Maniphest T39396

2.7 bogged-down with multiple materials
Closed, Duplicate

Assigned To
None
Authored By
Brian Kumanchik (bkumanchik)
Mar 24 2014, 7:26 PM
Tags
  • BF Blender
Subscribers
Brian Kumanchik (bkumanchik)
Lino Thomas (linolafett)

Description

I have a .blend file that I have appended about 30+ objects from other .blend files into. in 2.6 this renders fine in GLSL mode with textures turned on but in 2.7 it slows to a crawl (when rotating the scene around in real-time). So I tried a fresh scene and started appending objects, it rendered (in real-time) just fine until I appended the fourth object. so I started to remove the abundance of extra materials on some of the objects and it went back to normal. so it seems to have something to do with the overall amount of materials attached to an object.

Event Timeline

Brian Kumanchik (bkumanchik) created this task.Mar 24 2014, 7:26 PM
Brian Kumanchik (bkumanchik) raised the priority of this task from to 90.
Brian Kumanchik (bkumanchik) updated the task description.
Brian Kumanchik (bkumanchik) added a project: BF Blender.
Brian Kumanchik (bkumanchik) edited a custom field.
Brian Kumanchik (bkumanchik) added a subscriber: Brian Kumanchik (bkumanchik).
Lino Thomas (linolafett) added a subscriber: Lino Thomas (linolafett).Mar 24 2014, 7:43 PM

Similiar slow down as i experienced?
https://developer.blender.org/T39395

Sergey Sharybin (sergey) changed the task status from Unknown Status to Duplicate.Mar 25 2014, 7:05 AM

✘ Merged into T39395.