Switching to fully guarded memory allocator. Blender 2.92.0 Build: 2021-02-25 09:31:14 Windows Release argv[0] = C:\Program Files\Blender Foundation\Blender 2.92\\blender argv[1] = --debug argv[2] = --debug-gpu argv[3] = --python-expr argv[4] = import bpy; bpy.ops.wm.sysinfo(filepath=r'C:\Users\lordo\AppData\Local\Temp\blender\debug_logs\blender_system_info.txt') Read prefs: C:\Users\lordo\AppData\Roaming\Blender Foundation\Blender\2.92\config\userpref.blend read file Version 280 sub 39 date unknown hash unknown Read blend: D:\ANDYS WORK - CURRENT - D\___Projects\_3D\_Zbrush\baby\Blender\incubatorium_detailed post 3DC2 - still.blend read file D:\ANDYS WORK - CURRENT - D\___Projects\_3D\_Zbrush\baby\Blender\incubatorium_detailed post 3DC2 - still.blend Version 292 sub 15 date 2021-02-24 16:25 hash 02948a2cab44 Info: Removed 9 vertice(s) Info: Removed 5 vertice(s) Info: Removed 11 vertice(s) Info: Removed 0 vertice(s) Info: Removed 0 vertice(s) Info: Removed 1 vertice(s) Info: Removed 0 vertice(s) Info: Removed 0 vertice(s) Info: Removed 0 vertice(s) Info: Removed 0 vertice(s) Info: Saved "incubatorium_detailed post 3DC2 - still.blend"