System Information
Tested on: Windows 7 64bit and Windows 8 64bit with i3, i5, i7, different NVIDIA GPUs
Blender Version
Broken: 2.76, 2.77
Short description of error
Rendering on CPU in Cycles causes "Bounding Box" to appear on some frames of animation.
Issue happens on some planes which follow a curve. No real pattern on which it happens visible to me (could be intersection/distance/scale). Only happens on CPUrenders, no visible issues on GPU. Also not visible on Dynamic Viewport.
Exact steps for others to reproduce the error
In Blendfile it starts appearing on Frame 200
- Set to CPU rendering and either render or set viewport on static BVH
-disappears with GPU renders or dynamic BVH


