System Information
Win7 x64
Blender Version
Broken: 2.75
Worked: (optional)
Short description of error
When exporting a model that has blendshapes as fbx, the resulting model does not get the correct normals, it only seems to get the normals from the base shape rather than the normals it should get when the blendshape is applied.
Exact steps for others to reproduce the error
For more details and example photos please see here http://forum.unity3d.com/threads/uma-unity-multipurpose-avatar-on-the-asset-store.219175/page-67#post-2281165