Maniphest T48355

Cycles - animated texture - nodes draging bug
Closed, Archived

Assigned To
Sergey Sharybin (sergey)
Authored By
Mateusz Mielnicki (mielnicki)
May 5 2016, 11:50 PM
Tags
  • BF Blender
  • Cycles
  • Nodes
  • EEVEE & Viewport
Subscribers
Mateusz Mielnicki (mielnicki)
Sergey Sharybin (sergey)

Description

System Information
Ubuntu 15.10
GTX 580
amd buldozer
(bug is also on windows as I chceked)

Blender Version
Broken: 2.63-2.77a
Worked: blender internal engine

Short description of error
Trying to get autorefresh playing image sequences on texture in 3d with cycles as engine.
Instead working like with internal where i can see all animated textures playing-
In cycles only the texture from selected node is displaying and its not playing with animation (alt+a) until you grab and move around this node while frames are playing. Looks strange :)

Exact steps for others to reproduce the error

On new file :

  1. make 2 planes with animated textures on nodes with autorefresh selected
  2. go to 3d view and switch to texture or material display.

3.play the timeline alt +a

  1. there is no animation on one or another plane
  2. grab node with image and move it around- frames are updating only when node is moving.

Event Timeline

Mateusz Mielnicki (mielnicki) created this task.May 5 2016, 11:50 PM
Mateusz Mielnicki (mielnicki) raised the priority of this task from to 90.
Mateusz Mielnicki (mielnicki) updated the task description.
Mateusz Mielnicki (mielnicki) added projects: BF Blender, Cycles, Nodes, GPU / Viewport.
Mateusz Mielnicki (mielnicki) edited a custom field.
Mateusz Mielnicki (mielnicki) added a subscriber: Mateusz Mielnicki (mielnicki).
Sergey Sharybin (sergey) changed the task status from Unknown Status to Unknown Status.May 10 2016, 1:38 PM
Sergey Sharybin (sergey) claimed this task.
Sergey Sharybin (sergey) added a subscriber: Sergey Sharybin (sergey).

Thanks for the report, but it is a known limitation, current viewport requires some additional information which does not exist for Cycles materials. Would one to solve with new viewport project in 2.8 branch tho!

Clément Foucault (fclem) edited projects, added EEVEE & Viewport; removed GPU / Viewport.Jun 19 2020, 11:14 PM