 969 13 libdyld.dylib 0x00007fff7cb64ed9 start + 1 14 ??? 0x0000000000000001 0x0 + 1