System Information
64bit Manjaro Linux, kernel 3.19
GeForce GTX 650 Ti Boost, driver 346.59
Blender Version
Broken: 2.75 dev, hash 4288ab1
Worked: 2.74 hash 000dfc0
Short description of error
A regression has occured on UV textured objects that use the Subsurf and Mirror modifier, though it may just be the mirror modifier that is relevant. What happens is that the UVs do not seem to map correctly to the dividing line of the mirror modifier, seemingly stretching more than they should.
This render shows the correct mapping, under the 2.74 release version:
This one is rendered under the current master, 4288ab1 :
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
- Download and open this file, under the 2.74 release:
- Render, and note that down the middle of the mesh, the texture applies correctly.
- Close blender, and reopen the file under a post-2.74 development build.
- Render, and note that the results are completely different, and wrong.

























