System Information
Windows 7 x64, GeForce GTX 980Ti
Blender Version
Broken:
Windows x64 Stable: v2.78c (Date: 2017-02-24 14:33) Test Build v2.79 (Date: 2017-08-19 18:00)
Worked: Unknown
Short description of error
In the VSE, when adding an audio file or a video and setting the volume down, the volume is at 100% for a split moment before changing. This is only occasionally noticeable when previewing, but it is pretty much guaranteed when rendered to a video file.
I have tried delaying the audio by a few frames, but it seems to occur starting from the first frame the audio can be heard. Since I am making video with my voice in it, and loud videos are being used that need to be greatly reduced in volume (down to 0.1 usually), this is causing loud blips throughout the rendered video when switching source videos.
Exact steps for others to reproduce the error
In the attached zip file, the .blend shows the problem. I want the volume of that very annoying ambient sound to be quiet (down to 0.1). When you render it, it is at full volume for a split moment before adjusting the volume.
Source Video: SoundProblem.avi - Loud, but there is no blip in it
Rendered Videos: Blender-SoundProblem (from [*Version*]) - A loud blip at the beginning before it is quieted down
I just want the audio to start at the volume I specified, instead of at full volume briefly before quieting down.