Maniphest T45550

Black screen after using node editor in Blender render
Closed, Archived

Assigned To
Sergey Sharybin (sergey)
Authored By
soulfire (vejn)
Jul 24 2015, 7:46 PM
Tags
  • BF Blender
Subscribers
Campbell Barton (campbellbarton)
Julian Eisel (Severin)
Sergey Sharybin (sergey)
soulfire (vejn)

Description

System Information
Operating system and graphics card
Win8.1 64
Core2 Duo T6600, 4650M radeon

Blender Version
2.75a

Short description of error

Black screen occured after using node editor and switching to 3d view in Blender render.
This have never happend before.

https://dl.dropboxusercontent.com/u/13451287/plasma.blend
https://dl.dropboxusercontent.com/u/13451287/bug.png

Event Timeline

soulfire (vejn) created this task.Jul 24 2015, 7:46 PM
soulfire (vejn) raised the priority of this task from to 90.
soulfire (vejn) updated the task description.
soulfire (vejn) added a project: BF Blender.
soulfire (vejn) edited a custom field.
soulfire (vejn) added a subscriber: soulfire (vejn).
Julian Eisel (Severin) lowered the priority of this task from 90 to 30.Jul 25 2015, 11:37 PM
Julian Eisel (Severin) added a subscriber: Julian Eisel (Severin).

Does this happen repeatable? Like every time you switch from Node Editor to 3D View?

soulfire (vejn) added a comment.Jul 26 2015, 7:59 PM
In T45550#323910, @Julian Eisel (Severin) wrote:

Does this happen repeatable? Like every time you switch from Node Editor to 3D View?

No, just once.
I previous blend file I used cycles then switched internal. I don't know if this is important.

Campbell Barton (campbellbarton) added a subscriber: Campbell Barton (campbellbarton).Jul 27 2015, 4:04 AM

@soulfire (vejn), are you able to reproduce this error at all?

Sergey Sharybin (sergey) changed the task status from Unknown Status to Unknown Status.Jul 28 2015, 6:51 PM
Sergey Sharybin (sergey) claimed this task.
Sergey Sharybin (sergey) added a subscriber: Sergey Sharybin (sergey).

Afraid this is just a glitch of rather old-ish card on win8 which always had big issues with opengl. Unless there's some really reliable way of reproducing it (which so far doesn't seem so) moving the report to an archive.