System Information
Linux 64 bit, NVIDIA GTX560
Blender Version
Broken: 2.76b
Short description of error
Using mirror modifier on a mesh with custom normal results in distorted normals on generated geometry.
Exact steps for others to reproduce the error
- Open
- Observe strange shading on the geometry generated by the Mirror Modifier.
- Apply Mirror Modifier and enter edit mode to see normals on the new geometry.