# Blender 2.92.0, Commit date: 2021-02-24 16:25, Hash 02948a2cab44 bpy.context.space_data.context = 'MATERIAL' # Property bpy.context.space_data.shading.type = 'MATERIAL' # Property bpy.context.area.ui_type = 'ShaderNodeTree' # Property bpy.ops.node.add_node(type="ShaderNodeTexIES", use_transform=True) # Operator bpy.ops.node.translate_attach_remove_on_cancel(TRANSFORM_OT_translate={"value":(-499.43, -68.0563, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":True, "release_confirm":False, "use_accurate":False, "use_automerge_and_split":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.delete() # Operator bpy.ops.node.add_node(type="ShaderNodeTexImage", use_transform=True) # Operator bpy.ops.node.translate_attach_remove_on_cancel(TRANSFORM_OT_translate={"value":(-468.524, 408.338, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":True, "release_confirm":False, "use_accurate":False, "use_automerge_and_split":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1698, mouse_y=545, extend=False, deselect_all=True) # Operator bpy.ops.node.link(detach=False) # Operator bpy.context.space_data.recent_folders_active = 0 # Property bpy.ops.image.open(filepath="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/oak_planks.png", directory="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/", files=[{"name":"oak_planks.png", "name":"oak_planks.png"}], relative_path=True, show_multiview=False) # Operator bpy.data.materials["Material"].node_tree.nodes["Image Texture"].interpolation = 'Closest' # Property bpy.ops.object.editmode_toggle() # Operator bpy.ops.mesh.select_mode(use_extend=False, use_expand=False, type='FACE') # Operator bpy.ops.uv.reset() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1209, mouse_y=494, extend=False, deselect_all=True) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1523, mouse_y=566, extend=False, deselect_all=True) # Operator bpy.ops.node.translate_attach(TRANSFORM_OT_translate={"value":(-212.495, -42.8069, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False, "use_automerge_and_split":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1426, mouse_y=536, extend=False, deselect_all=True) # Operator bpy.ops.node.translate_attach(TRANSFORM_OT_translate={"value":(-102.906, 9.36401, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":False, "release_confirm":False, "use_accurate":False, "use_automerge_and_split":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.add_node(type="ShaderNodeMixRGB", use_transform=True) # Operator bpy.ops.node.translate_attach_remove_on_cancel(TRANSFORM_OT_translate={"value":(-311.392, 414.692, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":True, "release_confirm":False, "use_accurate":False, "use_automerge_and_split":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.data.materials["Material"].node_tree.nodes["Mix"].inputs[0].default_value = 1 # Property bpy.data.materials["Material"].node_tree.nodes["Mix"].blend_type = 'MULTIPLY' # Property bpy.data.materials["Material"].node_tree.nodes["Mix"].inputs[2].default_value = (0.102251, 0.495274, 0.5, 1) # Property bpy.data.materials["Material"].node_tree.nodes["Mix"].inputs[2].default_value = (0.102251, 0.495274, 0.5, 1) # Property bpy.ops.object.material_slot_add() # Operator bpy.ops.material.new() # Operator bpy.context.object.active_material_index = 1 # Property bpy.context.object.active_material.name = "dsad" # Property bpy.context.object.active_material_index = 0 # Property bpy.context.object.active_material.name = "hgf" # Property bpy.context.object.active_material_index = 1 # Property bpy.context.object.active_material_index = 0 # Property bpy.ops.image.open(filepath="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/grass_block_top.png", directory="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/", files=[{"name":"grass_block_top.png", "name":"grass_block_top.png"}], show_multiview=False) # Operator bpy.ops.image.open(filepath="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/grass_block_side_overlay.png", directory="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/", files=[{"name":"grass_block_side_overlay.png", "name":"grass_block_side_overlay.png"}], show_multiview=False) # Operator bpy.ops.image.open(filepath="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/dirt.png", directory="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/", files=[{"name":"dirt.png", "name":"dirt.png"}], show_multiview=False) # Operator bpy.ops.image.open(filepath="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/debug2.png", directory="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/", files=[{"name":"debug2.png", "name":"debug2.png"}], show_multiview=False) # Operator bpy.ops.image.open(filepath="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/dirt.png", directory="/home/develon/Desktop/Everything/Development/Blender/Minecraft Scene/", files=[{"name":"dirt.png", "name":"dirt.png"}], show_multiview=False) # Operator bpy.context.object.active_material_index = 1 # Property bpy.ops.object.editmode_toggle() # Operator bpy.context.object.active_material_index = 1 # Property bpy.ops.object.material_slot_assign() # Operator bpy.ops.object.editmode_toggle() # Operator bpy.ops.node.add_node(type="ShaderNodeTexImage", use_transform=True) # Operator bpy.ops.node.translate_attach_remove_on_cancel(TRANSFORM_OT_translate={"value":(-621.447, -438.771, 0), "orient_type":'GLOBAL', "orient_matrix":((1, 0, 0), (0, 1, 0), (0, 0, 1)), "orient_matrix_type":'GLOBAL', "constraint_axis":(False, False, False), "mirror":True, "use_proportional_edit":False, "proportional_edit_falloff":'SMOOTH', "proportional_size":1, "use_proportional_connected":False, "use_proportional_projected":False, "snap":False, "snap_target":'CLOSEST', "snap_point":(0, 0, 0), "snap_align":False, "snap_normal":(0, 0, 0), "gpencil_strokes":False, "cursor_transform":False, "texture_space":False, "remove_on_cancel":True, "release_confirm":False, "use_accurate":False, "use_automerge_and_split":False}, NODE_OT_attach={}, NODE_OT_insert_offset={}) # Operator bpy.ops.node.select(wait_to_deselect_others=True, mouse_x=1590, mouse_y=462, extend=False, deselect_all=True) # Operator bpy.ops.node.link(detach=False) # Operator bpy.context.space_data.recent_folders_active = 1 # Property bpy.ops.image.open(filepath="/home/develon/Desktop/Everything/Development/Blender/Scaling Grass 2.0/grass_block_side_overlay.png", directory="/home/develon/Desktop/Everything/Development/Blender/Scaling Grass 2.0/", files=[{"name":"grass_block_side_overlay.png", "name":"grass_block_side_overlay.png"}], show_multiview=False) # Operator # backtrace ./blender(BLI_system_backtrace+0x20) [0x865aed0] ./blender() [0xeb124a] /usr/lib/libc.so.6(+0x3cf80) [0x7efeb9f24f80] /usr/lib/dri/radeonsi_dri.so(+0x16c89b) [0x7efe9286189b] /usr/lib/dri/radeonsi_dri.so(+0x33e759) [0x7efe92a33759] /usr/lib/dri/radeonsi_dri.so(+0x3485a7) [0x7efe92a3d5a7] /usr/lib/dri/radeonsi_dri.so(+0x34865d) [0x7efe92a3d65d] /usr/lib/dri/radeonsi_dri.so(+0x4645c9) [0x7efe92b595c9] /usr/lib/dri/radeonsi_dri.so(+0x25fde6) [0x7efe92954de6] /usr/lib/dri/radeonsi_dri.so(+0x1e5295) [0x7efe928da295] /usr/lib/dri/radeonsi_dri.so(+0x167626) [0x7efe9285c626] /usr/lib/dri/radeonsi_dri.so(+0x62e563) [0x7efe92d23563] /usr/lib/libGLX_mesa.so.0(+0x4c1f0) [0x7efea7da61f0] /usr/lib/libGLX_mesa.so.0(+0x37191) [0x7efea7d91191] ./blender(_ZN16GHOST_ContextGLXD1Ev+0x56) [0x1d3e856] ./blender(_ZN16GHOST_ContextGLXD0Ev+0x9) [0x1d3e8b9] ./blender(_ZN15GHOST_SystemX1114disposeContextEP14GHOST_IContext+0x12) [0x1d36cd2] ./blender() [0x13e5db8] ./blender(wm_jobs_timer+0xc6) [0x124e9d6] ./blender(wm_window_process_events+0x1db) [0x1261cfb] ./blender(WM_main+0x18) [0x1238cd8] ./blender(main+0x31e) [0xde8b2e] /usr/lib/libc.so.6(__libc_start_main+0xd5) [0x7efeb9f0fb25] ./blender() [0xeadbe3] # Python backtrace