# Blender 2.91.0, Commit date: 2020-11-25 08:34, Hash 0f45cab862b8 Saved "Crash_Clipping_Region.blend" # Info # backtrace Exception Record: ExceptionCode : EXCEPTION_ACCESS_VIOLATION Exception Address : 0x000000014325DBF0 Exception Module : blender.exe Exception Flags : 0x00000000 Exception Parameters : 0x2 Parameters[0] : 0x0000000000000000 Parameters[1] : 0x0000000000000008 Stack trace: blender.exe :0x000000014325DBF0 GPU_shader_get_builtin_block blender.exe :0x000000013F7F5D60 drw_shgroup_init blender.exe :0x000000013F7F2A10 DRW_shgroup_create blender.exe :0x000000013F84FA00 OVERLAY_armature_cache_init blender.exe :0x000000013F8282B0 OVERLAY_cache_init blender.exe :0x000000013F7EF8C0 drw_engines_cache_init blender.exe :0x000000013F7EC570 DRW_draw_render_loop_ex blender.exe :0x000000013F7ED5A0 DRW_draw_view blender.exe :0x000000013FF4AE00 view3d_main_region_draw blender.exe :0x000000013FB34E00 ED_region_do_draw blender.exe :0x000000013F720CA0 wm_draw_window_offscreen blender.exe :0x000000013F720AF0 wm_draw_window blender.exe :0x000000013F7205F0 wm_draw_update blender.exe :0x000000013F6FD850 WM_main blender.exe :0x000000013F4096E0 main blender.exe :0x0000000143861EC8 __scrt_common_main_seh kernel32.dll :0x00000000771B5560 BaseThreadInitThunk ntdll.dll :0x0000000077313710 RtlUserThreadStart Threads: Thread : 000024d4 ntdll.dll :0x00000000773297E0 ZwWaitForSingleObject KERNELBASE.dll :0x000007FEFD121040 WaitForSingleObjectEx blender.exe :0x0000000142E8F8A0 IlmThread_2_4::Semaphore::wait blender.exe :0x0000000142E8F070 IlmThread_2_4::ThreadPool::numThreads blender.exe :0x0000000142E8FD20 std::_LaunchPad