System Information
Ubuntu 15.10
GTX 580
amd buldozer
(bug is also on windows as I chceked)
Blender Version
Broken: 2.63-2.77a
Worked: blender internal engine
Short description of error
Trying to get autorefresh playing image sequences on texture in 3d with cycles as engine.
Instead working like with internal where i can see all animated textures playing-
In cycles only the texture from selected node is displaying and its not playing with animation (alt+a) until you grab and move around this node while frames are playing. Looks strange :)
Exact steps for others to reproduce the error
On new file :
- make 2 planes with animated textures on nodes with autorefresh selected
- go to 3d view and switch to texture or material display.
3.play the timeline alt +a
- there is no animation on one or another plane
- grab node with image and move it around- frames are updating only when node is moving.