# Blender 2.90.0, Commit date: 2020-06-05 22:39, Hash b74cc23dc478 bpy.context.space_data.shading.type = 'RENDERED' # Property bpy.context.space_data.context = 'MODIFIER' # Property bpy.context.scene.atmosphere_settings.azimuth = 2.06106 # Property bpy.context.scene.atmosphere_settings.elevation = 3.00528 # Property bpy.context.space_data.context = 'MATERIAL' # Property bpy.ops.material.new() # Operator bpy.data.materials["Material"].node_tree.nodes["Principled BSDF"].inputs[0].default_value = (0.0331029, 0.0331029, 0.0331029, 1) # Property bpy.data.materials["Material"].node_tree.nodes["Principled BSDF"].inputs[0].default_value = (0.0331029, 0.0331029, 0.0331029, 1) # Property bpy.data.materials["Material"].node_tree.nodes["Principled BSDF"].inputs[4].default_value = 1 # Property bpy.data.materials["Material"].node_tree.nodes["Principled BSDF"].inputs[7].default_value = 0.248503 # Property bpy.context.scene.atmosphere_settings.fog_toggle = True # Property bpy.data.materials["Material"].node_tree.nodes["StarlightAtmosphere"].inputs[1].show_expanded = True # Property bpy.data.materials["Material"].node_tree.nodes["Principled BSDF"].inputs[7].default_value = 0.278443 # Property bpy.data.materials["Material"].node_tree.nodes["StarlightAtmosphere"].inputs[0].default_value = (0, 0, 0, 1) # Property bpy.data.materials["Material"].node_tree.nodes["Principled BSDF"].inputs[0].default_value = (0.0841815, 0.0841815, 0.0841815, 1) # Property bpy.data.materials["Material"].node_tree.nodes["Principled BSDF"].inputs[0].default_value = (0.0841815, 0.0841815, 0.0841815, 1) # Property bpy.context.scene.atmosphere_settings.elevation = 2.91348 # Property bpy.ops.material.new() # Operator bpy.data.materials["Material.001"].node_tree.nodes["StarlightAtmosphere"].inputs[1].show_expanded = True # Property bpy.context.space_data.context = 'OUTPUT' # Property bpy.context.space_data.context = 'VIEW_LAYER' # Property # backtrace Exception Record: ExceptionCode : EXCEPTION_ACCESS_VIOLATION Exception Address : 0x00007FF6A108238E Exception Module : blender.exe Exception Flags : 0x00000000 Exception Parameters : 0x2 Parameters[0] : 0x0000000000000001 Parameters[1] : 0x000000000000001E Stack trace: blender.exe :0x00007FF6A1082330 set_modifier_expand_flag blender.exe :0x00007FF6A148E880 set_panels_list_data_expand_flag blender.exe :0x00007FF6A1490130 ui_handle_panel_header blender.exe :0x00007FF6A14906C0 ui_handler_panel_region blender.exe :0x00007FF6A14641B0 ui_region_handler blender.exe :0x00007FF6A0EC65B0 wm_handlers_do_intern blender.exe :0x00007FF6A0EC5BE0 wm_handlers_do blender.exe :0x00007FF6A0EC3260 wm_event_do_handlers blender.exe :0x00007FF6A0EAEDC0 WM_main blender.exe :0x00007FF6A0C3A530 main blender.exe :0x00007FF6A3857038 __scrt_common_main_seh KERNEL32.DLL :0x00007FFA90CB7BC0 BaseThreadInitThunk ntdll.dll :0x00007FFA9168CE30 RtlUserThreadStart Threads: Thread : 0000349c ntdll.dll :0x00007FFA916BC0E0 NtWaitForSingleObject KERNELBASE.dll :0x00007FFA8F008A70 WaitForSingleObjectEx blender.exe :0x00007FF6A2ED4410 IlmThread_2_4::Semaphore::wait blender.exe :0x00007FF6A2ED3BE0 IlmThread_2_4::ThreadPool::numThreads blender.exe :0x00007FF6A2ED4890 std::_LaunchPad