The 3D sound & doppler effect doesn't work in the game engine. I have tried playing around with all of the settings and it does nothing. I don't know if this is a bug, or if it is a feature that just hasn't been implemented back in yet.
Description
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- Mentioned In
- T54751: blender audio not working on linux
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It works with recent svn version (40156). At least with a mesh. It is not working with a speaker object. But i don't know if this is the intentional behavior, as i'm not really into BGE.
Steps:
1. add a keyboard sensor to the default cube (assign a key to it).
2. connect the sensor to an "AND" controller.
3. connect the "AND" controller to a sound actuator.
4. open a sound in the sound actuator and enable 3D sound.
5. start game engine and press the assigned button.
6. the sound plays fine.
Do the same with a speaker object. Plays nothing. But i guess this is intentional?