Category: Physics
In the first .blend I have a character. Play P and:
[IMG]http://i46.tinypic.com/34hwb51.gif[/IMG]
(reds cube are character's physic objects)
In another .blend that it is empty I load 2 scenes with
[CODE]import bge
bge.logic.LibLoad("//prueba_escenario.blend", "Scene")
bge.logic.LibLoad("//modelos/personajes/base_personaje_10015.blend", "Scene")[/CODE]
Press P and:
[IMG]http://i49.tinypic.com/2poe9a1.gif[/IMG]
Some cubes down and cross the plane. Why happen this? Why the physic is different?