Microsoft Windows [Version 10.0.18362.329] (c) 2019 Microsoft Corporation. All rights reserved. F:\Repositories\blender-git\build_windows_Full_x64_vc16_Release\bin\Release>blender.exe --debug-gpu Read prefs: C:\Users\andre\AppData\Roaming\Blender Foundation\Blender\2.81\config\userpref.blend GPUTexture: create : TEXTURE_CUBE_MAP, RGBA16F, w : 2, h : 2, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_1D, RGBA8, w : 1, h : 0, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_3D, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB Using OpenGL 4.3 debug facilities GL application marker: Successfully hooked OpenGL debug callback. found bundled python: F:\Repositories\blender-git\build_windows_Full_x64_vc16_Release\bin\Release\2.81\python GPUTexture: create : TEXTURE_2D, RGBA8, w : 3075, h : 48, d : 0, comp : 4, size : 0.56 MiB GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 256, d : 0, comp : 1, size : 4.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 765, h : 48, d : 0, comp : 4, size : 0.14 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 3840, h : 37, d : 0, comp : 4, size : 0.54 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 664, h : 48, d : 0, comp : 4, size : 0.12 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 51, h : 1290, d : 0, comp : 4, size : 0.25 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 613, h : 1290, d : 0, comp : 4, size : 3.02 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 256, d : 0, comp : 1, size : 4.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 664, h : 48, d : 0, comp : 4, size : 0.12 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 664, h : 586, d : 0, comp : 4, size : 1.48 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 48, d : 0, comp : 4, size : 0.58 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 101, d : 0, comp : 4, size : 1.22 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 256, d : 0, comp : 1, size : 4.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 48, d : 0, comp : 4, size : 0.58 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 104, h : 1775, d : 0, comp : 4, size : 0.70 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D_MULTISAMPLE, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 176.53 MiB GPUTexture: create : TEXTURE_2D_MULTISAMPLE, DEPTH24_STENCIL8, w : 3173, h : 1823, d : 0, comp : 1, size : 176.53 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 3173, h : 1823, d : 0, comp : 1, size : 22.07 MiB GPUTexture: create : TEXTURE_1D, RGBA8, w : 257, h : 0, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_1D, RGBA8, w : 256, h : 0, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_3D, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_1D, RGBA8, w : 1, h : 0, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 3173, h : 1823, d : 0, comp : 3, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, R32UI, w : 3173, h : 1823, d : 0, comp : 1, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RG16, w : 3173, h : 1823, d : 0, comp : 2, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 64, h : 64, d : 0, comp : 4, size : 0.06 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 3173, h : 1823, d : 0, comp : 1, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 3173, h : 1823, d : 0, comp : 1, size : 16.55 MiB GPUTexture: create : TEXTURE_2D, R16UI, w : 3173, h : 1823, d : 0, comp : 1, size : 11.03 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 3173, h : 1823, d : 0, comp : 1, size : 16.55 MiB GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 256, d : 0, comp : 1, size : 4.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 935, h : 868, d : 0, comp : 4, size : 3.10 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB Read blend: F:\ESF\Characters\Buu\Kid Buu\Model\Kid Buu.blend GPUTexture: create : TEXTURE_2D, RGBA8, w : 3075, h : 48, d : 0, comp : 4, size : 0.56 MiB GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 256, d : 0, comp : 1, size : 4.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 765, h : 48, d : 0, comp : 4, size : 0.14 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 3840, h : 37, d : 0, comp : 4, size : 0.54 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 664, h : 48, d : 0, comp : 4, size : 0.12 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 51, h : 1290, d : 0, comp : 4, size : 0.25 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 613, h : 1290, d : 0, comp : 4, size : 3.02 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 664, h : 48, d : 0, comp : 4, size : 0.12 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 664, h : 586, d : 0, comp : 4, size : 1.48 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 48, d : 0, comp : 4, size : 0.58 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 101, d : 0, comp : 4, size : 1.22 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 256, d : 0, comp : 1, size : 4.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 48, d : 0, comp : 4, size : 0.58 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D_MULTISAMPLE, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 176.53 MiB GPUTexture: create : TEXTURE_2D_MULTISAMPLE, DEPTH24_STENCIL8, w : 3173, h : 1823, d : 0, comp : 1, size : 176.53 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 3173, h : 1823, d : 0, comp : 1, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 3173, h : 1823, d : 0, comp : 4, size : 88.26 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_3D, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_3D, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 1586, h : 911, d : 0, comp : 1, size : 4.13 MiB GPUTexture: create : TEXTURE_2D, RG16, w : 3173, h : 1823, d : 0, comp : 2, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 3173, h : 1823, d : 0, comp : 1, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 3173, h : 1823, d : 0, comp : 4, size : 88.26 MiB GPUTexture: create : TEXTURE_2D_ARRAY, RGBA16F, w : 64, h : 64, d : 20, comp : 4, size : 1.25 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 64, h : 64, d : 0, comp : 4, size : 0.06 MiB GPUTexture: create : TEXTURE_1D, RG16F, w : 1024, h : 0, d : 0, comp : 2, size : 0.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, RGBA8, w : 4, h : 4, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, R11F_G11F_B10F, w : 1255, h : 1255, d : 1, comp : 3, size : 6.01 MiB GPUTexture: create : TEXTURE_2D_ARRAY, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 3173, h : 1823, d : 0, comp : 1, size : 16.55 MiB GPUTexture: create : TEXTURE_2D, R16UI, w : 3173, h : 1823, d : 0, comp : 1, size : 11.03 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 22.07 MiB GPUTexture: create : TEXTURE_2D_ARRAY, RGBA8, w : 4, h : 4, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, R11F_G11F_B10F, w : 1255, h : 1255, d : 1, comp : 3, size : 6.01 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 1024, h : 512, d : 0, comp : 4, size : 8.00 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 64, h : 32, d : 0, comp : 4, size : 0.03 MiB GPUTexture: create : TEXTURE_3D, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_3D, R8, w : 1, h : 1, d : 1, comp : 1, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, DEPTH_COMPONENT16, w : 514, h : 514, d : 1, comp : 1, size : 0.50 MiB GPUTexture: create : TEXTURE_2D_ARRAY, DEPTH_COMPONENT16, w : 1024, h : 1024, d : 1, comp : 1, size : 2.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, RGBA8, w : 1, h : 1, d : 1, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D_ARRAY, DEPTH_COMPONENT24, w : 1, h : 1, d : 1, comp : 1, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 3173, h : 1823, d : 0, comp : 4, size : 88.26 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 3173, h : 1823, d : 0, comp : 4, size : 88.26 MiB GPUTexture: create : TEXTURE_CUBE_MAP, DEPTH_COMPONENT24, w : 512, h : 512, d : 0, comp : 1, size : 4.50 MiB GPUTexture: create : TEXTURE_CUBE_MAP, RGBA16F, w : 512, h : 512, d : 0, comp : 4, size : 24.00 MiB GPUShaderInterface: Warning: Uniform 'bab1r3vThaaaa' not found! GPUShaderInterface: Warning: Uniform 'outputSssId' not found! GPUShaderInterface: Warning: Uniform 'bab1r3vThaaaa' not found! GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 3173, h : 1823, d : 0, comp : 1, size : 16.55 MiB GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 256, d : 0, comp : 1, size : 4.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUShaderInterface: Warning: Uniform 'attr' not found! GPUShaderInterface: Warning: Uniform 'hairPointBuffer' not found!GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d G: 0, comp : 4, size : PUShaderInterface: Warning: Uniform 'hairUVBuffer' not found! 0.00 MiB GPUShaderInterface: Warning: Uniform 'hairColBuffer' not found! GPUShaderInterface: Warning: Uniform 'colorBuffer' not found! GPUShaderInterface: Warning: Uniform 'depthBuffer' not found! GPUShaderInterface: Warning: Uniform 'minzBuffer' not found! GPUShaderInterface: Warning: Uniform 'planarDepth' not found! GPUShaderInterface: Warning: Uniform 'texHammersley' not found! GGPUShaderInterface: Warning: Uniform 'texJitter' not found! PUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : G0.00 MiB PUShaderInterface: Warning: Uniform 'inScattering' not found! GPUShaderInterface: Warning: Uniform 'inTransmittance' not found! GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUShaderInterface: Warning: Uniform 'bab1r3vThaaaa' not found! GPUShaderInterface: Warning: Uniform 'outputSssId' not found! GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RG16, w : 3173, h : 1823, d : 0, comp : 2, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RG16, w : 3173, h : 1823, d : 0, comp : 2, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RG16, w : 3173, h : 1823, d : 0, comp : 2, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 3173, h : 1823, d : 0, comp : 3, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 3173, h : 1823, d : 0, comp : 4, size : 88.26 MiB GPUTexture: create : TEXTURE_2D, R32UI, w : 3173, h : 1823, d : 0, comp : 1, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 3173, h : 1823, d : 0, comp : 4, size : 88.26 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 3173, h : 1823, d : 0, comp : 1, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 3173, h : 1823, d : 0, comp : 1, size : 16.55 MiB GPUTexture: create : TEXTURE_2D, R16UI, w : 3173, h : 1823, d : 0, comp : 1, size : 11.03 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 3173, h : 1823, d : 0, comp : 1, size : 16.55 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 28, h : 28, d : 0, comp : 1, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, R11F_G11F_B10F, w : 3173, h : 1823, d : 0, comp : 3, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 3173, h : 1823, d : 0, comp : 4, size : 88.26 MiB GPUTexture: create : TEXTURE_2D, R32UI, w : 3173, h : 1823, d : 0, comp : 1, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA16F, w : 3173, h : 1823, d : 0, comp : 4, size : 88.26 MiB GPUTexture: create : TEXTURE_2D, DEPTH24_STENCIL8, w : 3173, h : 1823, d : 0, comp : 1, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 3173, h : 1823, d : 0, comp : 1, size : 16.55 MiB GPUTexture: create : TEXTURE_2D, R16UI, w : 3173, h : 1823, d : 0, comp : 1, size : 11.03 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 3173, h : 1823, d : 0, comp : 4, size : 22.07 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, DEPTH_COMPONENT24, w : 3173, h : 1823, d : 0, comp : 1, size : 16.55 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, R32UI, w : 3173, h : 1823, d : 0, comp : 1, size : 22.07 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 336, h : 162, d : 0, comp : 4, size : 0.21 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 128, d : 0, comp : 1, size : 2.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, R8, w : 16384, h : 512, d : 0, comp : 1, size : 8.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUShaderInterface: Warning: Uniform 'viewportSize' not found! GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GL API deprecated behavior: glLineWidth uses wide lines (parameter with value '0x0') which are deprecated and do not work outside of the compatibility context GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 1, h : 1, d : 0, comp : 4, size : 0.00 MiB GPUTexture: create : TEXTURE_2D, RGBA8, w : 336, h : 162, d : 0, comp : 4, size : 0.21 MiB