System Information
Ubuntu 14.04 x86-64 NVidia
Blender Version
Broken: 2.70a
Worked: -
Short description of error
Applying the subsurf modifier deletes the freestyle edge marks of the mesh.
Exact steps for others to reproduce the error
In edit mode, mark one edge of the default cube as freestyle edge. Add a subdivision surface modifier to the stack. If you render it with freestyle enabled, you can see the mesh still has the marked (and subdivided) edge. It is also possible to see/set/clear this property in the edit mode. So the subsurf algorithm works fine on the freestyle marked edges. But after you apply the modifier, the freestyle marks are lost.