Maniphest T38560

Add visual hint for Multi-Number Button Dragging
Closed, DuplicateDESIGN

Assigned To
Jonathan Williamson (carter2422)
Authored By
Jonathan Williamson (carter2422)
Feb 9 2014, 4:42 PM
Tags
  • User Interface
  • BF Blender
Subscribers
Andrew Price (andrewprice)
Campbell Barton (campbellbarton)
Jonathan Williamson (carter2422)
ronan ducluzeau (zeauro)
Vlad Mafteiu Scai (00Ghz)

Description

The multi-number button/value dragging feature needs some kind of visual indication to show users that they can drag vertically to affect more than just the current value.

The visual hint should show while click and hold and while dragging vertically. The hint should disappear once mouse moves horizontally beyond multi-number threshold.

Design and Development

I will create the mockup for visual appearance, followed by implementation by @Campbell Barton (campbellbarton)

Release notes:
http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.70/UI#Multi-Number_Button_Editing

Event Timeline

Jonathan Williamson (carter2422) created this task.Feb 9 2014, 4:42 PM
Jonathan Williamson (carter2422) claimed this task.
Jonathan Williamson (carter2422) raised the priority of this task from to 90.
Jonathan Williamson (carter2422) lowered the priority of this task from 90 to Normal.
Jonathan Williamson (carter2422) updated the task description.
Jonathan Williamson (carter2422) added a project: User Interface.
Jonathan Williamson (carter2422) edited a custom field.
Jonathan Williamson (carter2422) added subscribers: Jonathan Williamson (carter2422), Campbell Barton (campbellbarton).
Jonathan Williamson (carter2422) updated the task description.Feb 9 2014, 4:46 PM
Andrew Price (andrewprice) added a subscriber: Andrew Price (andrewprice).Feb 10 2014, 6:27 AM

Can you give an example of where this is used?
Sorry, I'm just trying to think of where vertical value dragging works but I can't think of any :/

Campbell Barton (campbellbarton) updated the task description.EditedFeb 10 2014, 7:13 AM

@Andrew Price (andrewprice), committed this very recently,

For a demo see: 4:12
http://www.youtube.com/watch?v=MR1bpKHrvMs#t=256

Andrew Price (andrewprice) added a comment.Feb 11 2014, 1:44 AM

Wow that's an awesome addition. Thanks @Campbell Barton (campbellbarton) :)

Bastien Montagne (mont29) added a project: BF Blender.May 20 2014, 4:27 PM
Vlad Mafteiu Scai (00Ghz) added a subscriber: Vlad Mafteiu Scai (00Ghz).Jul 3 2014, 7:17 AM

What about a button on right hand side of each input like in modo where you can click and set the values to be equal or proportional or free.

Example:

X: 12m
Y: 6m
Z: 3m

Equal - will change the state of each icon for each input field and the following input will make X,Y,Z the same.

Proportional - Pretty obvious, you get 24,12,6

Free - Change individually.

Difference between current mode, is those value setting buttons remained locked once you set them unlike current solution.

ronan ducluzeau (zeauro) added a subscriber: ronan ducluzeau (zeauro).Jul 3 2014, 4:43 PM

I think that it should be discrete but visible like the big arrow for "Join Area" operator.
A kind of little grey arrow in the field under the one you click.

Aaron Carlisle (Blendify) moved this task from Backlog to Tools & Gizmos on the User Interface board.Sep 4 2016, 11:08 PM
Brecht Van Lommel (brecht) closed this task as a duplicate of T54987: Implement Multi-Object Properties Editing.Oct 31 2018, 2:36 PM