============================================ = Blender 2.80 (sub 75) System Information = ============================================ Blender: ============================================ version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: f6cb5f54494e, type: build date: 2019-07-29, 09:44 AM platform: Windows binary path: 'C:\\Program Files\\Blender Foundation\\Blender\\blender.exe' build cflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /nologo /J /Gd /MP -openmp build cxxflags: /W3 /w34062 /w34115 /w34189 /wd4018 /wd4146 /wd4065 /wd4127 /wd4181 /wd4200 /wd4244 /wd4267 /wd4305 /wd4800 /wd4828 /wd4996 /wd4661 /we4013 /we4133 /we4431 /w35038 /DWIN32 /D_WINDOWS /W3 /GR /EHsc /nologo /J /Gd /MP /EHsc -openmp build linkflags: /MACHINE:X64 /SUBSYSTEM:CONSOLE /STACK:2097152 /INCREMENTAL:NO /NODEFAULTLIB:msvcrt.lib /NODEFAULTLIB:msvcmrt.lib /NODEFAULTLIB:msvcurt.lib /NODEFAULTLIB:msvcrtd.lib /ignore:4049 /ignore:4217 /ignore:4221 build system: CMake Python: ============================================ version: 3.7.0 (default, Aug 26 2018, 16:05:01) [MSC v.1900 64 bit (AMD64)] paths: 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\scripts\\addons_contrib' 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\scripts\\addons' 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\scripts\\startup' 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\scripts\\modules' 'C:\\Program Files\\Blender Foundation\\Blender\\python37.zip' 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\python\\DLLs' 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\python\\lib' 'C:\\Program Files\\Blender Foundation\\Blender' 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\python' 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\python\\lib\\site-packages' 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\scripts\\freestyle\\modules' 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\modules' 'C:\\Users\\Massimo\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\addons\\modules' Python (External Binary): ============================================ binary path: 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\python\\bin\\python.EXE' version: Python 3.7.0 Directories: ============================================ scripts: 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\scripts\\modules' 'C:\\Program Files\\Blender Foundation\\Blender\\2.80\\scripts' user scripts: 'C:\\Users\\Massimo\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts' pref scripts: None datafiles: 'C:\\Users\\Massimo\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\datafiles\\' config: 'C:\\Users\\Massimo\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\config\\' scripts : 'C:\\Users\\Massimo\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\scripts\\' autosave: 'C:\\Users\\Massimo\\AppData\\Roaming\\Blender Foundation\\Blender\\2.80\\autosave\\' tempdir: 'C:\\Users\\Massimo\\AppData\\Local\\Temp\\blender_a00500\\' FFmpeg: ============================================ avcodec: '58, 18, 100' avdevice: '58, 3, 100' avformat: '58, 12, 100' avutil: '56, 14, 100' swscale: ' 5, 1, 100' SDL: ============================================ Version: 2.0.8 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: ============================================ OpenColorIO: 1, 1, 0 OpenImageIO: 1, 8, 13 OpenShadingLanguage: 1, 9, 9 OpenSubdiv: 0, 0, 0 OpenVDB: 5, 1, 0 Alembic: 1, 7, 8 OpenGL: ============================================ renderer: 'Intel(R) HD Graphics 4000' vendor: 'Intel' version: '4.0.0 - Build 9.17.10.2843' extensions: GL_3DFX_texture_compression_FXT1 GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_subroutine GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_window_pos GL_ATI_separate_stencil GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_IBM_texture_mirrored_repeat GL_INTEL_map_texture GL_INTEL_performance_queries GL_NV_blend_square GL_NV_conditional_render GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_extensions_string WGL_ARB_framebuffer_sRGB WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_EXT_create_context_es2_profile WGL_EXT_depth_float WGL_EXT_extensions_string WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear Implementation Dependent OpenGL Limits: ============================================ Maximum DrawElements Vertices: 1200 Maximum DrawElements Indices: 1200 GLSL: Maximum Varying Floats: 64 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 1024 Maximum Fragment Uniform Components: 1024 Maximum Vertex Image Units: 16 Maximum Fragment Image Units: 16 Maximum Pipeline Image Units: 80 Cycles: ============================================ CPU device capabilities: SSE2 SSE3 SSE41 AVX OpenCL device capabilities: Number of platforms: 1 Platform #0 Platform Name: Intel(R) OpenCL Platform Vendor: Intel(R) Corporation Platform Version: OpenCL 1.1 Platform Profile: FULL_PROFILE Platform Extensions: cl_intel_dx9_media_sharing cl_khr_byte_addressable_store cl_khr_gl_sharing cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_icd cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics Number of devices: 2 Device: #0 Device Name: Intel(R) Core(TM) i5-3320M CPU @ 2.60GHz Device Vendor: Intel(R) Corporation Device OpenCL C Version: OpenCL C 1.1 Device Profile: FULL_PROFILE Device Version: OpenCL 1.1 (Build 37149.37214) Device Extensions: cl_khr_fp64 cl_khr_icd cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_byte_addressable_store cl_intel_printf cl_ext_device_fission cl_intel_exec_by_local_thread cl_khr_gl_sharing cl_intel_dx9_media_sharing Device Max clock frequency (MHz): 2600 Device Max compute units: 4 Device Max work group size: 1024 Device: #1 Device Name: Intel(R) HD Graphics 4000 Device Vendor: Intel(R) Corporation Device OpenCL C Version: OpenCL C 1.1 Device Profile: FULL_PROFILE Device Version: OpenCL 1.1 Device Extensions: cl_khr_icd cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_gl_sharing cl_khr_d3d10_sharing cl_intel_dx9_media_sharing cl_khr_3d_image_writes cl_khr_byte_addressable_store cl_khr_gl_event Device Max clock frequency (MHz): 350 Device Max compute units: 16 Device Max work group size: 512 Enabled add-ons: ============================================ io_scene_fbx (version: (4, 14, 14), path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\io_scene_fbx\__init__.py) io_anim_bvh (version: (1, 0, 0), path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\io_anim_bvh\__init__.py) io_mesh_ply (version: (1, 0, 0), path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\io_mesh_ply\__init__.py) io_scene_obj (version: (3, 5, 9), path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\io_scene_obj\__init__.py) io_scene_x3d (version: (2, 2, 1), path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\io_scene_x3d\__init__.py) io_mesh_stl (version: (1, 1, 3), path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\io_mesh_stl\__init__.py) io_mesh_uv_layout (version: (1, 1, 1), path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\io_mesh_uv_layout\__init__.py) io_curve_svg (version: UNKNOWN, path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\io_curve_svg\__init__.py) cycles (version: UNKNOWN, path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\cycles\__init__.py) io_scene_gltf2 (version: (0, 9, 36), path: C:\Program Files\Blender Foundation\Blender\2.80\scripts\addons\io_scene_gltf2\__init__.py)