Maniphest T48995

BI stencil works for every kind of map but normal maps
Closed, Duplicate

Assigned To
None
Authored By
Massimiliano Puliero (mmaaxx)
Aug 1 2016, 6:19 PM
Tags
  • BF Blender
Subscribers
Massimiliano Puliero (mmaaxx)

Description

System Information
win7 64 gtx970

Blender Version
Broken: 2.77 git.4b0aeaf

Short description of error
Blender internal material support stencil to mask textures, the only kind of texture that does not support this feature properly is the normal map channel.

Exact steps for others to reproduce the error
open the file and check.

ps: I reported this bug because I use Blender Internal to bulid end export materials to external render engine via FBX, having a correct preview would be a life saver.

thankyou!


Event Timeline

Massimiliano Puliero (mmaaxx) created this task.Aug 1 2016, 6:19 PM
Brecht Van Lommel (brecht) closed this task as a duplicate of T39422: Stencil maps ignore normal maps.Aug 2 2016, 12:51 AM