just unsatisfied with blender performance during glsl mode and subsurface of mesh with view 1 and x=> 4096 pixels square image apply on that mesh..i cant upload .blend file it is too big....wish next version will be faster blender engine for massive mesh with high pixel of texture...
Description
Description
| Status | Subtype | Assigned | Task | ||
|---|---|---|---|---|---|
| Archived | Thomas Dinges (dingto) | T39363 unrealistic light for lamp ....with latest blender engine | |||
| Archived | Thomas Dinges (dingto) | T39364 blender engine is reducing when image with 10000x10000 pixels is opened in uv/map editor, | |||
| Archived | Bastien Montagne (mont29) | T39365 unsatisfied with blender edit mode in fast rendered view port shading,latest blender need to be more perfect, |