Maniphest T39113

Invalid displacement of emitted objects in viewport
Closed, Archived

Assigned To
Lukas Tönne (lukastoenne)
Authored By
Willi (willi)
Mar 11 2014, 3:00 PM
Tags
  • User Interface
  • BF Blender
Subscribers
Bastien Montagne (mont29)
Lukas Tönne (lukastoenne)
Willi (willi)

Description

System Information
Win7/64, AMD HD 6850

Blender Version
2.63 (r45996), 2.69 (r60995), 2.70 (25ad7b4)

Short description of error
In some viewport shade modes, objects emitted from the particle system are displayed at the wrong location.

Exact steps for others to reproduce the error

  1. Open the attached project. You see a group instance in the middle (showing a ring of 10 spheres).
  2. Rotate the viewport and nothing special happens.
  3. Switch viewport shade mode from "solid" to "material".
  4. Rotate the viewport again. Problem: The group instance is jumping to a different location. This should not happen.

Note #1: The group instance contains one mesh object using the particle system emitting the 10 spheres. The group is at the center of a different scene. Please use Ctrl+Left resp. Ctrl+Right to switch between scenes. Otherwise, the problem was not reproducable in an even simpler example.

Note #2: Rendering works correctly, and after rendering, viewport display is back to normal, too.

Event Timeline

Willi (willi) created this task.Mar 11 2014, 3:00 PM
Willi (willi) raised the priority of this task from to 90.
Willi (willi) updated the task description.
Willi (willi) added projects: BF Blender, User Interface.
Willi (willi) edited a custom field.
Willi (willi) added a subscriber: Willi (willi).
Bastien Montagne (mont29) lowered the priority of this task from 90 to 50.Mar 11 2014, 3:58 PM
Bastien Montagne (mont29) added a subscriber: Bastien Montagne (mont29).
Lukas Tönne (lukastoenne) added a subscriber: Lukas Tönne (lukastoenne).Mar 27 2014, 11:03 AM

Same bug in 2.69 btw (so not caused by recent dupli changes at least).

Lukas Tönne (lukastoenne) claimed this task.Mar 27 2014, 11:07 AM
Willi (willi) added a comment.May 11 2014, 11:27 AM

Just wanted to open another report, but saw it's already there.
Only want to add: Same problem if you open the file and switch to blender render. Starting rendering also changes the location of the objects in the viewport. Still. ;-)

Lukas Tönne (lukastoenne) changed the task status from Unknown Status to Unknown Status.Jun 6 2014, 12:55 PM

Closed as a Gooseberry TODO.