Maniphest T48513

Camera inside hidden layer volume makes it visible
Closed, Duplicate

Assigned To
None
Authored By
Konstantins Visnevskis (kivig)
May 25 2016, 1:04 PM
Tags
  • BF Blender
Subscribers
Konstantins Visnevskis (kivig)

Description

System Information
Win8.1, 3x gtx580, Ubuntu14, IntelGMA

Blender Version
2.77a

Short description of error
It does say in manual that "Currently we do not support: Correct ray visibility for volume meshes", but I'm not confident what that means so to be sure:

When a volume's layer is set to hidden, the volume becomes visible when camera get's inside it.

Exact steps for others to reproduce the error
Open file, press render -> the volume shading is present.

Event Timeline

Konstantins Visnevskis (kivig) created this task.May 25 2016, 1:04 PM
Konstantins Visnevskis (kivig) raised the priority of this task from to 90.
Konstantins Visnevskis (kivig) updated the task description.
Konstantins Visnevskis (kivig) added a project: BF Blender.
Konstantins Visnevskis (kivig) edited a custom field.
Konstantins Visnevskis (kivig) added a subscriber: Konstantins Visnevskis (kivig).