Maniphest T48427

Right Click (Object selection) within Linux Mint 17.3
Closed, Archived

Assigned To
Bastien Montagne (mont29)
Authored By
Garry Watson (Nessie)
May 14 2016, 9:45 AM
Tags
  • BF Blender
Subscribers
Bastien Montagne (mont29)
Garry Watson (Nessie)
Julian Eisel (Severin)
Michael Harig (grindcore)

Description

System Information
OS Linux Mint 17.3
Gfx Intel HD4000

Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen)

2.77 (sub 0), branch: master, commit date: 2016-04-05 18:12, hash: abf6f08

Worked: (optional)
version 2.76 (sub 0), branch b'master', commit date b'2015-11-03' b'10:56', hash b'f337fea', b'Release'
build date: b'2015-11-03', b'14:19:26'

Short description of error

Selecting any Object using right click crashes blender. I have even tried using the latest daily build with the same results. I am able to select Lamps and camera etc with no problem, but when selecting a mesh blender will crash. However if using blender version 2.76b and I right click to select object, objects are selected as expected without any problem

. I have attached the crash report Generated

Exact steps for others to reproduce the error
Start Blender and click on default cube. Blender crashes

Related Objects

Mentioned Here
rBf337feaf5a1d: BLender 2.76: We go 'b' series now

Event Timeline

Garry Watson (Nessie) created this task.May 14 2016, 9:45 AM
Garry Watson (Nessie) raised the priority of this task from to 90.
Garry Watson (Nessie) updated the task description.
Garry Watson (Nessie) added a project: BF Blender.
Garry Watson (Nessie) edited a custom field.
Garry Watson (Nessie) added a subscriber: Garry Watson (Nessie).
Bastien Montagne (mont29) lowered the priority of this task from 90 to 30.May 14 2016, 10:18 AM
Bastien Montagne (mont29) added a subscriber: Bastien Montagne (mont29).

Crashes happens inside the driver, not much we can do here… You can try to change Selection method in System tab of UserPreferences and see whether it fixes the issue.

Garry Watson (Nessie) added a comment.May 14 2016, 10:34 AM

I don't understand why it worked perfectly using 2.76b on the same machine, but I'll try another way of selecting meshes

Garry Watson (Nessie) added a comment.May 14 2016, 10:37 AM

If I select OpenGL Occlusion Queries for the selection, it works !!!! :) Happy to use this, thanks for the tip

Bastien Montagne (mont29) changed the task status from Unknown Status to Unknown Status.May 14 2016, 2:32 PM
Bastien Montagne (mont29) claimed this task.

Yes, both blender and gpu drivers keep evolving, which unfolds issues sometimes - an dIntel is not reknown for the quality of their drivers… Anyway, time to close, thanks for the follow up.

Campbell Barton (campbellbarton) added a subscriber: Michael Harig (grindcore).
Julian Eisel (Severin) added a subscriber: Julian Eisel (Severin).EditedJun 6 2016, 1:34 PM

To be a bit more precise, this crash was caused by a bug in Mesa drivers for Intel GPUs. It only happened with VBOs enabled, which is the default since 2.77. Added more info to the release logs.
Note that using occlusion queries for selection is more of a workaround, updating driver is a proper solution.