Maniphest T21724

Making selected channels visible with "V"
Closed, ArchivedTO DO

Assigned To
None
Authored By
Colin Levy (effstops)
Mar 23 2010, 6:27 PM
Tags
  • BF Blender
Subscribers
None

Description

Sometimes when I've got channels selected in the F-Curve editor and hit "V" to make them visible, it doesn't actually work. (Yes, my mouse is over that section!)

This usually occurs when I have many (or all) channels currently visible, and only want a portion of them to be visible.

Although I think this happens in several different situations, here's an easy way to reproduce:

select all channels. Hit V. With all channels still selected, border select with ALT to deselect certain channels. Now when you hit V, nothing happens.

Expected behavior would be to have all the other channels disappear.

To workaround you've gotta deselect, then select.

Event Timeline

Colin Levy (effstops) edited a custom field.Mar 23 2010, 6:27 PM
ronan ducluzeau (zeauro) added a comment.Nov 16 2010, 1:55 PM

ubuntu 10.04 64bits rev33092

When you selected all channels and after deselected several; you probably forgot to deselect main channel like "LotRotScale".

If I deselect this channel, V works correctly in Source List.

Ton Roosendaal (ton) added a comment.Dec 7 2010, 7:09 PM

Will add this one to my list!

Ton Roosendaal (ton) added a comment.Dec 14 2010, 8:27 PM

Fix is in svn. Deselected channels now become invisble correctly.

What is left is that the active channel remains visible, that's something that could be by design. Needs Joshua to answer on.

Ton Roosendaal (ton) added a comment.Mar 9 2011, 3:43 PM

Closing inactive reports...

Ton Roosendaal (ton) added a comment.Mar 9 2011, 3:43 PM

Moved from Blender 2.5 Bug Tracker to Todo

Ton Roosendaal (ton) changed the task status from Unknown Status to Unknown Status.Mar 9 2011, 3:43 PM